Example #1
0
        private void InitializeTile(int size, int i, int j, Texture2D image)
        {
            int id   = (i * size) + (j + 1);
            var tile = CreateTile();

            tile.Id = id;
            tile.gameObject.name = "[" + id + "]";
            tile.gameObject.GetComponent <SpriteRenderer>().sprite = ImageCropper.Crop(image, size, j, i);
        }
Example #2
0
 public void ChangeImage(Texture2D image)
 {
     spriteRenderer.sprite = ImageCropper.Crop(image, 1, 0, 0);
 }