/// <summary>
        /// Send a message to the player
        /// </summary>
        /// <param name="msg">The message to send</param>
        private void SendMessage(string msg)
        {
            SMCharacter smc = new SlackMud().GetCharacter(this.UserID);

            if (smc != null)
            {
                smc.sendMessageToPlayer(msg);
            }
        }
Example #2
0
        public void SendMessageToAllPartyMembers(SMParty sp, string messageToSend)
        {
            // Send a message to all the party members to let them know that the person has left.
            foreach (SMPartyMember smpm in sp.PartyMembers)
            {
                // Find the character by their id
                SMCharacter smc = new SlackMud().GetCharacter(smpm.UserID);

                // If the character exists...
                if (smc != null)
                {
                    // Replace the player character element with the actual character name
                    messageToSend = messageToSend.Replace("{playercharacter", smpm.CharacterName);

                    // ... Send the message to the player
                    smc.sendMessageToPlayer(messageToSend);
                }
            }
        }