public static void Main()
        {
            Console.WriteLine("\nSEC Release 4.0 {Feb 2021}");
            Console.WriteLine("Created by Lucifer_009");

            if (FileLogic.CheckFolderExsistance(FileLogic.SETTINGS_FOLDER) == false) // Ensures a settings folder is there
            {                                                                        // Creates one if not there
                Display.ShowError("No main settings folder. Created one");
                FileLogic.CreateDirectory(FileLogic.SETTINGS_FOLDER);
            }

            LaunchMenu.MenuLogic();
        }
        public static void ClearDefualts()
        {
            Console.WriteLine(@"
1 - Clear all settings
2 - Clear specific settings file
");
            int choice;

            while (true)
            {
                Console.WriteLine(" : Enter you choice from the menu :");
                choice = Input.GetInt();
                if (choice > 2 || choice < 1)
                {
                    Display.ShowError("Invalid input, (1-2)");
                }
                else
                {
                    break;
                }
            }
            string material;
            string path;

            if (choice == 1)
            {
                Console.WriteLine(" : Are you sure you want to wipe the file (Y/N) : ");
                string YesOrNO = Console.ReadLine().ToLower();
                if (YesOrNO == "yes" || YesOrNO == "y")
                {
                    FileLogic.DeleteDir(FileLogic.SETTINGS_FOLDER);
                    Console.WriteLine(" - FILE RESET -");
                    FileLogic.CreateDirectory(FileLogic.SETTINGS_FOLDER);
                }
                else
                {
                    Console.WriteLine("- DELETION ABORTED -");
                }
            }
            else if (choice == 2)
            {
                Console.WriteLine(" : Enter material defaults you'd like to clear :");
                Display.ShowHeader();
                material = Console.ReadLine();
                path     = FileLogic.MaterialToFilePath(material);
                if (FileLogic.CheckFileExistance(path) == false)
                {
                    Display.ShowError("This file doesn't exsist, and so can't be deleted");
                }
                else
                {
                    Console.WriteLine(" : Are you sure you want to wipe the file (Y/N) : ");
                    string YesOrNO = Console.ReadLine().ToLower();
                    if (YesOrNO == "yes" || YesOrNO == "y")
                    {
                        FileLogic.DeleteFile(path);
                        Console.WriteLine(" - FILE DELETED -");
                    }
                    else
                    {
                        Console.WriteLine("- DELETION ABORTED -");
                    }
                }
            }
        }