Example #1
0
        internal void Update(WebSocketGuildModel model)
        {
            Update(model as GuildModel);

            for (var i = 0; i < model.Channels.Length; i++)
            {
                var channelModel = model.Channels[i];
                _channels.AddOrUpdate(channelModel.Id,
                                      _ => CachedGuildChannel.Create(this, channelModel),
                                      (_, old) =>
                {
                    old.Update(channelModel);
                    return(old);
                });
            }

            Update(model.Members);

            for (var i = 0; i < model.VoiceStates.Length; i++)
            {
                var voiceState = model.VoiceStates[i];
                _members[voiceState.UserId].Update(voiceState);
            }

            if (model.Presences != null)
            {
                Update(model.Presences);
            }

            MemberCount   = model.MemberCount;
            IsLarge       = model.Large;
            IsUnavailable = !model.Unavailable.HasValue || model.Unavailable.Value;
        }
Example #2
0
        public Task HandleChannelCreateAsync(PayloadModel payload)
        {
            var           model = payload.D.ToType <ChannelModel>();
            CachedChannel channel;

            if (model.GuildId != null)
            {
                var guild = GetGuild(model.GuildId.Value);
                channel = CachedGuildChannel.Create(guild, model);
                guild._channels.TryAdd(channel.Id, (CachedGuildChannel)channel);
            }
            else
            {
                channel = _privateChannels.GetOrAdd(model.Id, _ => CachedPrivateChannel.Create(_client, model));
            }

            return(_client._channelCreated.InvokeAsync(new ChannelCreatedEventArgs(channel)));
        }