Example #1
0
 /// <summary>
 /// Append another Data object to this array
 /// </summary>
 /// <param name="data">The object do append</param>
 /// <returns>Return itself</returns>
 public DataArray AddData(Data data)
 {
     if (Format != data.Format)
     {
         throw new FormatException("Data element must match the DataArray format: '" + data.Format + "' was given, '" + Format + "' was expected");
     }
     Buffer.Append(data.Buffer);
     Length++;
     return(this);
 }
Example #2
0
        /// <summary>
        /// Append something to the Data object
        /// </summary>
        /// <param name="u">An unsigned integer</param>
        /// <returns>Return itself</returns>
        public Data AddUint(ulong u)
        {
            // Validates the input
            if (u >= Data.MAX_UINT_8_B)
            {
                throw new ArgumentOutOfRangeException("Expected a value lower than 2^56");
            }

            // First byte
            if (u < Data.MAX_UINT_1_B)
            {
                Buffer.Append((byte)(Data.OFFSET_1_B + (u & Data.MASK_7_B)));
                u = 0;
            }
            else if (u < Data.MAX_UINT_2_B)
            {
                Buffer.Append((byte)(Data.OFFSET_2_B + (u & Data.MASK_6_B)));
                u >>= 6;
            }
            else if (u < Data.MAX_UINT_3_B)
            {
                Buffer.Append((byte)(Data.OFFSET_3_B + (u & Data.MASK_5_B)));
                u >>= 5;
            }
            else if (u < Data.MAX_UINT_4_B)
            {
                Buffer.Append((byte)(Data.OFFSET_4_B + (u & Data.MASK_4_B)));
                u >>= 4;
            }
            else if (u < Data.MAX_UINT_5_B)
            {
                Buffer.Append((byte)(Data.OFFSET_5_B + (u & Data.MASK_3_B)));
                u >>= 3;
            }
            else if (u < Data.MAX_UINT_6_B)
            {
                Buffer.Append((byte)(Data.OFFSET_6_B + (u & Data.MASK_2_B)));
                u >>= 2;
            }
            else if (u < Data.MAX_UINT_7_B)
            {
                Buffer.Append((byte)(Data.OFFSET_7_B + (u & Data.MASK_1_B)));
                u >>= 1;
            }
            else
            {
                Buffer.Append(Data.OFFSET_8_B);
            }

            // Other bytes
            while (u != 0)
            {
                Buffer.Append((byte)u);
                u >>= 8;
            }

            Format += "u";
            return(this);
        }