public void InitTests() { var engine = new Game(4); engine.Init(); Assert.AreEqual(4, engine.GetPlayers().Count); Assert.AreEqual(7, engine.GetPlayerHand(0).Count); }
public void PlayGameCardsPlayedTest() { var engine = new Game(4); engine.Init(); engine.SimulateGame(); var players = engine.GetPlayers(); for (int i = 0; i < players.Count; i++) Assert.AreEqual(6, players[i].PlayedCards.Count); }
public void CalculateScoreTest() { var engine = new Game(4); engine.Init(); engine.SimulateGame(); var players = engine.GetPlayers(); for (int i = 0; i < players.Count; i++) { Assert.Greater(players[i].FinalVictoryPoints, 0, String.Format("User {0} has 0 points of victory", i)); } }
public void SwapCardsTest() { var engine = new Game(4); engine.Init(); List<Card> initialCards_1 = new List<Card>(engine.GetPlayerHand(1)); engine.PlayRound(1); Assert.AreEqual(6, engine.GetPlayerHand(0).Count); var players = engine.GetPlayers(); for(int i = 0; i < players.Count; i++) Assert.AreEqual(1, players[i].PlayedCards.Count); Assert.AreEqual(6, players[1].Hand.Count); List<Card> initialCards = new List<Card>(players[0].Hand); initialCards.Add(players[1].PlayedCards.First()); var areEqual1 = Card.HandsAreEqual(initialCards_1, initialCards); Assert.AreEqual(true, areEqual1); }