Example #1
0
        /// <summary> Creates a new instance of the drawer or returns a reusable instance from the pool. </summary>
        /// <param name="value"> The initial cached value of the drawer. </param>
        /// <param name="memberInfo"> LinkedMemberInfo for the class member that the created drawer represents. Can be null. </param>
        /// <param name="parent"> The parent drawer of the created drawer. Can be null. </param>
        /// <param name="label"> The prefix label. </param>
        /// <param name="readOnly"> True if drawer should be read only. </param>
        /// <returns> The drawer instance, ready to be used. </returns>
        public static Vector2Drawer Create(Vector2 value, [CanBeNull] LinkedMemberInfo memberInfo, [CanBeNull] IParentDrawer parent, GUIContent label, bool readOnly)
        {
            Vector2Drawer result;

            if (!DrawerPool.TryGet(out result))
            {
                result = new Vector2Drawer();
            }
            result.Setup(value, typeof(Vector2), memberInfo, parent, label, readOnly);
            result.LateSetup();
            return(result);
        }
Example #2
0
        protected override void DoBuildMembers()
        {
            Array.Resize(ref members, 26);

            var first = Value;

            bool readOnly = ReadOnly;

            //NOTE: This didn't have a LinkedMemberInfo earlier for some reason. Did it cause problems?
            members[0] = TextDrawer.Create(first.name, memberBuildList[0], this, GUIContentPool.Create("Name"), readOnly, false);

            members[1] = GUIStyleStateDrawer.Create(first.normal, memberBuildList[1], this, GUIContentPool.Create("Normal"), readOnly);
            members[2] = GUIStyleStateDrawer.Create(first.hover, memberBuildList[2], this, GUIContentPool.Create("Hover"), readOnly);
            members[3] = GUIStyleStateDrawer.Create(first.active, memberBuildList[3], this, GUIContentPool.Create("Active"), readOnly);
            members[4] = GUIStyleStateDrawer.Create(first.focused, memberBuildList[4], this, GUIContentPool.Create("Focused"), readOnly);

            members[5] = GUIStyleStateDrawer.Create(first.onNormal, memberBuildList[5], this, GUIContentPool.Create("On Normal"), readOnly);
            members[6] = GUIStyleStateDrawer.Create(first.onHover, memberBuildList[6], this, GUIContentPool.Create("On Hover"), readOnly);
            members[7] = GUIStyleStateDrawer.Create(first.onActive, memberBuildList[7], this, GUIContentPool.Create("On Active"), readOnly);
            members[8] = GUIStyleStateDrawer.Create(first.onFocused, memberBuildList[8], this, GUIContentPool.Create("On Focused"), readOnly);

            members[9]  = RectOffsetDrawer.Create(first.border, memberBuildList[9], this, GUIContentPool.Create("Border"), readOnly);
            members[10] = RectOffsetDrawer.Create(first.margin, memberBuildList[10], this, GUIContentPool.Create("Margin"), readOnly);
            members[11] = RectOffsetDrawer.Create(first.padding, memberBuildList[11], this, GUIContentPool.Create("Padding"), readOnly);
            members[12] = RectOffsetDrawer.Create(first.overflow, memberBuildList[12], this, GUIContentPool.Create("Overflow"), readOnly);

            members[13] = ObjectReferenceDrawer.Create(first.font, memberBuildList[13], this, GUIContentPool.Create("Font"), true, false, readOnly);
            members[14] = IntDrawer.Create(first.fontSize, memberBuildList[14], this, GUIContentPool.Create("Font Size"), readOnly);
            members[15] = EnumDrawer.Create(first.fontStyle, memberBuildList[15], this, GUIContentPool.Create("Font Style"), readOnly);

            members[16] = EnumDrawer.Create(first.alignment, memberBuildList[16], this, GUIContentPool.Create("Alignment"), readOnly);
            members[17] = ToggleDrawer.Create(first.wordWrap, memberBuildList[17], this, GUIContentPool.Create("Word Wrap"), readOnly);
            members[18] = ToggleDrawer.Create(first.richText, memberBuildList[18], this, GUIContentPool.Create("Rich Text"), readOnly);
            members[19] = EnumDrawer.Create(first.clipping, memberBuildList[19], this, GUIContentPool.Create("Text Clipping"), readOnly);

            members[20] = EnumDrawer.Create(first.imagePosition, memberBuildList[20], this, GUIContentPool.Create("Image Position"), readOnly);
            members[21] = Vector2Drawer.Create(first.contentOffset, memberBuildList[21], this, GUIContentPool.Create("Content Offset"), readOnly);
            members[22] = FloatDrawer.Create(first.fixedWidth, memberBuildList[22], this, GUIContentPool.Create("Fixed Width"), readOnly);
            members[23] = FloatDrawer.Create(first.fixedHeight, memberBuildList[23], this, GUIContentPool.Create("Fixed Height"), readOnly);
            members[24] = ToggleDrawer.Create(first.stretchWidth, memberBuildList[24], this, GUIContentPool.Create("Strech Width"), readOnly);
            members[25] = ToggleDrawer.Create(first.stretchHeight, memberBuildList[25], this, GUIContentPool.Create("Strech Height"), readOnly);

                        #if DEV_MODE
            Debug.Assert(memberBuildList.Count == members.Length);
                        #endif
        }