static int _CreateSimpleFramework_Util(IntPtr L) { int count = LuaDLL.lua_gettop(L); if (count == 0) { SimpleFramework.Util obj = new SimpleFramework.Util(); LuaScriptMgr.PushObject(L, obj); return(1); } else { LuaDLL.luaL_error(L, "invalid arguments to method: SimpleFramework.Util.New"); } return(0); }