public void OnLoad() { hero = ObjectManager.LocalHero; abilities = hero.Spellbook.Spells.Where( x => !x.IsHidden && !IgnoredAbilities.List.Contains(x.StoredName()) && !x.Name.Contains("special_bonus")); menuManager = new MenuManager(abilities.Select(x => x.StoredName()).ToList(), hero.Name); sleeper = new Sleeper(); abilitylBuilder = new AbilityBuilder(hero); talents = hero.Spellbook.Spells.Where(x => x.Name.Contains("special_bonus")).ToList(); sleeper.Sleep(10000); }