/// <summary> /// Find an Active Accessible object on an appPath via the /// gui model and/or a guiPath via Active Accessibility. /// The appPath is applied first if not null, then the guiPath. /// </summary> /// <param name="xmlPath">the xmlPath to a control or null</param> /// <param name="guiPath">the guiPath to click or null</param> /// <returns>The Active Accessible object or null</returns> private AccessibilityHelper findInGui(XmlPath xmlPath, string guiPath) { string path = null; if (xmlPath != null && xmlPath.isValid()) { path = xmlPath.Path; } if (Utilities.isGoodStr(guiPath)) { path += guiPath; } if (!Utilities.isGoodStr(path)) { return(null); } GuiPath gp = new GuiPath(Utilities.evalExpr(path)); if (gp == null || !gp.isValid()) { return(null); } return(gp.FindInGui(m_ah, this)); }
/// <summary> /// Gets an app-path xPath string from a VarNode id. /// It includes all the elements from the root. /// The root may not be the application, but a dialog or view, etc.. /// If there is a problem, null is returned. /// </summary> /// <param name="id">A VarNode name.</param> /// <returns>xPath to the model node.</returns> private string getAppPathFromId(string id) { if (!Utilities.isGoodStr(id)) return null; MarkedNode mn = m_varNodes.get(id); if (mn == null) return null; XmlPath xp = new XmlPath(mn.node); return xp.xPath(); }
/// <summary> /// Find an Active Accessible object on an appPath via the /// gui model and/or a guiPath via Active Accessibility. /// The appPath is applied first if not null, then the guiPath. /// </summary> /// <param name="xmlPath">the xmlPath to a control or null</param> /// <param name="guiPath">the guiPath to click or null</param> /// <returns>The Active Accessible object or null</returns> private AccessibilityHelper findInGui(XmlPath xmlPath, string guiPath) { string path = null; if (xmlPath != null && xmlPath.isValid()) path = xmlPath.Path; if (Utilities.isGoodStr(guiPath)) path += guiPath; if (!Utilities.isGoodStr(path)) return null; GuiPath gp = new GuiPath(Utilities.evalExpr(path)); if (gp == null || !gp.isValid()) return null; return gp.FindInGui(m_ah, this); }
/// <summary> /// Determines the result of a Simian action. /// When actions can't be performed the problem is logged /// and false is returned. /// </summary> /// <param name="actionRef">An action in a rule.</param> /// <returns>true if the action was initiated successfully.</returns> public bool doAction(EmptyElement actionRef) { if (actionRef.getName().Equals("launch")) { // launch the specified application bool usedModel = false; string path = actionRef.getValue("path"); if (path == null) { path = m_Config.getExePath(); usedModel = true; } string name = actionRef.getValue("name"); if (name == null) { name = m_Config.getExeName(); } string args = actionRef.getValue("args"); if (args == null && usedModel) { args = m_Config.getExeArgs(); } string work = actionRef.getValue("work"); if (work == null && usedModel) { work = m_Config.getWorkDir(); } return(LaunchApp(path, name, args, work)); } if (actionRef.getName().Equals("mark")) { // mark the node as indicated string id = actionRef.getValue("id"); // a VarNode if (id == null) { return(false); } string As = actionRef.getValue("as"); // How to mark the node // As == null is valid for removing the mark. return(m_views.Mark(id, As)); } if (actionRef.getName().Equals("free")) { // free the VarNode named string id = actionRef.getValue("id"); // the VarNode to free if (id == null) { return(false); } m_varNodes.add(id, null); } if (actionRef.getName().Equals("choose")) { // choose the control via the method and name it via id string control = actionRef.getValue("control"); // Type of the control to choose string id = actionRef.getValue("id"); // a VarNode string exclude = actionRef.getValue("exclude"); // How to choose string method = actionRef.getValue("method"); // How to choose if (!Utilities.isGoodStr(control)) { return(false); } if (!Utilities.isGoodStr(id)) { return(false); } if (!Utilities.isGoodStr(method)) { return(false); } MarkedNode mn = null; if (control.Equals("view")) { mn = m_views.Choose(method, exclude); } if (mn == null) { m_log.writeEltTime("fail"); m_log.writeAttr(control, mn.node.Name); m_log.writeAttr("was", "not known"); m_log.endElt(); return(false); } else { m_varNodes.add(id, mn); m_log.writeEltTime("selected"); m_log.writeAttr(control, mn.node.Name); m_log.writeAttr("as", id); m_log.endElt(); } } if (actionRef.getName().Equals("nav")) { // find a model path to the referenced node string to = actionRef.getValue("to"); // a VarNode string via = actionRef.getValue("via"); // a VarNode name, not set yet if (!Utilities.isGoodStr(to)) { return(false); } MarkedNode mn = m_varNodes.get(to); if (mn == null) { return(false); } // What kind of node is this? string role = XmlFiler.getStringAttr((XmlElement)mn.node, "role", "*not Found*"); if (role.Equals("*not Found*")) { return(false); } MarkedNode viaN = null; if (role.Equals("view")) { // get the menu node via mn and name it "via" string xPath = "menubar//" + mn.node.Name + "[@role='menu']"; XmlPath mPath = m_GuiModel.selectToXmlPath(null, xPath); if (mPath == null) { return(false); // really bad! } XmlNode menuNode = mPath.ModelNode; if (menuNode == null) { return(false); // really bad again! } viaN = new MarkedNode(menuNode, null); m_varNodes.add(via, viaN); } if (viaN == null) { return(false); // nothing more to do at the moment } } if (actionRef.getName().Equals("click")) { // click the specified control string id = actionRef.getValue("id"); // a VarNode string appPath = actionRef.getValue("on"); // an appPath string guiPath = actionRef.getValue("at"); // a giuPath string side = actionRef.getValue("side"); // "left" or "right" bool leftSide = true; if (side != null && side.Equals("right")) { leftSide = false; } // Id provides a context ah that must be used to find the rest of the path! // can't just use the appPath from it. What if it's a dialog? XmlNode context = null; MarkedNode mn = null; if (Utilities.isGoodStr(id)) { mn = m_varNodes.get(id); // bail out if id not defined yet. if (mn == null || mn.node == null) { return(false); } context = mn.node; } return(click(context, appPath, guiPath, leftSide)); } if (actionRef.getName().Equals("close")) { // close the specified application if (m_proc != null) { closeWindow(m_proc); } } return(true); }