Example #1
0
 public static void MovedTouch(float x1, float y1, float x2, float y2)
 {
     if (IsEasy(x1, y1) && IsEasy(x2, y2))
     {
         Hide();
         Game_Solo.Show(false, _number);
     }
     if (IsHard(x1, y1) && IsHard(x2, y2))
     {
         Hide();
         Game_Solo.Show(true, _number);
     }
 }
Example #2
0
 public static void JustTouch(float x, float y)
 {
     if (IsEasy(x, y))
     {
         Hide();
         Game_Solo.Show(false, _number);
     }
     if (IsHard(x, y))
     {
         Hide();
         Game_Solo.Show(true, _number);
     }
 }