private void CreateMainMenuUI() { var xenkoLogo = new ImageElement { Source = SpriteFromSheet.Create(UIImages, "xk_logo") }; xenkoLogo.SetCanvasPinOrigin(new Vector3(0.5f, 0.5f, 1f)); xenkoLogo.SetCanvasRelativeSize(new Vector3(0.75f, 0.5f, 1f)); xenkoLogo.SetCanvasRelativePosition(new Vector3(0.5f, 0.3f, 1f)); StartButton = new Button { Content = new TextBlock {Font = Font, Text = "Touch to Start", TextColor = Color.Black, HorizontalAlignment = HorizontalAlignment.Center, VerticalAlignment = VerticalAlignment.Center}, NotPressedImage = buttonImage, PressedImage = buttonImage, MouseOverImage = buttonImage, Padding = new Thickness(77, 30, 25, 30), MinimumWidth = 250f, }; StartButton.SetCanvasPinOrigin(new Vector3(0.5f, 0.5f, 1f)); StartButton.SetCanvasRelativePosition(new Vector3(0.5f, 0.7f, 0f)); var mainMenuCanvas = new Canvas(); mainMenuCanvas.Children.Add(xenkoLogo); mainMenuCanvas.Children.Add(StartButton); mainMenuRoot = new ModalElement { HorizontalAlignment = HorizontalAlignment.Stretch, VerticalAlignment = VerticalAlignment.Stretch, Content = mainMenuCanvas }; }
protected override async Task LoadContent() { await base.LoadContent(); Sprites = Asset.Load<SpriteSheet>("UIImages"); var lifeBar = new ImageElement { Source = Sprites["Logo"], HorizontalAlignment = HorizontalAlignment.Center }; lifeBar.DependencyProperties.Set(GridBase.ColumnSpanPropertyKey, 3); var quitGameButton = new Button { Content = new TextBlock { Text = "Quit Game", Font = Asset.Load<SpriteFont>("MicrosoftSansSerif15") }, VerticalAlignment = VerticalAlignment.Bottom, HorizontalAlignment = HorizontalAlignment.Left, Padding = Thickness.UniformRectangle(10), }; quitGameButton.DependencyProperties.Set(GridBase.ColumnPropertyKey, 0); quitGameButton.DependencyProperties.Set(GridBase.RowPropertyKey, 2); quitGameButton.Click += (sender, args) => Exit(); modalButton1Text = new TextBlock { Text = "Close Modal window 1", Font = Asset.Load<SpriteFont>("MicrosoftSansSerif15") }; var modalButton1 = new Button { Name = "Button Modal 1", Content = modalButton1Text, VerticalAlignment = VerticalAlignment.Center, HorizontalAlignment = HorizontalAlignment.Center, Padding = Thickness.UniformRectangle(10), }; modalButton1.Click += ModalButton1OnClick; modal1 = new ModalElement { Content = modalButton1, Name = "Modal 1"}; modal1.DependencyProperties.Set(Panel.ZIndexPropertyKey, 1); modal1.DependencyProperties.Set(GridBase.ColumnPropertyKey, 1); modal1.DependencyProperties.Set(GridBase.RowPropertyKey, 1); modal1.OutsideClick += Modal1OnOutsideClick; modalButton2Text = new TextBlock { Text = "Close Modal window 2", Font = Asset.Load<SpriteFont>("MicrosoftSansSerif15") }; var modalButton2 = new Button { Name = "Button Modal 2", Content = modalButton2Text, VerticalAlignment = VerticalAlignment.Center, HorizontalAlignment = HorizontalAlignment.Center, Padding = Thickness.UniformRectangle(10), }; modalButton2.Click += ModalButton2OnClick; modal2 = new ModalElement { Content = modalButton2, Name = "Modal 2" }; modal2.DependencyProperties.Set(Panel.ZIndexPropertyKey, 2); modal2.DependencyProperties.Set(GridBase.ColumnPropertyKey, 1); modal2.DependencyProperties.Set(GridBase.RowPropertyKey, 2); modal2.OutsideClick += Modal2OnOutsideClick; uniformGrid = new UniformGrid { Columns = 3, Rows = 3 }; uniformGrid.Children.Add(modal1); uniformGrid.Children.Add(modal2); uniformGrid.Children.Add(lifeBar); uniformGrid.Children.Add(quitGameButton); UIComponent.RootElement = uniformGrid; }
private void InitializeWelcomePopup() { welcomePopup = UILibrary.InstantiateElement<ModalElement>("WelcomePopup"); welcomePopup.SetPanelZIndex(1); // FIXME: UI asset should support multiline text var welcomeText = welcomePopup.FindVisualChildOfType<TextBlock>("welcomeText"); welcomeText.Text = "Welcome to xenko UI sample.\nPlease name your character"; var cancelButton = welcomePopup.FindVisualChildOfType<Button>("cancelButton"); cancelButton.Click += delegate { nameTextBlock.Text = DefaultName; CloseWelcomePopup(); }; var nameEditText = welcomePopup.FindVisualChildOfType<EditText>("nameEditText"); nameEditText.Text = DefaultName; var validateButton = welcomePopup.FindVisualChildOfType<Button>("validateButton"); validateButton.Click += delegate { nameTextBlock.Text = nameEditText.Text.Trim(); CloseWelcomePopup(); }; }
private void InitializeShipSelectionPopup() { shipSelectPopup = UILibrary.InstantiateElement<ModalElement>("ShipSelectPopup"); shipSelectPopup.SetPanelZIndex(1); // Layout elements in vertical StackPanel var contentStackpanel = shipSelectPopup.FindVisualChildOfType<StackPanel>("contentStackPanel"); // Create and Add SpaceShip to the stack layout foreach (var ship in shipList) contentStackpanel.Children.Add(CreateShipSelectionItem(ship)); // Uncomment those lines to have an example of stack panel item virtualization //var shipInitialCount = shipList.Count; //contentStackpanel.ItemVirtualizationEnabled = true; //for (var i = 0; i < 200; i++) //{ // shipList.Add(new SpaceShip { Name = shipList[i % shipInitialCount].Name }); // contentStackpanel.Children.Add(CreateShipSelectionItem(shipList[shipList.Count - 1])); //} UpdateShipStatus(); CloseShipSelectPopup(); }
private void CreateGameOverUI() { MenuButton = new Button { Content = new TextBlock { Font = Font, Text = "Menu", TextColor = Color.Black, HorizontalAlignment = HorizontalAlignment.Center, VerticalAlignment = VerticalAlignment.Center}, PressedImage = buttonImage, NotPressedImage = buttonImage, MouseOverImage = buttonImage, Padding = new Thickness(77, 30, 25, 30), MinimumWidth = 190f, }; MenuButton.SetCanvasPinOrigin(new Vector3(0.5f, 0.5f, 1f)); MenuButton.SetCanvasRelativePosition(new Vector3(0.70f, 0.7f, 0f)); RetryButton = new Button { Content = new TextBlock { Font = Font, Text = "Retry", TextColor = Color.Black, HorizontalAlignment = HorizontalAlignment.Center, VerticalAlignment = VerticalAlignment.Center}, Padding = new Thickness(74, 30, 25, 30), MinimumWidth = 190f, PressedImage = buttonImage, MouseOverImage = buttonImage, NotPressedImage = buttonImage }; RetryButton.SetCanvasPinOrigin(new Vector3(0.5f, 0.5f, 1f)); RetryButton.SetCanvasRelativePosition(new Vector3(0.3f, 0.7f, 0f)); var gameOverCanvas = new Canvas(); gameOverCanvas.Children.Add(MenuButton); gameOverCanvas.Children.Add(RetryButton); gameOverRoot = new ModalElement { HorizontalAlignment = HorizontalAlignment.Stretch, VerticalAlignment = VerticalAlignment.Stretch, Content = gameOverCanvas }; }
/// <summary> /// Creates UI showing parameters of Fault formation algorithm /// </summary> private void CreateUI() { var virtualResolution = new Vector3(GraphicsDevice.Presenter.BackBuffer.Width, GraphicsDevice.Presenter.BackBuffer.Height, 1); loadingModal = new ModalElement { Visibility = Visibility.Collapsed }; loadingTextBlock = new TextBlock { Font = Font, Text = "Loading a model...", Visibility = Visibility.Collapsed, TextColor = Color.White, TextSize = 22 }; loadingTextBlock.SetCanvasPinOrigin(new Vector3(0.5f, 0.5f, 1f)); loadingTextBlock.SetCanvasRelativePosition(new Vector3(0.5f, 0.5f, 0)); // Parameters Grid var parametersGrid = new Grid(); parametersGrid.LayerDefinitions.Add(new StripDefinition(StripType.Auto)); parametersGrid.RowDefinitions.Add(new StripDefinition(StripType.Auto)); parametersGrid.RowDefinitions.Add(new StripDefinition(StripType.Auto)); parametersGrid.RowDefinitions.Add(new StripDefinition(StripType.Auto)); parametersGrid.RowDefinitions.Add(new StripDefinition(StripType.Auto)); parametersGrid.RowDefinitions.Add(new StripDefinition(StripType.Auto)); parametersGrid.ColumnDefinitions.Add(new StripDefinition(StripType.Auto)); parametersGrid.ColumnDefinitions.Add(new StripDefinition(StripType.Star)); parametersGrid.ColumnDefinitions.Add(new StripDefinition(StripType.Fixed, 30)); parametersGrid.ColumnDefinitions.Add(new StripDefinition(StripType.Fixed, 30)); // Terrain Size var terrainSizeText = new TextBlock { Font = Font, Text = "" + (int)Math.Pow(2, terrainSizePowerFactor), TextAlignment = TextAlignment.Center, VerticalAlignment = VerticalAlignment.Center, HorizontalAlignment = HorizontalAlignment.Center, MinimumWidth = 60 }; terrainSizeText.SetGridRow(0); terrainSizeText.SetGridColumn(1); var terrainSizeIncButton = new Button { Content = new TextBlock { Text = "+", Font = Font, TextAlignment = TextAlignment.Center } }; terrainSizeIncButton.SetGridRow(0); terrainSizeIncButton.SetGridColumn(3); var terrainSizeDecButton = new Button { Content = new TextBlock { Text = "-", Font = Font, TextAlignment = TextAlignment.Center } }; terrainSizeDecButton.SetGridRow(0); terrainSizeDecButton.SetGridColumn(2); terrainSizeIncButton.Click += (s, e) => { TerrainSizePowerFactor++; terrainSizeText.Text = "" + (int)Math.Pow(2, TerrainSizePowerFactor); }; terrainSizeDecButton.Click += (s, e) => { TerrainSizePowerFactor--; terrainSizeText.Text = "" + (int)Math.Pow(2, TerrainSizePowerFactor); }; var terrainSizeDescription = new TextBlock { Font = Font, Text = "Terrain Size:", TextAlignment = TextAlignment.Center, VerticalAlignment = VerticalAlignment.Center, HorizontalAlignment = HorizontalAlignment.Left }; terrainSizeDescription.SetGridRow(0); terrainSizeDescription.SetGridColumn(0); parametersGrid.Children.Add(terrainSizeDescription); parametersGrid.Children.Add(terrainSizeText); parametersGrid.Children.Add(terrainSizeDecButton); parametersGrid.Children.Add(terrainSizeIncButton); // Iteration var iterationText = new TextBlock { Font = Font, Text = "" + (int)Math.Pow(2, IterationPowerFactor), TextAlignment = TextAlignment.Center, VerticalAlignment = VerticalAlignment.Center, HorizontalAlignment = HorizontalAlignment.Center }; iterationText.SetGridRow(1); iterationText.SetGridColumn(1); var iterationIncButton = new Button { Content = new TextBlock { Text = "+", Font = Font, TextAlignment = TextAlignment.Center } }; iterationIncButton.SetGridRow(1); iterationIncButton.SetGridColumn(3); var iterationDecButton = new Button { Content = new TextBlock { Text = "-", Font = Font, TextAlignment = TextAlignment.Center } }; iterationDecButton.SetGridRow(1); iterationDecButton.SetGridColumn(2); iterationIncButton.Click += (s, e) => { IterationPowerFactor++; iterationText.Text = "" + (int)Math.Pow(2, IterationPowerFactor); }; iterationDecButton.Click += (s, e) => { IterationPowerFactor--; iterationText.Text = "" + (int)Math.Pow(2, IterationPowerFactor); }; var iterationDescription = new TextBlock { Font = Font, Text = "Iteration:", TextAlignment = TextAlignment.Center, VerticalAlignment = VerticalAlignment.Center, HorizontalAlignment = HorizontalAlignment.Left }; iterationDescription.SetGridRow(1); iterationDescription.SetGridColumn(0); parametersGrid.Children.Add(iterationDescription); parametersGrid.Children.Add(iterationText); parametersGrid.Children.Add(iterationDecButton); parametersGrid.Children.Add(iterationIncButton); // Filter Intensity var filterIntensityText = new TextBlock { Font = Font, Text = "" + FilterHeightBandStrength, TextAlignment = TextAlignment.Center, VerticalAlignment = VerticalAlignment.Center, HorizontalAlignment = HorizontalAlignment.Center }; filterIntensityText.SetGridRow(2); filterIntensityText.SetGridColumn(1); var filterIncButton = new Button { Content = new TextBlock { Text = "+", Font = Font, TextAlignment = TextAlignment.Center } }; filterIncButton.SetGridRow(2); filterIncButton.SetGridColumn(3); var filterDecButton = new Button { Content = new TextBlock { Text = "-", Font = Font, TextAlignment = TextAlignment.Center } }; filterDecButton.SetGridRow(2); filterDecButton.SetGridColumn(2); filterIncButton.Click += (s, e) => { FilterHeightBandStrength += 0.1f; filterIntensityText.Text = "" + FilterHeightBandStrength; }; filterDecButton.Click += (s, e) => { FilterHeightBandStrength -= 0.1f; filterIntensityText.Text = "" + FilterHeightBandStrength; }; var filterIntensityDescription = new TextBlock { Font = Font, Text = "Filter Intensity:", TextAlignment = TextAlignment.Center, VerticalAlignment = VerticalAlignment.Center, HorizontalAlignment = HorizontalAlignment.Left }; filterIntensityDescription.SetGridRow(2); filterIntensityDescription.SetGridColumn(0); parametersGrid.Children.Add(filterIntensityDescription); parametersGrid.Children.Add(filterIntensityText); parametersGrid.Children.Add(filterDecButton); parametersGrid.Children.Add(filterIncButton); // Height Scale var heightScaleText = new TextBlock { Font = Font, Text = "" + TerrainHeightScale, TextAlignment = TextAlignment.Center, VerticalAlignment = VerticalAlignment.Center, HorizontalAlignment = HorizontalAlignment.Center }; heightScaleText.SetGridRow(3); heightScaleText.SetGridColumn(1); var heightScaleIncButton = new Button { Content = new TextBlock { Text = "+", Font = Font, TextAlignment = TextAlignment.Center } }; heightScaleIncButton.SetGridRow(3); heightScaleIncButton.SetGridColumn(3); var heightScaleDecButton = new Button { Content = new TextBlock { Text = "-", Font = Font, TextAlignment = TextAlignment.Center } }; heightScaleDecButton.SetGridRow(3); heightScaleDecButton.SetGridColumn(2); heightScaleIncButton.Click += (s, e) => { TerrainHeightScale++; heightScaleText.Text = "" + TerrainHeightScale; }; heightScaleDecButton.Click += (s, e) => { TerrainHeightScale--; heightScaleText.Text = "" + TerrainHeightScale; }; var heightScaleDescription = new TextBlock { Font = Font, Text = "Height Scale:", TextAlignment = TextAlignment.Center, VerticalAlignment = VerticalAlignment.Center, HorizontalAlignment = HorizontalAlignment.Left }; heightScaleDescription.SetGridRow(3); heightScaleDescription.SetGridColumn(0); parametersGrid.Children.Add(heightScaleDescription); parametersGrid.Children.Add(heightScaleText); parametersGrid.Children.Add(heightScaleDecButton); parametersGrid.Children.Add(heightScaleIncButton); // Zoom var zoomFactorIncButton = new Button { Content = new TextBlock { Text = "+", Font = Font, TextAlignment = TextAlignment.Center } }; zoomFactorIncButton.SetGridRow(4); zoomFactorIncButton.SetGridColumn(3); var zoomFactorDecButton = new Button { Content = new TextBlock { Text = "-", Font = Font, TextAlignment = TextAlignment.Center } }; zoomFactorDecButton.SetGridRow(4); zoomFactorDecButton.SetGridColumn(2); zoomFactorIncButton.Click += (s, e) => { zoomFactor -= 0.1f; UpdateCamera(); }; zoomFactorDecButton.Click += (s, e) => { zoomFactor += 0.1f; UpdateCamera(); }; var zoomDescription = new TextBlock { Font = Font, Text = "Zoom", TextAlignment = TextAlignment.Center, VerticalAlignment = VerticalAlignment.Center, HorizontalAlignment = HorizontalAlignment.Right }; zoomDescription.SetGridRow(4); zoomDescription.SetGridColumn(0); parametersGrid.Children.Add(zoomDescription); parametersGrid.Children.Add(zoomFactorDecButton); parametersGrid.Children.Add(zoomFactorIncButton); // Light toggle button var lightToggleButton = new Button { Content = new TextBlock { Text = "Directional Light Off", Font = Font }, HorizontalAlignment = HorizontalAlignment.Left }; lightToggleButton.Click += (s, e) => { var ligh0 = DirectionalLight0.Get<LightComponent>(); var ligh1 = DirectionalLight1.Get<LightComponent>(); ligh0.Enabled = !ligh0.Enabled; ligh1.Enabled = !ligh1.Enabled; ((TextBlock)lightToggleButton.Content).Text = ligh0.Enabled ? "Directional Light Off" : "Directional Light On"; }; // Re-create terrain var reCreateTerrainButton = new Button { Content = new TextBlock { Text = "Recreate terrain", Font = Font }, HorizontalAlignment = HorizontalAlignment.Left }; reCreateTerrainButton.Click += (s, e) => GenerateTerrain(); var descriptionCanvas = new StackPanel { Children = { new TextBlock { Font = Font, Text = "Fault formation parameters", TextSize = 19}, parametersGrid, lightToggleButton, reCreateTerrainButton } }; var activeButton = new Button { Content = new TextBlock { Text = "Description Off", Font = Font }, Padding = new Thickness(10, 10, 10, 10), Margin = new Thickness(0, 0, 0, 20), HorizontalAlignment = HorizontalAlignment.Left }; var isDescriptionOn = true; activeButton.Click += (s, e) => { isDescriptionOn = !isDescriptionOn; ((TextBlock)activeButton.Content).Text = isDescriptionOn ? "Description Off" : "Description On"; descriptionCanvas.Visibility = isDescriptionOn ? Visibility.Visible : Visibility.Collapsed; }; var buttonDescription = new StackPanel { Orientation = Orientation.Vertical, Children = { activeButton, descriptionCanvas } }; var uiComponent = UIEntity.Get<UIComponent>(); uiComponent.RootElement = new Canvas { Children = { buttonDescription, loadingModal, loadingTextBlock } }; uiComponent.Resolution = virtualResolution; }