Example #1
0
        private UniformGrid CreateShipButtonElement(SpaceShip spaceShip)
        {
            // Put the stat text block in a vertical uniform grid
            var statusTextGrid = new UniformGrid { Rows = 3, Margin = new Thickness(5f, -6f, 0, 0)};
            statusTextGrid.Children.Add(CreateShipStatusTextBlock("Power", 0));
            statusTextGrid.Children.Add(CreateShipStatusTextBlock("Control", 1));
            statusTextGrid.Children.Add(CreateShipStatusTextBlock("Speed", 2));

            // Put the stat stars in a vertical uniform grid
            spaceShip.PowerImageElement = CreateShipStatusStar(0);
            spaceShip.ControlImageElement = CreateShipStatusStar(1);
            spaceShip.SpeedImageElement = CreateShipStatusStar(2);

            var starGrid = new UniformGrid { Rows = 3 };
            starGrid.Children.Add(spaceShip.PowerImageElement);
            starGrid.Children.Add(spaceShip.ControlImageElement);
            starGrid.Children.Add(spaceShip.SpeedImageElement);
            starGrid.SetGridColumn(2);

            // Ship image
            var shipSprite = mainScreneImages[spaceShip.Name];
            var shipImageElement = new ImageElement { Source = shipSprite };
            shipImageElement.SetGridColumn(4);

            // Create the horizontal grid with two blank stretchable columns and add the text blocks, the starts and the ship image
            var shipContent = new Grid();
            shipContent.ColumnDefinitions.Add(new StripDefinition(StripType.Auto));
            shipContent.ColumnDefinitions.Add(new StripDefinition(StripType.Star));
            shipContent.ColumnDefinitions.Add(new StripDefinition(StripType.Auto));
            shipContent.ColumnDefinitions.Add(new StripDefinition(StripType.Star));
            shipContent.ColumnDefinitions.Add(new StripDefinition(StripType.Auto));
            shipContent.RowDefinitions.Add(new StripDefinition());
            shipContent.LayerDefinitions.Add(new StripDefinition());

            shipContent.Children.Add(statusTextGrid);
            shipContent.Children.Add(starGrid);
            shipContent.Children.Add(shipImageElement);

            //
            var shipSelectFrameSprite = mainScreneImages["weapon_select_frame"];

            var shipButton = new Button
            {
                Name = spaceShip.Name,
                Content = shipContent,
                PressedImage = shipSelectFrameSprite,
                NotPressedImage = shipSelectFrameSprite,
                MouseOverImage = shipSelectFrameSprite,
                Padding = new Thickness(60, 20, 20, 20)
            };

            shipButton.Click += delegate
            {
                currentShipImage.Source = shipSprite;

                activeShipIndex = shipList.FindIndex(w => w.Name == spaceShip.Name);

                PowerStatus = spaceShip.Power;
                ControlStatus = spaceShip.Control;
                SpeedStatus = spaceShip.Speed;

                CloseShipSelectPopup();
            };

            shipButton.IsEnabled = !spaceShip.IsLocked;
            shipButton.SetCanvasRelativeSize(new Vector3(1f, 1f, 1f));

            var buttonGrid = new UniformGrid { MaximumHeight = 100 };
            buttonGrid.Children.Add(shipButton);

            if (spaceShip.IsLocked)
            {
                var lockIconImage = mainScreneImages["lock_icon"];
                var lockIconElement = new ImageElement { Source = lockIconImage, StretchType = StretchType.Fill, };
                lockIconElement.SetPanelZIndex(1);
                buttonGrid.Children.Add(lockIconElement);
            }

            return buttonGrid;
        }
Example #2
0
        public void TestComputeAvailableSize()
        {
            var child = new Button();
            child.SetCanvasPinOrigin(new Vector3(0, 0.5f, 1));

            // tests in the cases position is absolute
            var availableSize = new Vector3(100, 150, 200);
            child.SetCanvasAbsolutePosition(new Vector3(-1, -2, -3));
            Utilities.AreExactlyEqual(new Vector3(0), ComputeAvailableSize(child, availableSize, false));
            child.SetCanvasAbsolutePosition(new Vector3(0, 0, 0));
            Utilities.AreExactlyEqual(new Vector3(100, 0, 0), ComputeAvailableSize(child, availableSize, false));
            child.SetCanvasAbsolutePosition(new Vector3(1, 2, 3));
            Utilities.AreExactlyEqual(new Vector3(99, 4, 3), ComputeAvailableSize(child, availableSize, false));
            child.SetCanvasAbsolutePosition(availableSize);
            Utilities.AreExactlyEqual(new Vector3(0, 0, 200), ComputeAvailableSize(child, availableSize, false));
            child.SetCanvasAbsolutePosition(availableSize + new Vector3(1, 2, 3));
            Utilities.AreExactlyEqual(new Vector3(0), ComputeAvailableSize(child, availableSize, false));

            // tests in the cases position is relative
            child.SetCanvasRelativePosition(new Vector3(-1, -2, -3));
            Utilities.AreExactlyEqual(new Vector3(0), ComputeAvailableSize(child, availableSize, false));
            child.SetCanvasRelativePosition(new Vector3(0, 0, 0));
            Utilities.AreExactlyEqual(new Vector3(100, 0, 0), ComputeAvailableSize(child, availableSize, false));
            child.SetCanvasRelativePosition(new Vector3(0.1f, 0.2f, 0.4f));
            Utilities.AreExactlyEqual(new Vector3(90, 60, 80), ComputeAvailableSize(child, availableSize, false));
            child.SetCanvasRelativePosition(new Vector3(1f));
            Utilities.AreExactlyEqual(new Vector3(0, 0, 200), ComputeAvailableSize(child, availableSize, false));
            child.SetCanvasRelativePosition(new Vector3(1.1f, 2f, 3f));
            Utilities.AreExactlyEqual(new Vector3(0), ComputeAvailableSize(child, availableSize, false));

            // tests in the case available size are infinite
            availableSize = new Vector3(float.PositiveInfinity);
            child.SetCanvasAbsolutePosition(new Vector3(-1, -2, -3));
            Utilities.AreExactlyEqual(new Vector3(0), ComputeAvailableSize(child, availableSize, false));
            child.SetCanvasAbsolutePosition(new Vector3(1, 2, 3));
            Utilities.AreExactlyEqual(new Vector3(float.PositiveInfinity, 4, 3), ComputeAvailableSize(child, availableSize, false));
            child.SetCanvasRelativePosition(new Vector3(-1f, -2f, -3f));
            Utilities.AreExactlyEqual(new Vector3(0), ComputeAvailableSize(child, availableSize, false));
            child.SetCanvasRelativePosition(new Vector3(1f, 2f, 3f));
            Utilities.AreExactlyEqual(new Vector3(float.PositiveInfinity), ComputeAvailableSize(child, availableSize, false));
            child.SetCanvasRelativeSize(new Vector3(0, 0.5f, 1.5f));
            Utilities.AreExactlyEqual(new Vector3(0, float.PositiveInfinity, float.PositiveInfinity), ComputeAvailableSize(child, availableSize, false));
        }