void ExitMenuEntrySelected(object sender, PlayerIndexEventArgs e) { const string message = "Are you sure you want to exit?"; MessageBoxScreen confirmQuitMessageBox = new MessageBoxScreen(message, true); confirmQuitMessageBox.Accepted += ConfirmQuitMessageBoxAccepted; ScreenManager.AddScreen(confirmQuitMessageBox, GamerOne.PlayerIndex); }
void QuitGameMenuEntrySelected(object sender, PlayerIndexEventArgs e) { const string message = "Don't forget to save before exiting session"; MessageBoxScreen confirmQuitMessageBox = new MessageBoxScreen(message, true); confirmQuitMessageBox.Accepted += ConfirmQuitMessageBoxAccepted; ScreenManager.AddScreen(confirmQuitMessageBox, GamerOne.PlayerIndex); }