void ExitMenuEntrySelected(object sender, PlayerIndexEventArgs e)
        {
            const string message = "Are you sure you want to exit?";

            MessageBoxScreen confirmQuitMessageBox = new MessageBoxScreen(message, true);

            confirmQuitMessageBox.Accepted += ConfirmQuitMessageBoxAccepted;

            ScreenManager.AddScreen(confirmQuitMessageBox, GamerOne.PlayerIndex);
        }
        void QuitGameMenuEntrySelected(object sender, PlayerIndexEventArgs e)
        {
            const string message = "Don't forget to save before exiting session";

            MessageBoxScreen confirmQuitMessageBox = new MessageBoxScreen(message, true);

            confirmQuitMessageBox.Accepted += ConfirmQuitMessageBoxAccepted;

            ScreenManager.AddScreen(confirmQuitMessageBox, GamerOne.PlayerIndex);
        }