//THIS IS TERRIBLE, CHANGE LATER
        public void UpdateAnswerStats(M_AnswerStats newAnswerStats)
        {
            int i = 0;

            while (GameAnswerStats[i].GameRound != GameRound || !GameAnswerStats[i].FocusedPlayerAnswer.PlayerId.Equals(FocusedPlayerId))
            {
                i++;
            }

            GameAnswerStats[i] = newAnswerStats;
        }
        public void GenerateNextQuestion()
        {
            int i = new Random().Next(0, GameQuestions.Count);

            while (GameQuestions[i].GameRound != GameRound)
            {
                i = new Random().Next(0, GameQuestions.Count);
            }

            FocusedQuestionId = GameQuestions[i].QuestionId;
            M_PlayerAnswer emptyFocusedPlayerAnswer = new M_PlayerAnswer(FocusedPlayerId);

            M_AnswerStats newAnswerStats = new M_AnswerStats(FocusedQuestionId, GameRound, emptyFocusedPlayerAnswer, GameId);

            GameAnswerStats.Add(newAnswerStats);
        }