Example #1
0
 public SpellCard_SSS04_FSC(StageDataPackage StageData)
     : base(StageData)
 {
     this.SC_Name        = "境界「三原色」";
     this.Boss.DestPoint = (PointF) new Point(this.BoundRect.Width / 2, 120);
     this.Boss.Velocity  = 4f;
     StageData.SoundPlay("se_cat00.wav");
     BackgroundBoss04 backgroundBoss04 = new BackgroundBoss04(StageData);
     BulletTitle      bulletTitle      = new BulletTitle(StageData, this.SC_Name);
     SpellCardAttack  spellCardAttack  = new SpellCardAttack(StageData);
     FullPic2         fullPic2         = new FullPic2(StageData, "FaceKage_ct");
 }
Example #2
0
 public SpellCard_SSS04_04A(StageDataPackage StageData)
   : base(StageData)
 {
   if (this.Difficulty < DifficultLevel.Hard)
     this.SC_Name = "辉针「闪耀万针剑」";
   else
     this.SC_Name = "辉针「闪耀万针剑」";
   this.BaseScore = 25000000L;
   this.Boss.DestPoint = (PointF) new Point(this.BoundRect.Width / 2, 100);
   this.Boss.Velocity = 4f;
   StageData.SoundPlay("se_cat00.wav");
   BackgroundBoss04 backgroundBoss04 = new BackgroundBoss04(StageData);
   BulletTitle bulletTitle = new BulletTitle(StageData, this.SC_Name);
   SpellCardAttack spellCardAttack = new SpellCardAttack(StageData);
   FullPic2 fullPic2 = new FullPic2(StageData, "FaceKage_ct");
 }
Example #3
0
        public SpellCard_SSS04_02D(StageDataPackage StageData)
            : base(StageData)
        {
            if (this.Difficulty < DifficultLevel.Hard)
            {
                this.SC_Name = "镜符「若竹色翠石裂隙」";
            }
            else
            {
                this.SC_Name = "镜符「若竹色翠石裂隙」";
            }
            this.BaseScore      = 25000000L;
            this.Boss.DestPoint = (PointF) new Point(this.BoundRect.Width / 2, 120);
            this.Boss.Velocity  = 4f;
            StageData.SoundPlay("se_cat00.wav");
            BackgroundBoss04 backgroundBoss04 = new BackgroundBoss04(StageData);
            BulletTitle      bulletTitle      = new BulletTitle(StageData, this.SC_Name);
            SpellCardAttack  spellCardAttack  = new SpellCardAttack(StageData);

            new FullPic2(StageData, "FaceKage_ct").Scale = 0.8f;
        }