public ShootManiaServer(String IP, Int32 Port) { Client = new XmlRpc.XmlRpcClient(IP, Port); Client.EventGbxCallback += new XmlRpc.GbxCallbackHandler(Client_EventGbxCallback); }
public ShootManiaServer(String IP, Int32 Port) { Client = new XmlRpc.XmlRpcClient(IP, Port); Client.EventGbxCallback += new XmlRpc.GbxCallbackHandler(Client_EventGbxCallback); }