public override void LoadContent() { this.Window = new Rectangle(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth / 2 - 350, base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight / 2 - 300, 700, 600); this.SaveMenu = new Menu1(base.ScreenManager, this.Window); Rectangle sub = new Rectangle(this.Window.X + 20, this.Window.Y + 20, this.Window.Width - 40, 80); this.NameSave = new Submenu(base.ScreenManager, sub); this.NameSave.AddTab("Load Saved Game..."); Vector2 Cursor = new Vector2((float)(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth / 2 - 84), (float)(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight / 2 - 100)); this.TitlePosition = new Vector2((float)(sub.X + 20), (float)(sub.Y + 45)); Rectangle scrollList = new Rectangle(sub.X, sub.Y + 90, sub.Width, this.Window.Height - sub.Height - 50); this.AllSaves = new Submenu(base.ScreenManager, scrollList); this.AllSaves.AddTab("Saved Fleets"); this.SavesSL = new ScrollList(this.AllSaves); FileInfo[] filesFromDirectory; if (GlobalStats.ActiveMod != null && Directory.Exists(string.Concat(Ship_Game.ResourceManager.WhichModPath, "/FleetDesigns"))) { filesFromDirectory = HelperFunctions.GetFilesFromDirectory(string.Concat(Ship_Game.ResourceManager.WhichModPath, "/FleetDesigns")); } else { filesFromDirectory = HelperFunctions.GetFilesFromDirectory("Content/FleetDesigns"); } for (int i = 0; i < (int)filesFromDirectory.Length; i++) { FileInfo FI = filesFromDirectory[i]; bool OK = true; XmlSerializer serializer1 = new XmlSerializer(typeof(FleetDesign)); foreach (FleetDataNode node in ((FleetDesign)serializer1.Deserialize(FI.OpenRead())).Data) { if (EmpireManager.GetEmpireByName(this.parentScreen.EmpireUI.screen.PlayerLoyalty).WeCanBuildThis(node.ShipName)) { continue; } OK = false; break; } if (OK) { this.SavesSL.AddItem(FI); } } string path = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData); FileInfo[] fileInfoArray = HelperFunctions.GetFilesFromDirectory(string.Concat(path, "/StarDrive/Fleet Designs")); for (int j = 0; j < (int)fileInfoArray.Length; j++) { FileInfo FI = fileInfoArray[j]; bool OK = true; XmlSerializer serializer1 = new XmlSerializer(typeof(FleetDesign)); foreach (FleetDataNode node in ((FleetDesign)serializer1.Deserialize(FI.OpenRead())).Data) { if (EmpireManager.GetEmpireByName(this.parentScreen.EmpireUI.screen.PlayerLoyalty).WeCanBuildThis(node.ShipName)) { continue; } OK = false; break; } if (OK) { this.SavesSL.AddItem(FI); } } this.EnternamePos = this.TitlePosition; this.EnterNameArea = new UITextEntry(); this.EnterNameArea.Text = ""; this.EnterNameArea.ClickableArea = new Rectangle((int)this.EnternamePos.X, (int)this.EnternamePos.Y - 2, (int)Fonts.Arial20Bold.MeasureString(this.EnterNameArea.Text).X + 20, Fonts.Arial20Bold.LineSpacing); this.Save = new UIButton() { Rect = new Rectangle(sub.X + sub.Width - 88, this.EnterNameArea.ClickableArea.Y - 2, ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_68px"].Width, ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_68px"].Height), NormalTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_68px"], HoverTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_68px_hover"], PressedTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_68px_pressed"], Text = "Load" }; this.Buttons.Add(this.Save); Cursor.Y = Cursor.Y + (float)(ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_68px"].Height + 15); base.LoadContent(); base.LoadContent(); }
public override void LoadContent() { this.Window = new Rectangle(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth / 2 - 280, base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight / 2 - 300, 560, 600); this.SaveMenu = new Menu1(base.ScreenManager, this.Window); this.close = new CloseButton(new Rectangle(this.Window.X + this.Window.Width - 35, this.Window.Y + 10, 20, 20)); Rectangle sub = new Rectangle(this.Window.X + 20, this.Window.Y + 20, this.Window.Width - 40, 80); this.NameSave = new Submenu(base.ScreenManager, sub); this.NameSave.AddTab(Localizer.Token(6)); Vector2 Cursor = new Vector2((float)(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth / 2 - 84), (float)(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight / 2 - 100)); this.TitlePosition = new Vector2((float)(sub.X + 20), (float)(sub.Y + 45)); Rectangle scrollList = new Rectangle(sub.X, sub.Y + 90, sub.Width, this.Window.Height - sub.Height - 50); this.AllSaves = new Submenu(base.ScreenManager, scrollList); this.AllSaves.AddTab(Localizer.Token(7)); this.SavesSL = new ScrollList(this.AllSaves, 55); string path = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData); List<HeaderData> saves = new List<HeaderData>(); FileInfo[] filesFromDirectory = HelperFunctions.GetFilesFromDirectory(string.Concat(path, "/StarDrive/Saved Games/Headers")); for (int i = 0; i < (int)filesFromDirectory.Length; i++) { Stream file = filesFromDirectory[i].OpenRead(); try { HeaderData data = (HeaderData)ResourceManager.HeaderSerializer.Deserialize(file); data.SetFileInfo(new FileInfo(string.Concat(path, "/StarDrive/Saved Games/", data.SaveName, ".xml.gz"))); if (GlobalStats.ActiveMod != null) { if (data.ModName != GlobalStats.ActiveMod.ModPath) { //file.Close(); file.Dispose(); continue; } } else if (!string.IsNullOrEmpty(data.ModName)) { //file.Close(); file.Dispose(); continue; } saves.Add(data); //file.Close(); file.Dispose(); } catch { //file.Close(); file.Dispose(); } //Label0: // continue; } IOrderedEnumerable<HeaderData> sortedList = from header in saves orderby header.Time descending select header; foreach (HeaderData data in sortedList) { this.SavesSL.AddItem(data); } this.SavesSL.indexAtTop = 0; this.EnternamePos = this.TitlePosition; this.EnterNameArea = new UITextEntry(); //{ this.EnterNameArea.Text = ""; this.EnterNameArea.ClickableArea = new Rectangle((int)this.EnternamePos.X, (int)this.EnternamePos.Y - 2, (int)Fonts.Arial20Bold.MeasureString(this.EnterNameArea.Text).X + 20, Fonts.Arial20Bold.LineSpacing); //}; this.Save = new UIButton() { Rect = new Rectangle(sub.X + sub.Width - 88, this.EnterNameArea.ClickableArea.Y - 2, ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_68px"].Width, ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_68px"].Height), NormalTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_68px"], HoverTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_68px_hover"], PressedTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_68px_pressed"], Text = Localizer.Token(8), Launches = "Load" }; this.Buttons.Add(this.Save); Cursor.Y = Cursor.Y + (float)(ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_68px"].Height + 15); base.LoadContent(); base.LoadContent(); }
public ShipInfoUIElement(Rectangle r, Ship_Game.ScreenManager sm, UniverseScreen screen) { this.screen = screen; this.ScreenManager = sm; this.ElementRect = r; this.FlagRect = new Rectangle(r.X + 150, r.Y + 50, 40, 40); this.sel = new Selector(this.ScreenManager, r, Color.Black); base.TransitionOnTime = TimeSpan.FromSeconds(0.25); base.TransitionOffTime = TimeSpan.FromSeconds(0.25); this.SliderRect = new Rectangle(r.X - 100, r.Y + r.Height - 140, 530, 130); this.sliding_element = new SlidingElement(this.SliderRect); this.Housing = r; this.LeftRect = new Rectangle(r.X, r.Y + 44, 180, r.Height - 44); this.RightRect = new Rectangle(this.LeftRect.X + this.LeftRect.Width, this.LeftRect.Y, 220, this.LeftRect.Height); this.ShipNameArea = new UITextEntry() { ClickableArea = new Rectangle(this.Housing.X + 41, this.Housing.Y + 65, 200, Fonts.Arial20Bold.LineSpacing) }; int spacing = 2; this.Power = new Rectangle(this.Housing.X + 187, this.Housing.Y + 110, 20, 20); Rectangle pbarrect = new Rectangle(this.Power.X + this.Power.Width + 15, this.Power.Y, 150, 18); this.pBar = new ProgressBar(pbarrect) { color = "green" }; ShipInfoUIElement.TippedItem ti = new ShipInfoUIElement.TippedItem() { r = this.Power, TIP_ID = 27 }; this.ToolTipItems.Add(ti); this.Shields = new Rectangle(this.Housing.X + 187, this.Housing.Y + 110 + 20 + spacing, 20, 20); Rectangle pshieldsrect = new Rectangle(this.Shields.X + this.Shields.Width + 15, this.Shields.Y, 150, 18); this.sBar = new ProgressBar(pshieldsrect) { color = "blue" }; ti = new ShipInfoUIElement.TippedItem() { r = this.Shields, TIP_ID = 28 }; this.ToolTipItems.Add(ti); this.Ordnance = new Rectangle(this.Housing.X + 187, this.Housing.Y + 110 + 20 + spacing + 20 + spacing, 20, 20); Rectangle pordrect = new Rectangle(this.Ordnance.X + this.Ordnance.Width + 15, this.Ordnance.Y, 150, 18); this.oBar = new ProgressBar(pordrect); ti = new ShipInfoUIElement.TippedItem() { r = this.Ordnance, TIP_ID = 29 }; this.ToolTipItems.Add(ti); this.DefenseRect = new Rectangle(this.Housing.X + 13, this.Housing.Y + 112, 22, 22); ti = new ShipInfoUIElement.TippedItem() { r = this.DefenseRect, TIP_ID = 30 }; this.ToolTipItems.Add(ti); this.TroopRect = new Rectangle(this.Housing.X + 13, this.Housing.Y + 137, 22, 22); ti = new ShipInfoUIElement.TippedItem() { r = this.TroopRect, TIP_ID = 37 }; this.ToolTipItems.Add(ti); this.ShipInfoRect = new Rectangle(this.Housing.X + 60, this.Housing.Y + 110, 115, 115); Rectangle gridRect = new Rectangle(this.Housing.X + 16, this.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight - 45, 34, 24); this.gridbutton = new ToggleButton(gridRect, "SelectionBox/button_grid_active", "SelectionBox/button_grid_inactive", "SelectionBox/button_grid_hover", "SelectionBox/button_grid_pressed", "SelectionBox/icon_grid") { Active = true }; Vector2 OrdersBarPos = new Vector2((float)(this.Power.X + 15), (float)(this.Ordnance.Y + this.Ordnance.Height + spacing + 3)); OrdersBarPos.X = pordrect.X; ToggleButton AttackRuns = new ToggleButton(new Rectangle((int)OrdersBarPos.X, (int)OrdersBarPos.Y, 24, 24), "SelectionBox/button_formation_active", "SelectionBox/button_formation_inactive", "SelectionBox/button_formation_hover", "SelectionBox/button_formation_press", "SelectionBox/icon_formation_headon"); this.CombatStatusButtons.Add(AttackRuns); AttackRuns.Action = "attack"; AttackRuns.HasToolTip = true; AttackRuns.WhichToolTip = 1; OrdersBarPos.X = OrdersBarPos.X + 25f; ToggleButton Artillery = new ToggleButton(new Rectangle((int)OrdersBarPos.X, (int)OrdersBarPos.Y, 24, 24), "SelectionBox/button_formation_active", "SelectionBox/button_formation_inactive", "SelectionBox/button_formation_hover", "SelectionBox/button_formation_press", "SelectionBox/icon_formation_aft"); this.CombatStatusButtons.Add(Artillery); Artillery.Action = "arty"; Artillery.HasToolTip = true; Artillery.WhichToolTip = 2; OrdersBarPos.X = OrdersBarPos.X + 25f; ToggleButton HoldPos = new ToggleButton(new Rectangle((int)OrdersBarPos.X, (int)OrdersBarPos.Y, 24, 24), "SelectionBox/button_formation_active", "SelectionBox/button_formation_inactive", "SelectionBox/button_formation_hover", "SelectionBox/button_formation_press", "SelectionBox/icon_formation_x"); this.CombatStatusButtons.Add(HoldPos); HoldPos.Action = "hold"; HoldPos.HasToolTip = true; HoldPos.WhichToolTip = 65; OrdersBarPos.X = OrdersBarPos.X + 25f; ToggleButton OrbitLeft = new ToggleButton(new Rectangle((int)OrdersBarPos.X, (int)OrdersBarPos.Y, 24, 24), "SelectionBox/button_formation_active", "SelectionBox/button_formation_inactive", "SelectionBox/button_formation_hover", "SelectionBox/button_formation_press", "SelectionBox/icon_formation_left"); this.CombatStatusButtons.Add(OrbitLeft); OrbitLeft.Action = "orbit_left"; OrbitLeft.HasToolTip = true; OrbitLeft.WhichToolTip = 3; OrdersBarPos.Y = OrdersBarPos.Y + 25f; ToggleButton BroadsideLeft = new ToggleButton(new Rectangle((int)OrdersBarPos.X, (int)OrdersBarPos.Y, 24, 24), "SelectionBox/button_formation_active", "SelectionBox/button_formation_inactive", "SelectionBox/button_formation_hover", "SelectionBox/button_formation_press", "SelectionBox/icon_formation_bleft"); this.CombatStatusButtons.Add(BroadsideLeft); BroadsideLeft.Action = "broadside_left"; BroadsideLeft.HasToolTip = true; BroadsideLeft.WhichToolTip = 159; OrdersBarPos.Y = OrdersBarPos.Y - 25f; OrdersBarPos.X = OrdersBarPos.X + 25f; ToggleButton OrbitRight = new ToggleButton(new Rectangle((int)OrdersBarPos.X, (int)OrdersBarPos.Y, 24, 24), "SelectionBox/button_formation_active", "SelectionBox/button_formation_inactive", "SelectionBox/button_formation_hover", "SelectionBox/button_formation_press", "SelectionBox/icon_formation_right"); this.CombatStatusButtons.Add(OrbitRight); OrbitRight.Action = "orbit_right"; OrbitRight.HasToolTip = true; OrbitRight.WhichToolTip = 4; OrdersBarPos.Y = OrdersBarPos.Y + 25f; ToggleButton BroadsideRight = new ToggleButton(new Rectangle((int)OrdersBarPos.X, (int)OrdersBarPos.Y, 24, 24), "SelectionBox/button_formation_active", "SelectionBox/button_formation_inactive", "SelectionBox/button_formation_hover", "SelectionBox/button_formation_press", "SelectionBox/icon_formation_bright"); this.CombatStatusButtons.Add(BroadsideRight); BroadsideRight.Action = "broadside_right"; BroadsideRight.HasToolTip = true; BroadsideRight.WhichToolTip = 160; OrdersBarPos.Y = OrdersBarPos.Y - 25f; OrdersBarPos.X = OrdersBarPos.X + 25f; ToggleButton Evade = new ToggleButton(new Rectangle((int)OrdersBarPos.X, (int)OrdersBarPos.Y, 24, 24), "SelectionBox/button_formation_active", "SelectionBox/button_formation_inactive", "SelectionBox/button_formation_hover", "SelectionBox/button_formation_press", "SelectionBox/icon_formation_stop"); this.CombatStatusButtons.Add(Evade); Evade.Action = "evade"; Evade.HasToolTip = true; Evade.WhichToolTip = 6; }
public override void LoadContent() { base.ScreenManager.inter.ObjectManager.Clear(); PrimitiveQuad.graphicsDevice = base.ScreenManager.GraphicsDevice; this.aspect = new Vector2((float)base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth, (float)base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight); this.border = new PrimitiveQuad(this.aspect.X / 2f - 512f, this.aspect.Y / 2f - 512f, 1024f, 1024f); this.what = this.border.enclosingRect; ToggleButton Internal = new ToggleButton(new Rectangle(this.what.X - 32, this.what.Y + 5, 24, 24), "SelectionBox/button_formation_active", "SelectionBox/button_formation_inactive", "SelectionBox/button_formation_hover", "SelectionBox/button_formation_press", "I"); this.DesignStateButtons.Add(Internal); Internal.Action = "I"; ToggleButton InternalO = new ToggleButton(new Rectangle(this.what.X - 32, this.what.Y + 5 + 29, 24, 24), "SelectionBox/button_formation_active", "SelectionBox/button_formation_inactive", "SelectionBox/button_formation_hover", "SelectionBox/button_formation_press", "IO"); this.DesignStateButtons.Add(InternalO); InternalO.Action = "IO"; ToggleButton External = new ToggleButton(new Rectangle(this.what.X - 32, this.what.Y + 5 + 58, 24, 24), "SelectionBox/button_formation_active", "SelectionBox/button_formation_inactive", "SelectionBox/button_formation_hover", "SelectionBox/button_formation_press", "O"); this.DesignStateButtons.Add(External); External.Action = "O"; ToggleButton Engines = new ToggleButton(new Rectangle(this.what.X - 32, this.what.Y + 5 + 87, 24, 24), "SelectionBox/button_formation_active", "SelectionBox/button_formation_inactive", "SelectionBox/button_formation_hover", "SelectionBox/button_formation_press", "E"); this.DesignStateButtons.Add(Engines); Engines.Action = "E"; this.ModuleSlotTexture = base.ScreenManager.Content.Load<Texture2D>("Textures/Ships/singlebox"); this.LoadModelButton = new DanButton(new Vector2(20f, (float)(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight - 50)), "Load Model"); this.SaveHullButton = new DanButton(new Vector2((float)(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth - 200), (float)(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight - 50)), "Save Hull"); this.ShipNameBox = new UITextEntry() { ClickableArea = new Rectangle(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth - 200, base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight - 115, 180, 20), Text = this.HullName }; LightRig rig = base.ScreenManager.Content.Load<LightRig>("example/ShipyardLightrig"); base.ScreenManager.inter.LightManager.Clear(); base.ScreenManager.inter.LightManager.Submit(rig); base.ScreenManager.environment = base.ScreenManager.Content.Load<SceneEnvironment>("example/scene_environment"); float width = (float)base.ScreenManager.GraphicsDevice.Viewport.Width; Viewport viewport = base.ScreenManager.GraphicsDevice.Viewport; float aspectRatio = width / (float)viewport.Height; Vector3 camPos = this.cameraPosition * new Vector3(-1f, 1f, 1f); this.view = ((Matrix.CreateTranslation(0f, 0f, 0f) * Matrix.CreateRotationY(MathHelper.ToRadians(180f))) * Matrix.CreateRotationX(MathHelper.ToRadians(0f))) * Matrix.CreateLookAt(camPos, new Vector3(camPos.X, camPos.Y, 0f), new Vector3(0f, -1f, 0f)); this.projection = Matrix.CreatePerspectiveFieldOfView(0.7853982f, aspectRatio, 1f, 10000f); this.moduleSlot = base.ScreenManager.Content.Load<Texture2D>("Textures/Ships/singlebox"); this.DottedLine = base.ScreenManager.Content.Load<Texture2D>("Textures/UI/DottedLine"); this.Center = new Vector2((float)(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth / 2), (float)(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight / 2)); this.ConfigureSlots(); this.ThrusterEffect = base.ScreenManager.Content.Load<Effect>("Effects/Thrust"); this.thruster = new Thruster(); this.ScreenRect = new Rectangle(0, 0, base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth, base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight); this.thruster.load_and_assign_effects(base.ScreenManager.Content, "Effects/ThrustCylinderB", "Effects/NoiseVolume", this.ThrusterEffect); base.LoadContent(); }
public override void LoadContent() { this.Window = new Rectangle(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth / 2 - 425, base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight / 2 - 300, 850, 600); this.SaveMenu = new Menu1(base.ScreenManager, this.Window); Rectangle sub = new Rectangle(this.Window.X + 20, this.Window.Y + 20, this.Window.Width - 40, 80); this.NameSave = new Submenu(base.ScreenManager, sub); this.NameSave.AddTab(Localizer.Token(4013)); Vector2 Cursor = new Vector2((float)(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth / 2 - 84), (float)(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight / 2 - 100)); this.TitlePosition = new Vector2((float)(sub.X + 20), (float)(sub.Y + 45)); Rectangle scrollList = new Rectangle(sub.X, sub.Y + 90, sub.Width, this.Window.Height - sub.Height - 50); this.AllSaves = new Submenu(base.ScreenManager, scrollList); this.AllSaves.AddTab(Localizer.Token(4013)); this.ModsSL = new ScrollList(this.AllSaves, 140); FileInfo[] filesFromDirectoryNoSub = ResourceManager.GetFilesFromDirectoryNoSub("Mods"); for (int i = 0; i < (int)filesFromDirectoryNoSub.Length; i++) { FileInfo FI = filesFromDirectoryNoSub[i]; Stream file = FI.OpenRead(); ModInformation data; if(FI.Name.Contains(".txt")) continue; try { data = (ModInformation)ResourceManager.ModSerializer.Deserialize(file); } catch (Exception ex) { ex.Data.Add("Load Error in file", FI.Name); throw; } //file.Close(); file.Dispose(); ModEntry me = new ModEntry(base.ScreenManager, data, Path.GetFileNameWithoutExtension(FI.Name)); this.ModsSL.AddItem(me); } this.EnternamePos = this.TitlePosition; this.EnterNameArea = new UITextEntry(); //{ this.EnterNameArea.Text = ""; this.EnterNameArea.ClickableArea = new Rectangle((int)this.EnternamePos.X, (int)this.EnternamePos.Y - 2, (int)Fonts.Arial20Bold.MeasureString(this.EnterNameArea.Text).X + 20, Fonts.Arial20Bold.LineSpacing); //}; this.Save = new UIButton() { Rect = new Rectangle(sub.X + sub.Width - 88, this.EnterNameArea.ClickableArea.Y - 2, ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_68px"].Width, ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_68px"].Height), NormalTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_68px"], HoverTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_68px_hover"], PressedTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_68px_pressed"], Text = Localizer.Token(8), Launches = "Load" }; this.Buttons.Add(this.Save); Cursor.Y = Cursor.Y + (float)(ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_68px"].Height + 15); this.Visit = new UIButton() { Rect = new Rectangle(this.Window.X + 3, this.Window.Y + this.Window.Height + 20, ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px"].Width, ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px"].Height), NormalTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px"], HoverTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px_hover"], PressedTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px_pressed"], Text = Localizer.Token(4015), Launches = "Visit" }; this.Buttons.Add(this.Visit); this.shiptool = new UIButton() { Rect = new Rectangle(this.Window.X + 200, this.Window.Y + this.Window.Height + 20, ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px"].Width, ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px"].Height), NormalTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px"], HoverTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px_hover"], PressedTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px_pressed"], Text = Localizer.Token(4044), Launches = "shiptool" }; this.Buttons.Add(this.shiptool); this.Disable = new UIButton() { Rect = new Rectangle(this.Window.X + this.Window.Width - 172, this.Window.Y + this.Window.Height + 20, ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px"].Width, ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px"].Height), NormalTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px"], HoverTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px_hover"], PressedTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px_pressed"], Text = Localizer.Token(4016), Launches = "Disable" }; this.Buttons.Add(this.Disable); base.LoadContent(); }
public override void LoadContent() { this.Window = new Rectangle(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth / 2 - 350, base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight / 2 - 300, 700, 600); this.SaveMenu = new Menu1(base.ScreenManager, this.Window); Rectangle sub = new Rectangle(this.Window.X + 20, this.Window.Y + 20, this.Window.Width - 40, 80); this.NameSave = new Submenu(base.ScreenManager, sub); this.NameSave.AddTab("Save Fleet As..."); Vector2 Cursor = new Vector2((float)(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth / 2 - 84), (float)(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight / 2 - 100)); this.TitlePosition = new Vector2((float)(sub.X + 20), (float)(sub.Y + 45)); Rectangle scrollList = new Rectangle(sub.X, sub.Y + 90, sub.Width, this.Window.Height - sub.Height - 50); this.AllSaves = new Submenu(base.ScreenManager, scrollList); this.AllSaves.AddTab("All Fleet Designs"); this.SavesSL = new ScrollList(this.AllSaves); string path = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData); FileInfo[] filesFromDirectory = HelperFunctions.GetFilesFromDirectory(string.Concat(path, "/StarDrive/Fleet Designs")); for (int i = 0; i < (int)filesFromDirectory.Length; i++) { FileInfo FI = filesFromDirectory[i]; this.SavesSL.AddItem(FI); } FileInfo[] fileInfoArray = HelperFunctions.GetFilesFromDirectory("Content/FleetDesigns"); for (int j = 0; j < (int)fileInfoArray.Length; j++) { FileInfo FI = fileInfoArray[j]; this.SavesSL.AddItem(FI); } this.EnternamePos = this.TitlePosition; this.EnterNameArea = new UITextEntry(); this.EnterNameArea.Text = this.f.Name; this.EnterNameArea.ClickableArea = new Rectangle((int)this.EnternamePos.X, (int)this.EnternamePos.Y - 2, (int)Fonts.Arial20Bold.MeasureString(this.EnterNameArea.Text).X + 20, Fonts.Arial20Bold.LineSpacing); this.Save = new UIButton() { Rect = new Rectangle(sub.X + sub.Width - 88, this.EnterNameArea.ClickableArea.Y - 2, ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_68px"].Width, ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_68px"].Height), NormalTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_68px"], HoverTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_68px_hover"], PressedTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_68px_pressed"], Text = "Save" }; this.Buttons.Add(this.Save); Cursor.Y = Cursor.Y + (float)(ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_68px"].Height + 15); base.LoadContent(); base.LoadContent(); }