public override void LoadContent()
        {
            if (base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth <= 1366 || base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight <= 720)
            {
                this.LowRes = true;
            }
            Rectangle titleRect = new Rectangle(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth / 2 - 203, (this.LowRes ? 10 : 44), 406, 80);
            Rectangle nameRect = new Rectangle(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth / 2 - (int)((float)base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth * 0.5f) / 2, titleRect.Y + titleRect.Height + 5, (int)((float)base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth * 0.5f), 150);
            Rectangle leftRect = new Rectangle(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth / 2 - (int)((float)base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth * 0.5f) / 2, nameRect.Y + nameRect.Height + 5, (int)((float)base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth * 0.5f), base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight - (titleRect.Y + titleRect.Height) - (int)(0.28f * (float)base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight));
            if (leftRect.Height > 580)
            {
                leftRect.Height = 580;
            }
            this.close = new CloseButton(new Rectangle(leftRect.X + leftRect.Width - 40, leftRect.Y + 20, 20, 20));

            Rectangle ftlRect = new Rectangle(leftRect.X + 60, leftRect.Y + 100, 270, 50);
            this.FTLPenaltySlider = new FloatSlider(ftlRect, Localizer.Token(4007));
            this.FTLPenaltySlider.SetAmount(GlobalStats.FTLInSystemModifier);
            this.FTLPenaltySlider.amount = GlobalStats.FTLInSystemModifier;

            Rectangle EftlRect = new Rectangle(leftRect.X + 60, leftRect.Y + 150, 270, 50);
            this.EnemyFTLPenaltySlider = new FloatSlider(EftlRect, Localizer.Token(6139));
            this.EnemyFTLPenaltySlider.SetAmount(GlobalStats.EnemyFTLInSystemModifier);
            this.EnemyFTLPenaltySlider.amount = GlobalStats.EnemyFTLInSystemModifier;

            Ref<bool> acomRef = new Ref<bool>(() => GlobalStats.PlanetaryGravityWells, (bool x) => GlobalStats.PlanetaryGravityWells = x);
            Checkbox cb = new Checkbox(new Vector2((float)ftlRect.X, (float)(ftlRect.Y + 100)), Localizer.Token(4008), acomRef, Fonts.Arial12Bold);
            this.Checkboxes.Add(cb);

            cb.Tip_Token = 2288;

            //Added by McShooterz: new checkbox to prevent AI federations
            Ref<bool> pfRef = new Ref<bool>(() => GlobalStats.preventFederations, (bool x) => GlobalStats.preventFederations = x);
            Checkbox cb2 = new Checkbox(new Vector2((float)(ftlRect.X + 500), (float)(ftlRect.Y)), Localizer.Token(6022), pfRef, Fonts.Arial12Bold);
            this.Checkboxes.Add(cb2);

            cb2.Tip_Token = 7011;

            Ref<bool> FTLsRef = new Ref<bool>(() => GlobalStats.WarpInSystem, (bool x) => GlobalStats.WarpInSystem = x);
            Checkbox cb3 = new Checkbox(new Vector2((float)(ftlRect.X + 500), (float)(EftlRect.Y)), Localizer.Token(6178), FTLsRef, Fonts.Arial12Bold);
            this.Checkboxes.Add(cb3);

            Rectangle gwRect = new Rectangle(leftRect.X + 60, leftRect.Y + 220, 270, 50);
            this.GravityWellSize = new FloatSlider(gwRect, Localizer.Token(6002),0,20000,GlobalStats.GravityWellRange);

            //added by gremlin init extra planets slider
            Rectangle epRect = new Rectangle(leftRect.X + 60, leftRect.Y + 280, 270, 50);
            this.extraPlanets = new FloatSlider(epRect, "Extra Planets",0,6f,(float)GlobalStats.ExtraPlanets);

            Rectangle StartingPlanetRichness = new Rectangle(leftRect.X  + 60, leftRect.Y + 340, 270, 50);
            this.StartingPlanetRichness = new FloatSlider(StartingPlanetRichness, "Starting Planet Richness Bonus", 0, 5f, GlobalStats.StartingPlanetRichness);
            Rectangle MinimumWarpRange = new Rectangle(leftRect.X *2 + 60, leftRect.Y + 340, 270, 50);
            this.MinimumWarpRange = new FloatSlider(MinimumWarpRange, "Minimum Warp Range", 0, 1200000f, GlobalStats.MinimumWarpRange);
            Rectangle MemoryLimiter = new Rectangle(leftRect.X + 60, leftRect.Y + 400, 270, 50);
            this.MemoryLimiter = new FloatSlider(MemoryLimiter, "Memory Limit", 150000, 300000f, GlobalStats.MemoryLimiter);
            Rectangle OptionIncreaseShipMaintenance = new Rectangle(leftRect.X *2 + 60, leftRect.Y + 400, 270, 50);
            this.OptionIncreaseShipMaintenance = new FloatSlider(OptionIncreaseShipMaintenance, "Increase Maintenance", 1, 10f, GlobalStats.OptionIncreaseShipMaintenance);
            //Added by McShooterz: slider to change time for turns
            Rectangle OptionTurnTimer = new Rectangle(leftRect.X * 2 + 60, leftRect.Y + 275, 270, 50);
            this.TurnTimer = new FloatSlider(OptionTurnTimer, "Change Turn Timer", 2f, 18f, GlobalStats.TurnTimer);

            this.MainMenu = new Menu2(base.ScreenManager, leftRect);
        }
 private void LoadGraphics()
 {
     this.r = new Rectangle(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth / 2 - this.r.Width / 2, base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight / 2 - this.r.Height / 2, this.r.Width, this.r.Height);
     this.MainOptionsRect = new Rectangle(this.r.X + 20, this.r.Y + 175, 300, 375);
     this.SecondaryOptionsRect = new Rectangle(this.MainOptionsRect.X + this.MainOptionsRect.Width + 20, this.MainOptionsRect.Y, 210, 305);
     this.Resolution = new OptionsScreen.Option()
     {
         Name = string.Concat(Localizer.Token(9), ":"),
         NamePosition = new Vector2((float)(this.MainOptionsRect.X + 20), (float)this.MainOptionsRect.Y)
     };
     string xResolution = base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth.ToString();
     string yResolution = base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight.ToString();
     string reso = string.Concat(xResolution, " x ", yResolution);
     this.Resolution.ClickableArea = new Rectangle(this.MainOptionsRect.X + this.MainOptionsRect.Width / 2 + 10, (int)this.Resolution.NamePosition.Y, (int)Fonts.Arial20Bold.MeasureString(reso).X, Fonts.Arial20Bold.LineSpacing);
     this.Resolution.Value = reso;
     this.Resolution.highlighted = false;
     this.FullScreen = new OptionsScreen.Option()
     {
         Name = string.Concat(Localizer.Token(10), ":"),
         NamePosition = new Vector2((float)(this.MainOptionsRect.X + 20), (float)(this.MainOptionsRect.Y + Fonts.Arial20Bold.LineSpacing * 2 + 2 + 20)),
         Value = Game1.Instance.CurrentMode.ToString(),
         ClickableArea = new Rectangle(this.MainOptionsRect.X + this.MainOptionsRect.Width / 2 + 10, (int)this.FullScreen.NamePosition.Y, (int)Fonts.Arial20Bold.MeasureString(this.FullScreen.Value.ToString()).X, Fonts.Arial20Bold.LineSpacing)
     };
     Rectangle ftlRect = new Rectangle(this.MainOptionsRect.X + 20, (int)this.FullScreen.NamePosition.Y + 40, 270, 50);
     this.MusicVolumeSlider = new FloatSlider(ftlRect, "Music Volume");
     this.MusicVolumeSlider.SetAmount(GlobalStats.Config.MusicVolume);
     this.MusicVolumeSlider.amount = GlobalStats.Config.MusicVolume;
     ftlRect = new Rectangle(this.MainOptionsRect.X + 20, (int)ftlRect.Y + 50, 270, 50);
     this.EffectsVolumeSlider = new FloatSlider(ftlRect, "Effects Volume");
     this.EffectsVolumeSlider.SetAmount(GlobalStats.Config.EffectsVolume);
     this.EffectsVolumeSlider.amount = GlobalStats.Config.EffectsVolume;
     Vector2 Cursor = new Vector2((float)(this.SecondaryOptionsRect.X + 10), (float)(this.SecondaryOptionsRect.Y + 10));
     this.ResolutionDropDown = new DropOptions(new Rectangle(this.MainOptionsRect.X + this.MainOptionsRect.Width / 2 + 10, (int)this.Resolution.NamePosition.Y + 3, 105, 18));
     foreach (DisplayMode mode in GraphicsAdapter.DefaultAdapter.SupportedDisplayModes)
     {
         if (mode.Width < 1280)
         {
             continue;
         }
         OptionsScreen.Option reso1 = new OptionsScreen.Option();
         //{
             reso1.x = mode.Width;
             reso1.y = mode.Height;
             reso1.Name = string.Concat(reso1.x.ToString(), " x ", reso1.y.ToString());
             reso1.NamePosition = Cursor;
             reso1.ClickableArea = new Rectangle((int)reso1.NamePosition.X, (int)reso1.NamePosition.Y, (int)Fonts.Arial12Bold.MeasureString(reso1.Name).X, Fonts.Arial12Bold.LineSpacing);
         //};
         bool oktoadd = true;
         foreach (OptionsScreen.Option opt in this.ResolutionOptions)
         {
             if (opt.x != reso1.x || opt.y != reso1.y)
             {
                 continue;
             }
             oktoadd = false;
         }
         if (!oktoadd)
         {
             continue;
         }
         this.ResolutionDropDown.AddOption(reso1.Name, reso1);
         this.ResolutionOptions.Add(reso1);
         Cursor.Y = Cursor.Y + (float)Fonts.Arial12Bold.LineSpacing;
     }
     foreach (OptionsScreen.Option resolut in this.ResolutionOptions)
     {
         if (base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth != resolut.x || base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight != resolut.y)
         {
             continue;
         }
         foreach (Entry e in this.ResolutionDropDown.Options)
         {
             if ((e.ReferencedObject as OptionsScreen.Option).Name != resolut.Name)
             {
                 continue;
             }
             this.ResolutionDropDown.ActiveIndex = this.ResolutionDropDown.Options.IndexOf(e);
         }
     }
     Cursor = new Vector2((float)this.SecondaryOptionsRect.X, (float)(this.SecondaryOptionsRect.Y + this.SecondaryOptionsRect.Height + 15));
     this.Apply.Rect = new Rectangle((int)Cursor.X, (int)Cursor.Y, ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px"].Width, ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px"].Height);
 }
 private void CancelChanges(object sender, EventArgs e1)
 {
     Game1.Instance.graphics.PreferredBackBufferWidth = this.startingx;
     Game1.Instance.graphics.PreferredBackBufferHeight = this.startingy;
     Game1.Instance.graphics.SynchronizeWithVerticalRetrace = false;
     Game1.Instance.SetWindowMode(this.StartingMode, this.startingx, this.startingy);
     this.ModeToSet = this.StartingMode;
     base.Setup();
     if (this.FromGame)
     {
         this.uScreen.LoadGraphics();
         this.gpmmscreen.LoadGraphics();
         this.LoadGraphics();
     }
     else
     {
         this.mmscreen.Buttons.Clear();
         this.mmscreen.LoadContent();
     }
     this.MainOptionsRect = new Rectangle(this.r.X + 20, this.r.Y + 175, 300, 375);
     this.SecondaryOptionsRect = new Rectangle(this.MainOptionsRect.X + this.MainOptionsRect.Width, this.MainOptionsRect.Y, 210, 305);
     this.GamespeedCap = new Checkbox(new Vector2((float)(this.MainOptionsRect.X + 20), (float)(this.MainOptionsRect.Y + 300)), Localizer.Token(2206), new Ref<bool>(() => GlobalStats.LimitSpeed, (bool x) => GlobalStats.LimitSpeed = x), Fonts.Arial12Bold)
     {
         Tip_Token = 2205
     };
     this.Resolution = new OptionsScreen.Option()
     {
         Name = string.Concat(Localizer.Token(9), ":     "),
         NamePosition = new Vector2((float)(this.MainOptionsRect.X + 20), (float)(this.MainOptionsRect.Y + 20))
     };
     string xResolution = base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth.ToString();
     string yResolution = base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight.ToString();
     this.xtoApply = base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth;
     this.ytoApply = base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight;
     string reso = string.Concat(xResolution, " x ", yResolution);
     this.Resolution.ClickableArea = new Rectangle(this.MainOptionsRect.X + this.MainOptionsRect.Width / 2 + 10, (int)this.Resolution.NamePosition.Y, (int)Fonts.Arial20Bold.MeasureString(reso).X, Fonts.Arial20Bold.LineSpacing);
     this.Resolution.Value = reso;
     this.Resolution.highlighted = false;
     this.FullScreen = new OptionsScreen.Option()
     {
         Name = string.Concat(Localizer.Token(10), ":     "),
         NamePosition = new Vector2((float)(this.MainOptionsRect.X + 20), (float)(this.MainOptionsRect.Y + Fonts.Arial20Bold.LineSpacing * 2 + 2 + 20)),
         Value = Game1.Instance.CurrentMode,
         ClickableArea = new Rectangle(this.MainOptionsRect.X + this.MainOptionsRect.Width / 2 + 10, (int)this.FullScreen.NamePosition.Y, (int)Fonts.Arial20Bold.MeasureString(this.FullScreen.Value.ToString()).X, Fonts.Arial20Bold.LineSpacing)
     };
     Rectangle ftlRect = new Rectangle(this.MainOptionsRect.X + 20, (int)this.FullScreen.NamePosition.Y + 40, 270, 50);
     this.MusicVolumeSlider = new FloatSlider(ftlRect, "Music Volume");
     this.MusicVolumeSlider.SetAmount(GlobalStats.Config.MusicVolume);
     this.MusicVolumeSlider.amount = GlobalStats.Config.MusicVolume;
     ftlRect = new Rectangle(this.MainOptionsRect.X + 20, (int)ftlRect.Y + 50, 270, 50);
     this.EffectsVolumeSlider = new FloatSlider(ftlRect, "Effects Volume");
     this.EffectsVolumeSlider.SetAmount(GlobalStats.Config.EffectsVolume);
     this.EffectsVolumeSlider.amount = GlobalStats.Config.EffectsVolume;
     Vector2 Cursor = new Vector2((float)(this.SecondaryOptionsRect.X + 10), (float)(this.SecondaryOptionsRect.Y + 10));
     this.ResolutionOptions.Clear();
     this.ResolutionDropDown = new DropOptions(new Rectangle(this.MainOptionsRect.X + this.MainOptionsRect.Width / 2 + 10, (int)this.Resolution.NamePosition.Y + 3, 105, 18));
     foreach (DisplayMode mode in GraphicsAdapter.DefaultAdapter.SupportedDisplayModes)
     {
         if (mode.Width < 1280)
         {
             continue;
         }
         OptionsScreen.Option reso1 = new OptionsScreen.Option();
         //{
             reso1.x = mode.Width;
             reso1.y = mode.Height;
             reso1.Name = string.Concat(reso1.x.ToString(), " x ", reso1.y.ToString());
             reso1.NamePosition = Cursor;
             reso1.ClickableArea = new Rectangle((int)reso1.NamePosition.X, (int)reso1.NamePosition.Y, (int)Fonts.Arial12Bold.MeasureString(reso1.Name).X, Fonts.Arial12Bold.LineSpacing);
         //};
         bool oktoadd = true;
         foreach (OptionsScreen.Option opt in this.ResolutionOptions)
         {
             if (opt.x != reso1.x || opt.y != reso1.y)
             {
                 continue;
             }
             oktoadd = false;
         }
         if (!oktoadd)
         {
             continue;
         }
         this.ResolutionDropDown.AddOption(reso1.Name, reso1);
         this.ResolutionOptions.Add(reso1);
         Cursor.Y = Cursor.Y + (float)Fonts.Arial12Bold.LineSpacing;
     }
     foreach (OptionsScreen.Option resolut in this.ResolutionOptions)
     {
         if (base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth != resolut.x || base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight != resolut.y)
         {
             continue;
         }
         foreach (Entry e in this.ResolutionDropDown.Options)
         {
             if ((e.ReferencedObject as OptionsScreen.Option).Name != resolut.Name)
             {
                 continue;
             }
             this.ResolutionDropDown.ActiveIndex = this.ResolutionDropDown.Options.IndexOf(e);
         }
     }
     Cursor = new Vector2((float)this.SecondaryOptionsRect.X, (float)(this.SecondaryOptionsRect.Y + this.SecondaryOptionsRect.Height + 15));
     this.Apply.Rect = new Rectangle((int)Cursor.X, (int)Cursor.Y, ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px"].Width, ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px"].Height);
     this.Apply.NormalTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px"];
     this.Apply.HoverTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px_hover"];
     this.Apply.PressedTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px_pressed"];
     this.Apply.Text = Localizer.Token(13);
 }
        private void ApplySettings()
        {
            try
            {
                this.startingx = base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth;
                this.startingy = base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight;
                Game1.Instance.graphics.SynchronizeWithVerticalRetrace = false;
                Game1.Instance.SetWindowMode(this.ModeToSet, (this.ResolutionDropDown.Active.ReferencedObject as OptionsScreen.Option).x, (this.ResolutionDropDown.Active.ReferencedObject as OptionsScreen.Option).y);
                base.Setup();
                if (this.FromGame)
                {
                    this.uScreen.LoadGraphics();
                    this.uScreen.NotificationManager.ReSize();
                    this.gpmmscreen.LoadGraphics();
                    this.LoadGraphics();
                }
                else
                {
                    this.mmscreen.Buttons.Clear();
                    this.mmscreen.LoadContent();
                }
                this.MainOptionsRect = new Rectangle(this.r.X + 20, this.r.Y + 175, 300, 375);
                this.SecondaryOptionsRect = new Rectangle(this.MainOptionsRect.X + this.MainOptionsRect.Width + 20, this.MainOptionsRect.Y, 210, 305);
                /*this.GamespeedCap = new Checkbox(new Vector2((float)(this.MainOptionsRect.X + 20), (float)(this.MainOptionsRect.Y + 300)), Localizer.Token(2206), new Ref<bool>(() => GlobalStats.LimitSpeed, (bool x) => GlobalStats.LimitSpeed = x), Fonts.Arial12Bold)
                {
                    Tip_Token = 2205
                };
                this.pauseOnNotification = new Checkbox(new Vector2((float)(this.MainOptionsRect.X + 20), (float)(this.MainOptionsRect.Y + 360)), Localizer.Token(6007), new Ref<bool>(() => GlobalStats.PauseOnNotification, (bool x) => GlobalStats.PauseOnNotification = x), Fonts.Arial12Bold)
                {
                    Tip_Token = 7004
                };
                this.Resolution = new OptionsScreen.Option()
                {
                    Name = "Resolution:     ",
                    NamePosition = new Vector2((float)(this.MainOptionsRect.X + 20), (float)this.MainOptionsRect.Y)
                };
                string xResolution = base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth.ToString();
                string yResolution = base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight.ToString();
                this.xtoApply = base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth;
                this.ytoApply = base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight;
                string reso = string.Concat(xResolution, " x ", yResolution);
                this.Resolution.ClickableArea = new Rectangle(this.MainOptionsRect.X + this.MainOptionsRect.Width / 2 + 10, (int)this.Resolution.NamePosition.Y, (int)Fonts.Arial20Bold.MeasureString(reso).X, Fonts.Arial20Bold.LineSpacing);
                this.Resolution.Value = reso;
                this.Resolution.highlighted = false;
                this.FullScreen = new OptionsScreen.Option()
                {
                    Name = "Screen Mode:     ",
                    NamePosition = new Vector2((float)(this.MainOptionsRect.X + 20), (float)(this.MainOptionsRect.Y + Fonts.Arial20Bold.LineSpacing * 2 + 2 + 20)),
                    Value = Game1.Instance.CurrentMode,
                    ClickableArea = new Rectangle(this.MainOptionsRect.X + this.MainOptionsRect.Width / 2 + 10, (int)this.FullScreen.NamePosition.Y, (int)Fonts.Arial20Bold.MeasureString(this.FullScreen.Value.ToString()).X, Fonts.Arial20Bold.LineSpacing)
                };
                 */
                Rectangle ftlRect = new Rectangle(this.MainOptionsRect.X + 9, (int)this.FullScreen.NamePosition.Y + 65, 270, 50);
                this.MusicVolumeSlider = new FloatSlider(ftlRect, "Music Volume");
                this.MusicVolumeSlider.SetAmount(GlobalStats.Config.MusicVolume);
                this.MusicVolumeSlider.amount = GlobalStats.Config.MusicVolume;
                ftlRect = new Rectangle(this.MainOptionsRect.X + 9, (int)ftlRect.Y + 50, 270, 50);
                this.EffectsVolumeSlider = new FloatSlider(ftlRect, "Effects Volume");
                this.EffectsVolumeSlider.SetAmount(GlobalStats.Config.EffectsVolume);
                this.EffectsVolumeSlider.amount = GlobalStats.Config.EffectsVolume;
                //ftlRect = new Rectangle(this.MainOptionsRect.X + 20, (int)this.FullScreen.NamePosition.Y + 200, 270, 50);
                //this.IconSize = new FloatSlider(ftlRect, "Icon Sizes",0,20,GlobalStats.IconSize);
                //this.IconSize.SetAmount(GlobalStats.IconSize);
                //this.IconSize.amount = GlobalStats.IconSize;

                Vector2 Cursor = new Vector2((float)(this.SecondaryOptionsRect.X + 10), (float)(this.SecondaryOptionsRect.Y + 10));
                this.ResolutionOptions.Clear();
                //this.ResolutionDropDown = new DropOptions(new Rectangle(this.MainOptionsRect.X + this.MainOptionsRect.Width / 2 + 10, (int)this.Resolution.NamePosition.Y + 3, 105, 18));
                this.ResolutionDropDown = new DropOptions(new Rectangle(this.MainOptionsRect.X + this.MainOptionsRect.Width / 2 + 10, (int)this.Resolution.NamePosition.Y - 2, 105, 18));
                foreach (DisplayMode mode in GraphicsAdapter.DefaultAdapter.SupportedDisplayModes)
                {
                    if (mode.Width < 1280)
                    {
                        continue;
                    }
                    OptionsScreen.Option reso1 = new OptionsScreen.Option();
                    //{ //business as usual
                        reso1.x = mode.Width;
                        reso1.y = mode.Height;
                        reso1.Name = string.Concat(reso1.x.ToString(), " x ", reso1.y.ToString());
                        reso1.NamePosition = Cursor;
                        reso1.ClickableArea = new Rectangle((int)reso1.NamePosition.X, (int)reso1.NamePosition.Y, (int)Fonts.Arial12Bold.MeasureString(reso1.Name).X, Fonts.Arial12Bold.LineSpacing);
                    //};
                    bool oktoadd = true;
                    foreach (OptionsScreen.Option opt in this.ResolutionOptions)
                    {
                        if (opt.x != reso1.x || opt.y != reso1.y)
                        {
                            continue;
                        }
                        oktoadd = false;
                    }
                    if (!oktoadd)
                    {
                        continue;
                    }
                    this.ResolutionDropDown.AddOption(reso1.Name, reso1);
                    this.ResolutionOptions.Add(reso1);
                    Cursor.Y = Cursor.Y + (float)Fonts.Arial12Bold.LineSpacing;
                }
                foreach (OptionsScreen.Option resolut in this.ResolutionOptions)
                {
                    if (base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth != resolut.x || base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight != resolut.y)
                    {
                        continue;
                    }
                    foreach (Entry e in this.ResolutionDropDown.Options)
                    {
                        if ((e.ReferencedObject as OptionsScreen.Option).Name != resolut.Name)
                        {
                            continue;
                        }
                        this.ResolutionDropDown.ActiveIndex = this.ResolutionDropDown.Options.IndexOf(e);
                    }
                }
                Cursor = new Vector2((float)this.SecondaryOptionsRect.X, (float)(this.SecondaryOptionsRect.Y + this.SecondaryOptionsRect.Height + 60));
                this.Apply.Rect = new Rectangle((int)Cursor.X, (int)Cursor.Y, ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px"].Width, ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px"].Height);
                this.Apply.NormalTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px"];
                this.Apply.HoverTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px_hover"];
                this.Apply.PressedTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px_pressed"];
                this.Apply.Text = Localizer.Token(13);
                if (this.StartingMode != Game1.Instance.CurrentMode || this.startingx != this.xtoApply || this.startingy != this.ytoApply)
                {
                    MessageBoxScreen messageBox = new MessageBoxScreen(Localizer.Token(14), 10f);
                    messageBox.Accepted += new EventHandler<EventArgs>(this.AcceptChanges);
                    messageBox.Cancelled += new EventHandler<EventArgs>(this.CancelChanges);
                    base.ScreenManager.AddScreen(messageBox);
                }
                else
                {
                    this.AcceptChanges(this, EventArgs.Empty);
                }
                System.Configuration.ConfigurationManager.AppSettings.Set("IconSize",GlobalStats.IconSize.ToString());
                System.Configuration.ConfigurationManager.AppSettings.Set("PauseOnNotification", GlobalStats.PauseOnNotification.ToString());
                System.Configuration.ConfigurationManager.AppSettings.Set("MemoryLimiter", GlobalStats.MemoryLimiter.ToString());
                System.Configuration.ConfigurationManager.AppSettings.Set("shipcountlimit", GlobalStats.ShipCountLimit.ToString());

            }
            catch
            {
                this.CancelChanges(this, EventArgs.Empty);
            }
        }
        public override void LoadContent()
        {
            base.LoadContent();
            this.MainOptionsRect = new Rectangle(this.r.X + 20, this.r.Y + 175, 300, 375);

            this.Resolution = new OptionsScreen.Option();
            this.Resolution.Name = Localizer.Token(9) + ":";
            this.Resolution.NamePosition = new Vector2((float)(this.MainOptionsRect.X + 20), (float)this.MainOptionsRect.Y);

            this.GamespeedCap = new Checkbox(new Vector2((float)(this.MainOptionsRect.X + this.MainOptionsRect.Width + 5), (float)(this.Resolution.NamePosition.Y)), Localizer.Token(2206), new Ref<bool>((Func<bool>)(() => GlobalStats.LimitSpeed), (Action<bool>)(x => GlobalStats.LimitSpeed = x)), Fonts.Arial12Bold);
            this.GamespeedCap.Tip_Token = 2205;
            this.ForceFullSim = new Checkbox(new Vector2((float)(this.MainOptionsRect.X + this.MainOptionsRect.Width + 5), (float)(this.Resolution.NamePosition.Y + 30)), "Force Full Simulation", new Ref<bool>((Func<bool>)(() => GlobalStats.ForceFullSim), (Action<bool>)(x => GlobalStats.ForceFullSim = x)), Fonts.Arial12Bold);
            this.ForceFullSim.Tip_Token = 2205;
            this.pauseOnNotification = new Checkbox(new Vector2((float)(this.MainOptionsRect.X + this.MainOptionsRect.Width + 5), (float)(this.Resolution.NamePosition.Y + 60)), Localizer.Token(6007), new Ref<bool>((Func<bool>)(() => GlobalStats.PauseOnNotification), (Action<bool>)(x => GlobalStats.PauseOnNotification = x)), Fonts.Arial12Bold);
            this.pauseOnNotification.Tip_Token = 7004;

            this.KeyboardArc = new Checkbox(new Vector2((float)(this.MainOptionsRect.X + this.MainOptionsRect.Width + 5), (float)(this.Resolution.NamePosition.Y + 90)), Localizer.Token(6184), new Ref<bool>((Func<bool>)(() => GlobalStats.AltArcControl), (Action<bool>)(x => GlobalStats.AltArcControl = x)), Fonts.Arial12Bold);
            this.KeyboardArc.Tip_Token = 7081;

            this.SecondaryOptionsRect = new Rectangle(this.MainOptionsRect.X + this.MainOptionsRect.Width + 20, this.MainOptionsRect.Y, 210, 305);

            string str1 = this.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth.ToString();
            string str2 = this.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight.ToString();
            this.startingx = this.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth;
            this.startingy = this.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight;
            this.startingfullscreen = Game1.Instance.graphics.IsFullScreen;
            this.xtoApply = this.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth;
            this.ytoApply = this.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight;
            string text = str1 + " x " + str2;
            this.Resolution.ClickableArea = new Rectangle(this.MainOptionsRect.X + this.MainOptionsRect.Width / 2 + 10, (int)this.Resolution.NamePosition.Y, (int)Fonts.Arial20Bold.MeasureString(text).X, Fonts.Arial20Bold.LineSpacing);
            this.Resolution.Value = (object)text;
            this.Resolution.highlighted = false;
            this.FullScreen = new OptionsScreen.Option();
            this.FullScreen.Name = Localizer.Token(10) + ":";
            this.FullScreen.NamePosition = new Vector2((float)(this.MainOptionsRect.X + 20), (float)(this.MainOptionsRect.Y + Fonts.Arial20Bold.LineSpacing * 2 + 2 + 17));
            this.FullScreen.Value = (object)((object)Game1.Instance.CurrentMode).ToString();
            this.FullScreen.ClickableArea = new Rectangle(this.MainOptionsRect.X + this.MainOptionsRect.Width / 2 + 10, (int)this.FullScreen.NamePosition.Y, (int)Fonts.Arial20Bold.MeasureString(this.FullScreen.Value.ToString()).X, Fonts.Arial20Bold.LineSpacing);
            Rectangle r = new Rectangle(this.MainOptionsRect.X + 9, (int)this.FullScreen.NamePosition.Y + 65, 270, 50);
            this.MusicVolumeSlider = new FloatSlider(r, "Music Volume");
            this.MusicVolumeSlider.SetAmount(GlobalStats.Config.MusicVolume);
            this.MusicVolumeSlider.amount = GlobalStats.Config.MusicVolume;
            r = new Rectangle(this.MainOptionsRect.X + 9, (int)r.Y + 50, 270, 50);
            this.EffectsVolumeSlider = new FloatSlider(r, "Effects Volume");
            this.EffectsVolumeSlider.SetAmount(GlobalStats.Config.EffectsVolume);
            this.EffectsVolumeSlider.amount = GlobalStats.Config.EffectsVolume;

            r = new Rectangle(this.MainOptionsRect.X + 9, (int)this.FullScreen.NamePosition.Y + 185, 225, 50);
            this.IconSize = new FloatSlider(r, "Icon Sizes", 0, 30, GlobalStats.IconSize);

            r = new Rectangle(this.MainOptionsRect.X + 9, (int)this.FullScreen.NamePosition.Y + 235, 225, 50);

            this.memoryLimit = new FloatSlider(r, string.Concat("Memory limit. KBs In Use: ",(int)(GC.GetTotalMemory(true)/1000f)), 150000, 300000, GlobalStats.MemoryLimiter);
            int ships =0;
            if (Empire.universeScreen != null )
             ships= Empire.universeScreen.globalshipCount;
            r = new Rectangle(this.MainOptionsRect.X - 9 + this.MainOptionsRect.Width, (int)this.FullScreen.NamePosition.Y + 235, 225, 50);
            this.ShipLimiter = new FloatSlider(r, string.Concat("All AI Ship Limit. AI Ships: ", ships), 500, 3500, GlobalStats.ShipCountLimit);
            r = new Rectangle(this.MainOptionsRect.X - 9 + this.MainOptionsRect.Width, (int)this.FullScreen.NamePosition.Y + 185, 225, 50);
            this.FreighterLimiter = new FloatSlider(r, string.Concat("Per AI Freighter Limit."), 25, 125, GlobalStats.freighterlimit);
            Vector2 vector2 = new Vector2((float)(this.SecondaryOptionsRect.X + 10), (float)(this.SecondaryOptionsRect.Y + 10));

            this.ResolutionDropDown = new DropOptions(new Rectangle(this.MainOptionsRect.X + this.MainOptionsRect.Width / 2 + 10, (int)this.Resolution.NamePosition.Y - 2, 105, 18));
            foreach (DisplayMode displayMode in GraphicsAdapter.DefaultAdapter.SupportedDisplayModes)
            {
                if (displayMode.Width >= 1280)
                {
                    OptionsScreen.Option option1 = new OptionsScreen.Option();
                    option1.x = displayMode.Width;
                    option1.y = displayMode.Height;
                    option1.Name = option1.x.ToString() + " x " + option1.y.ToString();
                    option1.NamePosition = vector2;
                    option1.ClickableArea = new Rectangle((int)option1.NamePosition.X, (int)option1.NamePosition.Y, (int)Fonts.Arial12Bold.MeasureString(option1.Name).X, Fonts.Arial12Bold.LineSpacing);
                    bool flag = true;
                    foreach (OptionsScreen.Option option2 in this.ResolutionOptions)
                    {
                        if (option2.x == option1.x && option2.y == option1.y)
                            flag = false;
                    }
                    if (flag)
                    {
                        this.ResolutionDropDown.AddOption(option1.Name, (object)option1);
                        this.ResolutionOptions.Add(option1);
                        vector2.Y += (float)Fonts.Arial12Bold.LineSpacing;
                    }
                }
            }
            int qualityLevels = 0;
            //this.AntiAliasingDD = new DropOptions(new Rectangle(this.MainOptionsRect.X + this.MainOptionsRect.Width / 2 + 10, (int)this.Resolution.NamePosition.Y + 26, 105, 18));
            //if (GraphicsAdapter.DefaultAdapter.CheckDeviceMultiSampleType(DeviceType.Hardware, GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Format, false, MultiSampleType.EightSamples, out qualityLevels))
            //    this.AntiAliasingDD.AddOption("8x AA", 8);
            //if (GraphicsAdapter.DefaultAdapter.CheckDeviceMultiSampleType(DeviceType.Hardware, GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Format, false, MultiSampleType.EightSamples, out qualityLevels))
            //    this.AntiAliasingDD.AddOption("4x AA", 4);
            //if (GraphicsAdapter.DefaultAdapter.CheckDeviceMultiSampleType(DeviceType.Hardware, GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Format, false, MultiSampleType.EightSamples, out qualityLevels))
            //    this.AntiAliasingDD.AddOption("2x AA", 2);
            //this.AntiAliasingDD.AddOption("No AA", 0);
            //this.AntiAliasingDD.ActiveIndex = 0;
            //switch (GlobalStats.Config.AASamples)
            //{
            //    case 0:
            //        this.AntiAliasingDD.ActiveIndex = 3;
            //        break;
            //    case 2:
            //        this.AntiAliasingDD.ActiveIndex = 2;
            //        break;
            //    case 4:
            //        this.AntiAliasingDD.ActiveIndex = 1;
            //        break;
            //    case 8:
            //        this.AntiAliasingDD.ActiveIndex = 0;
            //        break;
            //}
            foreach (OptionsScreen.Option option in this.ResolutionOptions)
            {
                if (this.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth == option.x && this.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight == option.y)
                {
                    foreach (Entry entry in this.ResolutionDropDown.Options)
                    {
                        if ((entry.ReferencedObject as OptionsScreen.Option).Name == option.Name)
                            this.ResolutionDropDown.ActiveIndex = this.ResolutionDropDown.Options.IndexOf(entry);
                    }
                }
            }
            vector2 = new Vector2((float)this.SecondaryOptionsRect.X, (float)(this.SecondaryOptionsRect.Y + this.SecondaryOptionsRect.Height + 60));
            this.Apply = new UIButton();
            this.Apply.Rect = new Rectangle((int)vector2.X, (int)vector2.Y, ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px"].Width, ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px"].Height);
            this.Apply.NormalTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px"];
            this.Apply.HoverTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px_hover"];
            this.Apply.PressedTexture = ResourceManager.TextureDict["EmpireTopBar/empiretopbar_btn_168px_pressed"];
            this.Apply.Text = Localizer.Token(13);
            this.Apply.Launches = "Apply Settings";
            this.Buttons.Add(this.Apply);
        }
 public override void LoadContent()
 {
     this.close = new CloseButton(new Rectangle(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth - 38, 97, 20, 20));
     LightRig rig = base.ScreenManager.Content.Load<LightRig>("example/ShipyardLightrig");
     lock (GlobalStats.ObjectManagerLocker)
     {
         base.ScreenManager.inter.LightManager.Clear();
         base.ScreenManager.inter.LightManager.Submit(rig);
     }
     this.starfield = new Starfield(Vector2.Zero, base.ScreenManager.GraphicsDevice, base.ScreenManager.Content);
     this.starfield.LoadContent();
     Rectangle titleRect = new Rectangle(2, 44, 250, 80);
     this.TitleBar = new Menu2(base.ScreenManager, titleRect);
     this.TitlePos = new Vector2((float)(titleRect.X + titleRect.Width / 2) - Fonts.Laserian14.MeasureString("Fleet Hotkeys").X / 2f, (float)(titleRect.Y + titleRect.Height / 2 - Fonts.Laserian14.LineSpacing / 2));
     Rectangle leftRect = new Rectangle(2, titleRect.Y + titleRect.Height + 5, titleRect.Width, 500);
     this.LeftMenu = new Menu1(base.ScreenManager, leftRect, true);
     this.FleetSL = new ScrollList(this.LeftMenu.subMenu, 40);
     int i = 0;
     foreach (KeyValuePair<int, Ship_Game.Gameplay.Fleet> Fleet in EmpireManager.GetEmpireByName(this.EmpireUI.screen.PlayerLoyalty).GetFleetsDict())
     {
         this.FleetsRects.Add(Fleet.Key, new Rectangle(leftRect.X + 2, leftRect.Y + i * 53, 52, 48));
         i++;
     }
     Rectangle shipRect = new Rectangle(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth - 282, 140, 280, 80);
     this.ShipDesigns = new Menu2(base.ScreenManager, shipRect);
     this.ShipDesignsTitlePos = new Vector2((float)(shipRect.X + shipRect.Width / 2) - Fonts.Laserian14.MeasureString("Ship Designs").X / 2f, (float)(shipRect.Y + shipRect.Height / 2 - Fonts.Laserian14.LineSpacing / 2));
     Rectangle shipDesignsRect = new Rectangle(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth - shipRect.Width - 2, shipRect.Y + shipRect.Height + 5, shipRect.Width, 500);
     this.RightMenu = new Menu1(base.ScreenManager, shipDesignsRect);
     this.sub_ships = new Submenu(base.ScreenManager, shipDesignsRect);
     this.ShipSL = new ScrollList(this.sub_ships, 40);
     this.sub_ships.AddTab("Designs");
     this.sub_ships.AddTab("Owned");
     foreach (Ship ship in EmpireManager.GetEmpireByName(this.EmpireUI.screen.PlayerLoyalty).GetShips())
     {
         if (ship.fleet != null || !ship.Active)
         {
             continue;
         }
         this.AvailableShips.Add(ship);
     }
     this.PopulateShipSL();
     this.SelectedStuffRect = new Rectangle(base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferWidth / 2 - 220, -13 + base.ScreenManager.GraphicsDevice.PresentationParameters.BackBufferHeight - 200, 440, 210);
     Vector2 OrdersBarPos = new Vector2((float)(this.SelectedStuffRect.X + 20), (float)(this.SelectedStuffRect.Y + 65));
     ToggleButton AttackRuns = new ToggleButton(new Rectangle((int)OrdersBarPos.X, (int)OrdersBarPos.Y, 24, 24), "SelectionBox/button_formation_active", "SelectionBox/button_formation_inactive", "SelectionBox/button_formation_hover", "SelectionBox/button_formation_press", "SelectionBox/icon_formation_headon")
     {
         Action = "attack",
         HasToolTip = true,
         WhichToolTip = 1
     };
     OrdersBarPos.X = OrdersBarPos.X + 29f;
     ToggleButton Artillery = new ToggleButton(new Rectangle((int)OrdersBarPos.X, (int)OrdersBarPos.Y, 24, 24), "SelectionBox/button_formation_active", "SelectionBox/button_formation_inactive", "SelectionBox/button_formation_hover", "SelectionBox/button_formation_press", "SelectionBox/icon_formation_aft")
     {
         Action = "arty",
         HasToolTip = true,
         WhichToolTip = 2
     };
     OrdersBarPos.X = OrdersBarPos.X + 29f;
     ToggleButton HoldPos = new ToggleButton(new Rectangle((int)OrdersBarPos.X, (int)OrdersBarPos.Y, 24, 24), "SelectionBox/button_formation_active", "SelectionBox/button_formation_inactive", "SelectionBox/button_formation_hover", "SelectionBox/button_formation_press", "SelectionBox/icon_formation_x")
     {
         Action = "hold",
         HasToolTip = true,
         WhichToolTip = 65
     };
     OrdersBarPos.X = OrdersBarPos.X + 29f;
     ToggleButton OrbitLeft = new ToggleButton(new Rectangle((int)OrdersBarPos.X, (int)OrdersBarPos.Y, 24, 24), "SelectionBox/button_formation_active", "SelectionBox/button_formation_inactive", "SelectionBox/button_formation_hover", "SelectionBox/button_formation_press", "SelectionBox/icon_formation_left")
     {
         Action = "orbit_left",
         HasToolTip = true,
         WhichToolTip = 3
     };
     OrdersBarPos.Y = OrdersBarPos.Y + 29f;
     ToggleButton BroadsideLeft = new ToggleButton(new Rectangle((int)OrdersBarPos.X, (int)OrdersBarPos.Y, 24, 24), "SelectionBox/button_formation_active", "SelectionBox/button_formation_inactive", "SelectionBox/button_formation_hover", "SelectionBox/button_formation_press", "SelectionBox/icon_formation_bleft")
     {
         Action = "broadside_left",
         HasToolTip = true,
         WhichToolTip = 159
     };
     OrdersBarPos.Y = OrdersBarPos.Y - 29f;
     OrdersBarPos.X = OrdersBarPos.X + 29f;
     ToggleButton OrbitRight = new ToggleButton(new Rectangle((int)OrdersBarPos.X, (int)OrdersBarPos.Y, 24, 24), "SelectionBox/button_formation_active", "SelectionBox/button_formation_inactive", "SelectionBox/button_formation_hover", "SelectionBox/button_formation_press", "SelectionBox/icon_formation_right")
     {
         Action = "orbit_right",
         HasToolTip = true,
         WhichToolTip = 4
     };
     OrdersBarPos.Y = OrdersBarPos.Y + 29f;
     ToggleButton BroadsideRight = new ToggleButton(new Rectangle((int)OrdersBarPos.X, (int)OrdersBarPos.Y, 24, 24), "SelectionBox/button_formation_active", "SelectionBox/button_formation_inactive", "SelectionBox/button_formation_hover", "SelectionBox/button_formation_press", "SelectionBox/icon_formation_bright")
     {
         Action = "broadside_right",
         HasToolTip = true,
         WhichToolTip = 160
     };
     OrdersBarPos.Y = OrdersBarPos.Y - 29f;
     OrdersBarPos.X = OrdersBarPos.X + 29f;
     ToggleButton Evade = new ToggleButton(new Rectangle((int)OrdersBarPos.X, (int)OrdersBarPos.Y, 24, 24), "SelectionBox/button_formation_active", "SelectionBox/button_formation_inactive", "SelectionBox/button_formation_hover", "SelectionBox/button_formation_press", "SelectionBox/icon_formation_stop")
     {
         Action = "evade",
         HasToolTip = true,
         WhichToolTip = 6
     };
     this.OrdersButtons.Add(Artillery);
     this.OrdersButtons.Add(HoldPos);
     this.OrdersButtons.Add(OrbitLeft);
     this.OrdersButtons.Add(BroadsideLeft);
     this.OrdersButtons.Add(OrbitRight);
     this.OrdersButtons.Add(BroadsideRight);
     this.OrdersButtons.Add(Evade);
     this.OrdersButtons.Add(AttackRuns);
     this.RequisitionForces = new BlueButton(new Vector2((float)(this.SelectedStuffRect.X + 240), (float)(this.SelectedStuffRect.Y + Fonts.Arial20Bold.LineSpacing + 20)), "Requisition...");
     this.SaveDesign = new BlueButton(new Vector2((float)(this.SelectedStuffRect.X + 240), (float)(this.SelectedStuffRect.Y + Fonts.Arial20Bold.LineSpacing + 20 + 50)), "Save Design...");
     this.LoadDesign = new BlueButton(new Vector2((float)(this.SelectedStuffRect.X + 240), (float)(this.SelectedStuffRect.Y + Fonts.Arial20Bold.LineSpacing + 20 + 100)), "Load Design...");
     this.RequisitionForces.ToggleOn = true;
     this.SaveDesign.ToggleOn = true;
     this.LoadDesign.ToggleOn = true;
     this.OperationsRect = new Rectangle(this.SelectedStuffRect.X + this.SelectedStuffRect.Width + 2, this.SelectedStuffRect.Y + 30, 360, this.SelectedStuffRect.Height - 30);
     Rectangle AssistRect = new Rectangle(this.OperationsRect.X + 15, this.OperationsRect.Y + Fonts.Arial12Bold.LineSpacing + 20, 150, 40);
     this.Slider_Assist = new WeightSlider(AssistRect, "Assist Nearby Weight")
     {
         Tip_ID = 7
     };
     Rectangle DefenderRect = new Rectangle(this.OperationsRect.X + 15, this.OperationsRect.Y + Fonts.Arial12Bold.LineSpacing + 70, 150, 40);
     this.Slider_Defend = new WeightSlider(DefenderRect, "Defend Nearby Weight")
     {
         Tip_ID = 8
     };
     Rectangle VultureRect = new Rectangle(this.OperationsRect.X + 15, this.OperationsRect.Y + Fonts.Arial12Bold.LineSpacing + 120, 150, 40);
     this.Slider_Vulture = new WeightSlider(VultureRect, "Target Damaged Weight")
     {
         Tip_ID = 9
     };
     Rectangle ArmoredRect = new Rectangle(this.OperationsRect.X + 15 + 180, this.OperationsRect.Y + Fonts.Arial12Bold.LineSpacing + 20, 150, 40);
     this.Slider_Armor = new WeightSlider(ArmoredRect, "Target Armored Weight")
     {
         Tip_ID = 10
     };
     Rectangle ShieldedRect = new Rectangle(this.OperationsRect.X + 15 + 180, this.OperationsRect.Y + Fonts.Arial12Bold.LineSpacing + 70, 150, 40);
     this.Slider_Shield = new WeightSlider(ShieldedRect, "Target Shielded Weight")
     {
         Tip_ID = 11
     };
     Rectangle DPSRect = new Rectangle(this.OperationsRect.X + 15 + 180, this.OperationsRect.Y + Fonts.Arial12Bold.LineSpacing + 120, 150, 40);
     this.Slider_DPS = new WeightSlider(DPSRect, "Target DPS Weight")
     {
         Tip_ID = 12
     };
     this.PrioritiesRect = new Rectangle(this.SelectedStuffRect.X - this.OperationsRect.Width - 2, this.OperationsRect.Y, this.OperationsRect.Width, this.OperationsRect.Height);
     Rectangle oprect = new Rectangle(this.PrioritiesRect.X + 15, this.PrioritiesRect.Y + Fonts.Arial12Bold.LineSpacing + 20, 300, 40);
     this.OperationalRadius = new FloatSlider(oprect, "Operational Radius");
     this.OperationalRadius.SetAmount(0.2f);
     this.OperationalRadius.Tip_ID = 13;
     Rectangle sizerect = new Rectangle(this.PrioritiesRect.X + 15, this.PrioritiesRect.Y + Fonts.Arial12Bold.LineSpacing + 70, 300, 40);
     this.Slider_Size = new SizeSlider(sizerect, "Target Size Preference");
     this.Slider_Size.SetAmount(0.5f);
     this.Slider_Size.Tip_ID = 14;
     this.starfield = new Starfield(Vector2.Zero, base.ScreenManager.GraphicsDevice, base.ScreenManager.Content);
     this.starfield.LoadContent();
     this.bg = new Background();
     float width = (float)base.ScreenManager.GraphicsDevice.Viewport.Width;
     Viewport viewport = base.ScreenManager.GraphicsDevice.Viewport;
     float aspectRatio = width / (float)viewport.Height;
     this.projection = Matrix.CreatePerspectiveFieldOfView(0.7853982f, aspectRatio, 100f, 15000f);
     foreach (Ship ship in this.fleet.Ships)
     {
         ship.GetSO().World = Matrix.CreateTranslation(new Vector3(ship.RelativeFleetOffset, 0f));
     }
     base.LoadContent();
 }