public virtual void InitializeShip() { Shields = MaxShields; Hull = MaxHull; ArcInfo = new Arcs.GenericArc(this); PrimaryWeapon = new PrimaryWeaponClass(this); }
public virtual void InitializeShip() { InitializePilotForSquadBuilder(); Shields = MaxShields; PrimaryWeapon = new PrimaryWeaponClass(this); Damage = new AssignedDamageCards(this); CreateModel(StartingPosition); InitializeShipBaseArc(); SetTagOfChildrenRecursive(Model.transform, "ShipId:" + ShipId.ToString()); }