Example #1
0
 public void DrawUserPrimitiveOn(UserPrimitive uPrim, Animation anim, Vector2 pos, float renderAngle, Vector2 scale, Color color, byte alpha)
 {
     if (uPrim == null || anim == null)
     {
         return;
     }
     uPrim.Draw(anim, Engine.Time * anim.Speed, Matrix.CreateRotationZ(renderAngle) * Matrix.CreateScale(new Vector3(scale, 1f)) * Matrix.CreateTranslation(new Vector3(pos, 0f)), alpha);
 }
Example #2
0
 public virtual void DrawPrimitive()
 {
     if (Deleted)
     {
         return;
     }
     Graphics.GraphicsDevice.BlendState = BlendState;
     if (UserPrimitive == null)
     {
         if (!Precise)
         {
             Animation?.DrawPrimitive(ScaleRotation * Matrix.CreateTranslation(Position.X, Position.Y, 0f), Alpha, AnimationFrame);
         }
         else
         {
             Animation?.DrawPrimitive(ScaleRotation * Matrix.CreateTranslation((float)Math.Round(Position.X), (float)Math.Round(Position.Y), 0f), Alpha, AnimationFrame);
         }
     }
     else
     {
         UserPrimitive.Draw(Animation, AnimationFrame, ScaleRotation * Matrix.CreateTranslation(Position.X, Position.Y, 0f), Alpha);
     }
 }