static int InsertView(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { ShibaInu.ViewPager obj = (ShibaInu.ViewPager)ToLua.CheckObject <ShibaInu.ViewPager>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.InsertView(arg0); return(0); } else if (count == 3) { ShibaInu.ViewPager obj = (ShibaInu.ViewPager)ToLua.CheckObject <ShibaInu.ViewPager>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); UnityEngine.GameObject arg1 = (UnityEngine.GameObject)ToLua.CheckObject(L, 3, typeof(UnityEngine.GameObject)); obj.InsertView(arg0, arg1); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: ShibaInu.ViewPager.InsertView")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int AddView(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1) { ShibaInu.ViewPager obj = (ShibaInu.ViewPager)ToLua.CheckObject <ShibaInu.ViewPager>(L, 1); int o = obj.AddView(); LuaDLL.lua_pushinteger(L, o); return(1); } else if (count == 2) { ShibaInu.ViewPager obj = (ShibaInu.ViewPager)ToLua.CheckObject <ShibaInu.ViewPager>(L, 1); UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 2, typeof(UnityEngine.GameObject)); int o = obj.AddView(arg0); LuaDLL.lua_pushinteger(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: ShibaInu.ViewPager.AddView")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetCurrentViewIndex(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); ShibaInu.ViewPager obj = (ShibaInu.ViewPager)ToLua.CheckObject <ShibaInu.ViewPager>(L, 1); int o = obj.GetCurrentViewIndex(); LuaDLL.lua_pushinteger(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetCurrentView(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); ShibaInu.ViewPager obj = (ShibaInu.ViewPager)ToLua.CheckObject <ShibaInu.ViewPager>(L, 1); UnityEngine.GameObject o = obj.GetCurrentView(); ToLua.PushSealed(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int OnInitializePotentialDrag(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); ShibaInu.ViewPager obj = (ShibaInu.ViewPager)ToLua.CheckObject <ShibaInu.ViewPager>(L, 1); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject <UnityEngine.EventSystems.PointerEventData>(L, 2); obj.OnInitializePotentialDrag(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int RemoveView(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); ShibaInu.ViewPager obj = (ShibaInu.ViewPager)ToLua.CheckObject <ShibaInu.ViewPager>(L, 1); UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 2, typeof(UnityEngine.GameObject)); UnityEngine.GameObject o = obj.RemoveView(arg0); ToLua.PushSealed(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetViewIndex(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); ShibaInu.ViewPager obj = (ShibaInu.ViewPager)ToLua.CheckObject <ShibaInu.ViewPager>(L, 1); UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 2, typeof(UnityEngine.GameObject)); int o = obj.GetViewIndex(arg0); LuaDLL.lua_pushinteger(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int get_scrollDuration(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ShibaInu.ViewPager obj = (ShibaInu.ViewPager)o; float ret = obj.scrollDuration; LuaDLL.lua_pushnumber(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index scrollDuration on a nil value")); } }
static int set_transformerType(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ShibaInu.ViewPager obj = (ShibaInu.ViewPager)o; ShibaInu.PageTransformerType arg0 = (ShibaInu.PageTransformerType)ToLua.CheckObject(L, 2, typeof(ShibaInu.PageTransformerType)); obj.transformerType = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index transformerType on a nil value")); } }
static int set_luaTarget(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ShibaInu.ViewPager obj = (ShibaInu.ViewPager)o; LuaTable arg0 = ToLua.CheckLuaTable(L, 2); obj.luaTarget = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index luaTarget on a nil value")); } }
static int set_scrollDuration(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ShibaInu.ViewPager obj = (ShibaInu.ViewPager)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.scrollDuration = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index scrollDuration on a nil value")); } }
static int set_currentViewIndex(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ShibaInu.ViewPager obj = (ShibaInu.ViewPager)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.currentViewIndex = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index currentViewIndex on a nil value")); } }
static int set_isVertical(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ShibaInu.ViewPager obj = (ShibaInu.ViewPager)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.isVertical = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index isVertical on a nil value")); } }
static int set_viewSize(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ShibaInu.ViewPager obj = (ShibaInu.ViewPager)o; UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2); obj.viewSize = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index viewSize on a nil value")); } }
static int get_transformerType(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ShibaInu.ViewPager obj = (ShibaInu.ViewPager)o; ShibaInu.PageTransformerType ret = obj.transformerType; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index transformerType on a nil value")); } }
static int get_currentViewIndex(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ShibaInu.ViewPager obj = (ShibaInu.ViewPager)o; int ret = obj.currentViewIndex; LuaDLL.lua_pushinteger(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index currentViewIndex on a nil value")); } }
static int SetViewAt(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); ShibaInu.ViewPager obj = (ShibaInu.ViewPager)ToLua.CheckObject <ShibaInu.ViewPager>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); UnityEngine.GameObject arg1 = (UnityEngine.GameObject)ToLua.CheckObject(L, 3, typeof(UnityEngine.GameObject)); UnityEngine.GameObject o = obj.SetViewAt(arg0, arg1); ToLua.PushSealed(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int get_viewSize(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ShibaInu.ViewPager obj = (ShibaInu.ViewPager)o; UnityEngine.Vector2 ret = obj.viewSize; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index viewSize on a nil value")); } }
static int get_isVertical(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ShibaInu.ViewPager obj = (ShibaInu.ViewPager)o; bool ret = obj.isVertical; LuaDLL.lua_pushboolean(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index isVertical on a nil value")); } }