Remaining() public method

public Remaining ( ) : int
return int
 // end input remaining
 /// <summary>
 /// Performs Base64 encoding on the <code>raw</code> ByteBuffer,
 /// writing it to the <code>encoded</code> CharBuffer.
 /// </summary>
 /// <remarks>
 /// Performs Base64 encoding on the <code>raw</code> ByteBuffer,
 /// writing it to the <code>encoded</code> CharBuffer.
 /// This is an experimental feature. Currently it does not
 /// pass along any options (such as
 /// <see cref="DoBreakLines">DoBreakLines</see>
 /// or
 /// <see cref="Gzip">Gzip</see>
 /// .
 /// </remarks>
 /// <param name="raw">input buffer</param>
 /// <param name="encoded">output buffer</param>
 /// <since>2.3</since>
 public static void Encode(ByteBuffer raw, CharBuffer encoded)
 {
     byte[] raw3 = new byte[3];
     byte[] enc4 = new byte[4];
     while (raw.HasRemaining())
     {
         int rem = Math.Min(3, raw.Remaining());
         raw.Get(raw3, 0, rem);
         Couchbase.Lite.Support.Base64.Encode3to4(enc4, raw3, rem, Couchbase.Lite.Support.Base64
             .NoOptions);
         for (int i = 0; i < 4; i++)
         {
             encoded.Put((char)(enc4[i] & unchecked((int)(0xFF))));
         }
     }
 }
 // end switch
 // end encode3to4
 /// <summary>
 /// Performs Base64 encoding on the <code>raw</code> ByteBuffer,
 /// writing it to the <code>encoded</code> ByteBuffer.
 /// </summary>
 /// <remarks>
 /// Performs Base64 encoding on the <code>raw</code> ByteBuffer,
 /// writing it to the <code>encoded</code> ByteBuffer.
 /// This is an experimental feature. Currently it does not
 /// pass along any options (such as
 /// <see cref="DoBreakLines">DoBreakLines</see>
 /// or
 /// <see cref="Gzip">Gzip</see>
 /// .
 /// </remarks>
 /// <param name="raw">input buffer</param>
 /// <param name="encoded">output buffer</param>
 /// <since>2.3</since>
 public static void Encode(ByteBuffer raw, ByteBuffer encoded)
 {
     byte[] raw3 = new byte[3];
     byte[] enc4 = new byte[4];
     while (raw.HasRemaining())
     {
         int rem = Math.Min(3, raw.Remaining());
         raw.Get(raw3, 0, rem);
         Couchbase.Lite.Support.Base64.Encode3to4(enc4, raw3, rem, Couchbase.Lite.Support.Base64
             .NoOptions);
         encoded.Put(enc4);
     }
 }