public static void SendVGUIMenuMessage(this Player player, VGUIMenuMessage val)
 {
     SendVGUIMenuMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val);
 }
 public static void SendVGUIMenuMessage(MessageDestination destination, VGUIMenuMessage val)
 {
     SendVGUIMenuMessage(destination, IntPtr.Zero, IntPtr.Zero , val.MenuID, val.KeyBitSum, val.Time, val.MultiPart, val.Name);
 }
 public static void SendVGUIMenuMessage(this Player player, IntPtr floatValue, VGUIMenuMessage val)
 {
     SendVGUIMenuMessage(MessageDestination.OneReliable, floatValue, player.Pointer, val);
 }
 public static void SendVGUIMenuMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, VGUIMenuMessage val)
 {
     SendVGUIMenuMessage(destination, floatValue,playerEntity , val.MenuID, val.KeyBitSum, val.Time, val.MultiPart, val.Name);
 }