Example #1
0
 public BetterLevel(string worldname)
 {
     Difficulty = 0;
     LvlName = worldname;
     LevelType = LvlType.Default;
     Generator = new BetterWorldProvider(worldname);
     ConsoleFunctions.WriteInfoLine("Level Type: Better (Experimental)");
     DefaultGamemode = Gamemode.Creative;
 }
Example #2
0
 public BetterLevel(string worldname)
 {
     Difficulty = 0;
     LvlName    = worldname;
     LevelType  = LvlType.Default;
     Generator  = new BetterWorldProvider(worldname);
     ConsoleFunctions.WriteInfoLine("Level Type: Better (Experimental)");
     DefaultGamemode = Gamemode.Creative;
 }