private void CreateSwapChain() { uint width = Width, height = Height; Swapchain.Create(ref width, ref height, Settings.VSync); Width = width; Height = height; CreateDefaultRenderPass(); }
public bool BeginRender() { MainSemWait(); Profiler.BeginSample("Acquire"); renderContext = workContext; var sem = contextToImage[renderContext] == -1 ? acquireSemaphore : renderFrames[workContext].acquireSemaphore; Swapchain.AcquireNextImage(sem, out int imageIndex); workContext = (workContext + 1) % ImageCount; contextToImage[workContext] = imageIndex; //Log.Info("-------acquire next image :" + imageIndex + " context: " + workContext); RenderSemPost(); if (contextToImage[renderContext] == -1) { Profiler.EndSample(); return(false); } var frame = renderFrames[renderContext]; if (!frame.presentFence) { frame.presentFence = new VkFence(VkFenceCreateFlags.None); } else { VkResult fenceStatus = frame.presentFence.GetStatus(); if (VkResult.NotReady == fenceStatus) { frame.presentFence.Wait(); } // reset the fence if (VkResult.Success == frame.presentFence.GetStatus()) { frame.presentFence.Reset(); } } renderFrame = frame; renderFrame.imageIndex = contextToImage[renderContext]; Profiler.EndSample(); return(true); }
public void EndRender() { Profiler.BeginSample("Present"); Swapchain.QueuePresent(GraphicsQueue, (uint)renderFrame.imageIndex, renderFrame.renderSemaphore); GraphicsQueue.Submit(null, renderFrame.presentFence); GraphicsQueue.WaitIdle(); foreach (var action in renderFrame.postActions) { action.Invoke(); } Profiler.EndSample(); }
public void Init(IntPtr wnd) { Swapchain = new Swapchain(wnd); CreateSwapChain(); primaryCmdPool = new CommandBufferPool(Device.QFGraphics, VkCommandPoolCreateFlags.ResetCommandBuffer); Texture.Init(); RenderContext.Init(); for (int i = 0; i < Swapchain.ImageCount; i++) { renderFrames.Add(new RenderContext(i)); } }
public RenderTexture(Swapchain swapchain) { Create(swapchain); }
public GraphicsDevice(string applicationName, bool enableValidation, Window?window) { VkString name = applicationName; var appInfo = new VkApplicationInfo { sType = VkStructureType.ApplicationInfo, pApplicationName = name, applicationVersion = new VkVersion(1, 0, 0), pEngineName = s_EngineName, engineVersion = new VkVersion(1, 0, 0), apiVersion = vkEnumerateInstanceVersion() }; List <string> instanceExtensions = new List <string> { KHRSurfaceExtensionName }; if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) { instanceExtensions.Add(KHRWin32SurfaceExtensionName); } List <string> instanceLayers = new List <string>(); if (enableValidation) { FindValidationLayers(instanceLayers); } if (instanceLayers.Count > 0) { instanceExtensions.Add(EXTDebugUtilsExtensionName); } using var vkInstanceExtensions = new VkStringArray(instanceExtensions); var instanceCreateInfo = new VkInstanceCreateInfo { sType = VkStructureType.InstanceCreateInfo, pApplicationInfo = &appInfo, enabledExtensionCount = vkInstanceExtensions.Length, ppEnabledExtensionNames = vkInstanceExtensions }; using var vkLayerNames = new VkStringArray(instanceLayers); if (instanceLayers.Count > 0) { instanceCreateInfo.enabledLayerCount = vkLayerNames.Length; instanceCreateInfo.ppEnabledLayerNames = vkLayerNames; } var debugUtilsCreateInfo = new VkDebugUtilsMessengerCreateInfoEXT { sType = VkStructureType.DebugUtilsMessengerCreateInfoEXT }; if (instanceLayers.Count > 0) { _debugMessengerCallbackFunc = DebugMessengerCallback; debugUtilsCreateInfo.messageSeverity = VkDebugUtilsMessageSeverityFlagsEXT.Error | VkDebugUtilsMessageSeverityFlagsEXT.Warning; debugUtilsCreateInfo.messageType = VkDebugUtilsMessageTypeFlagsEXT.Validation | VkDebugUtilsMessageTypeFlagsEXT.Performance; debugUtilsCreateInfo.pfnUserCallback = Marshal.GetFunctionPointerForDelegate(_debugMessengerCallbackFunc); instanceCreateInfo.pNext = &debugUtilsCreateInfo; } VkResult result = vkCreateInstance(&instanceCreateInfo, null, out VkInstance); if (result != VkResult.Success) { throw new InvalidOperationException($"Failed to create vulkan instance: {result}"); } vkLoadInstance(VkInstance); if (instanceLayers.Count > 0) { vkCreateDebugUtilsMessengerEXT(VkInstance, &debugUtilsCreateInfo, null, out _debugMessenger).CheckResult(); } Log.Info($"Created VkInstance with version: {appInfo.apiVersion.Major}.{appInfo.apiVersion.Minor}.{appInfo.apiVersion.Patch}"); if (instanceLayers.Count > 0) { foreach (var layer in instanceLayers) { Log.Info($"Instance layer '{layer}'"); } } foreach (string extension in instanceExtensions) { Log.Info($"Instance extension '{extension}'"); } _surface = CreateSurface(window); // Find physical device, setup queue's and create device. var physicalDevices = vkEnumeratePhysicalDevices(VkInstance); foreach (var physicalDevice in physicalDevices) { vkGetPhysicalDeviceProperties(physicalDevice, out var properties); var deviceName = properties.GetDeviceName(); } PhysicalDevice = physicalDevices[0]; var queueFamilies = FindQueueFamilies(PhysicalDevice, _surface); var priority = 1.0f; var queueCreateInfo = new VkDeviceQueueCreateInfo { sType = VkStructureType.DeviceQueueCreateInfo, queueFamilyIndex = queueFamilies.graphicsFamily, queueCount = 1, pQueuePriorities = &priority }; List <string> deviceExtensions = new List <string> { KHRSwapchainExtensionName }; var deviceCreateInfo = new VkDeviceCreateInfo { sType = VkStructureType.DeviceCreateInfo, pQueueCreateInfos = &queueCreateInfo, queueCreateInfoCount = 1, pEnabledFeatures = null, }; using var deviceExtensionNames = new VkStringArray(deviceExtensions); deviceCreateInfo.enabledExtensionCount = deviceExtensionNames.Length; deviceCreateInfo.ppEnabledExtensionNames = deviceExtensionNames; result = vkCreateDevice(PhysicalDevice, &deviceCreateInfo, null, out VkDevice); if (result != VkResult.Success) { throw new Exception($"Failed to create Vulkan Logical Device, {result}"); } vkGetDeviceQueue(VkDevice, queueFamilies.graphicsFamily, 0, out GraphicsQueue); vkGetDeviceQueue(VkDevice, queueFamilies.presentFamily, 0, out PresentQueue); // Create swap chain Swapchain = new Swapchain(this, window); _perFrame = new PerFrame[Swapchain.ImageCount]; for (var i = 0; i < _perFrame.Length; i++) { VkFenceCreateInfo fenceCreateInfo = new VkFenceCreateInfo(VkFenceCreateFlags.Signaled); vkCreateFence(VkDevice, &fenceCreateInfo, null, out _perFrame[i].QueueSubmitFence).CheckResult(); VkCommandPoolCreateInfo poolCreateInfo = new VkCommandPoolCreateInfo { sType = VkStructureType.CommandPoolCreateInfo, flags = VkCommandPoolCreateFlags.Transient, queueFamilyIndex = queueFamilies.graphicsFamily, }; vkCreateCommandPool(VkDevice, &poolCreateInfo, null, out _perFrame[i].PrimaryCommandPool).CheckResult(); VkCommandBufferAllocateInfo commandBufferInfo = new VkCommandBufferAllocateInfo { sType = VkStructureType.CommandBufferAllocateInfo, commandPool = _perFrame[i].PrimaryCommandPool, level = VkCommandBufferLevel.Primary, commandBufferCount = 1 }; vkAllocateCommandBuffers(VkDevice, &commandBufferInfo, out _perFrame[i].PrimaryCommandBuffer).CheckResult(); } }