void socket_Closed(object sender, EventArgs e) { mConnected = false; LogService.Log("Connection closed."); }
void mProcess_Exited(object sender, EventArgs e) { LogService.Log("Engine exited"); mPanel.SizeChanged -= mPanel_SizeChanged; }
void mSocket_MessageReceived(object sender, WebSocket4Net.MessageReceivedEventArgs e) { LogService.Log("socket_DataReceived:" + e.Message); EditorService.ProcessMessage(e.Message); }