Example #1
0
        public void attack()
        {
            actionFrame = 0;
            //currentAction = PlayerAction.attacking;
            Random r = new Random();
            int    h = r.Next(1, 5);

            switch (h)
            {
            case (1):
                TCM_Audio.playWAV("pewDown2");
                break;

            case (2):
                TCM_Audio.playWAV("pewDown1");
                break;

            case (3):
                TCM_Audio.playWAV("pew");
                break;

            case (4):
                TCM_Audio.playWAV("pewUp1");
                break;

            case (5):
                TCM_Audio.playWAV("pewUp2");
                break;
            }
        }
Example #2
0
 public static void runLoop()
 {
     startUp();
     RenderLoop.Run(TCM_Graphics.form, step);
     TCM_Audio.clear();
     TCM_Graphics.dispose();
     TCM_Audio.disposeAudio();
 }
Example #3
0
 public void jump()
 {
     if (grounded)
     {
         ySpeed    = -jumpStrength;
         jumpFrame = 10;
         TCM_Audio.playWAV("grunt");
     }
 }
Example #4
0
        public static void step()
        {
            TCM_Audio.cleanOutSources();
            TCM_Graphics.beginDraw();
            control.storeInputs();

            bool playing = true;

            if (playing)
            {
                if (getButton(ButtonEnum.rb) == ButtonState.down || getButton(ButtonEnum.rb) == ButtonState.pressed)
                {
                    control.vib.RightMotorSpeed = (ushort)(getAnalog(AnalogEnum.rt) * 65535);
                    control.setVibration(control.vib);
                }
                if (getButton(ButtonEnum.lb) == ButtonState.down || getButton(ButtonEnum.lb) == ButtonState.pressed)
                {
                    control.vib.LeftMotorSpeed = (ushort)(getAnalog(AnalogEnum.lt) * 65535);
                    control.setVibration(control.vib);
                }
                if (getButton(ButtonEnum.start) == ButtonState.pressed)
                {
                    paused = !paused;

                    /*if (paused)
                     *  TCM_Audio.pauseAllAudio();
                     * else
                     *  TCM_Audio.resumeAllAudio();*/
                }
                if (!paused)
                {
                    //put game code here
                    currentRoom.step();
                    frameCount++;
                }
                else
                {
                    //put menu code here
                    currentRoom.draw();
                    pause.draw();
                    if (getButton(ButtonEnum.back) == ButtonState.pressed)
                    {
                        TCM_Graphics.form.Close();
                    }
                }
            }

            control.storeGamepad();
            TCM_Graphics.endDraw();
            Thread.Sleep(20);
        }
Example #5
0
        private static void startUp()
        {
            frameCount = 0;
            TCM_Graphics.Initialize("Game", 1920, 1080, new Color(0, 0, 0, 1));
            TCM_Audio.Initialize();
            rooms = new List <Room>();
            rooms.Add(new Room(2, 1, true));
            currentRoom = rooms[0];
            currentRoom.initialize();

            pause = new Frame();



            //working on it, does scrolly text, needs to be able to reset
            //ProgressingTextVisual pauseText = new ProgressingTextVisual("PAUSED - back to quit\ntesting how much text i can fit in this box"
            //    + "\napparently that wasn't enough, so i'll just keep adding until something weird starts happening", new Color(1, 1, 1, 1));
            //pauseText.setBoundingBox(490, 280, 940, 520);
            //pauseText.setFormat("Consolas", 32);

            //List<ProgressingTextVisual> scrolly = new List<ProgressingTextVisual>();
            //scrolly.Add(pauseText);

            TextVisual pauseText = new TextVisual("PAUSED - back to quit\ntesting how much text i can fit in this box"
                                                  + "\napparently that wasn't enough, so i'll just keep adding until something weird starts happening", new Color(1, 1, 1, 1));

            pauseText.setBoundingBox(490, 280, 940, 520);
            pauseText.setFormat(pauseText.format.FontFamilyName, 32);
            pauseText.setFormat("Consolas", 32);

            BitmapVisual pauseBitmap = new BitmapVisual(TCM_Graphics.loadPNG("blank"), 480, 270, 960, 540);

            pauseBitmap.setTransparency(.5f);
            pause.addVisual(pauseBitmap);
            pause.addVisual(pauseText);
            if (new Controller() != null)
            {
                control            = new TCM_Controller(new Controller(UserIndex.One));
                control.LSDeadZone = .18;
                control.RSDeadZone = .18;
                control.axialLeft  = false;
                control.axialRight = false;
            }
            else
            {
            }
        }