public bool Contains(ref Point point) { var p = point.ToD2D(); return(_path.FillContainsPoint(p) || _path.StrokeContainsPoint(p, 1)); }
public bool Contains(ref Point point) { var p = point.ToD2D(); return(_path.FillContainsPoint(p) || _path.StrokeContainsPoint(p, 1)); }