Example #1
0
        /// <summary>
        /// finds FontGlyph in map and returns it, or null if none.
        /// </summary>
        /// <param name="codepoint"></param>
        /// <returns></returns>
        protected virtual FontGlyph FindFontGlyph(char codepoint)
        {
            FontGlyph fontGlyph = null;

            d_cp_map.TryGetValue(codepoint, out fontGlyph);
            return(fontGlyph);
        }
Example #2
0
        //! Destructor.
        // TODO: ~PixmapFont();

        public void DefineMapping(char codepoint, string image_name, float horz_advance)
        {
            var image = ImageManager.GetSingleton().Get(d_imageNamePrefix + '/' + image_name);

            var adv = (horz_advance == -1.0f)
                          ? (float)(int)(image.GetRenderedSize().Width + image.GetRenderedOffset().X)
                          : horz_advance;

            if (d_autoScaled != AutoScaledMode.Disabled)
            {
                adv *= d_origHorzScaling;
            }

            if (codepoint > d_maxCodepoint)
            {
                d_maxCodepoint = codepoint;
            }

            // create a new FontGlyph with given character code
            var glyph = new FontGlyph(adv, image, true);

            if (image.GetRenderedOffset().Y < -d_ascender)
            {
                d_ascender = -image.GetRenderedOffset().Y;
            }
            if (image.GetRenderedSize().Height + image.GetRenderedOffset().Y > -d_descender)
            {
                d_descender = -(image.GetRenderedSize().Height + image.GetRenderedOffset().Y);
            }

            d_height = d_ascender - d_descender;

            // add glyph to the map
            d_cp_map[codepoint] = glyph;
        }
Example #3
0
        /// <summary>
        /// initialise FontGlyph for given codepoint.
        /// </summary>
        /// <param name="cp"></param>
        /// <param name="fontGlyph"></param>
        private void InitialiseFontGlyph(char cp, FontGlyph fontGlyph)
        {
            // load-up required glyph metrics (don't render)
            try
            {
                var glyphIdx = d_fontFace.GetCharIndex(cp);
                d_fontFace.LoadGlyph(glyphIdx, LoadFlags.Default | LoadFlags.ForceAutohint, LoadTarget.Normal);


                var adv = (float)d_fontFace.Glyph.Metrics.HorizontalAdvance * FT_POS_COEF;

                fontGlyph.SetAdvance(adv);
                fontGlyph.SetValid(true);
            }
            catch
            {
            }
        }
Example #4
0
        private void InitialiseGlyphMap()
        {
            uint gindex;
            uint codepoint    = d_fontFace.GetFirstChar(out gindex);
            uint maxCodepoint = codepoint;

            while (gindex != 0)
            {
                if (maxCodepoint < codepoint)
                {
                    maxCodepoint = codepoint;
                }

                d_cp_map[(char)codepoint] = new FontGlyph();

                codepoint = d_fontFace.GetNextChar(codepoint, out gindex);
            }

            SetMaxCodepoint((char)maxCodepoint);
        }
Example #5
0
        /// <summary>
        /// Calculates and returns the size this glyph takes up if it is the last character, or
        /// the size the glyph takes until the next character begins (considering kerning).
        /// </summary>
        /// <param name="currentCodePoint"></param>
        /// <param name="nextCodePoint"></param>
        /// <param name="isFollowedByAnotherCharacter"></param>
        /// <param name="?"></param>
        /// <param name="curExtent"></param>
        /// <param name="advExtent"></param>
        public void GetGlyphExtents(char currentCodePoint, char nextCodePoint, bool isFollowedByAnotherCharacter, ref float curExtent, ref float advExtent, float x_scale)
        {
            var currentGlyph = GetGlyphData(currentCodePoint);

            if (currentGlyph != null)
            {
                FontGlyph nextGlyph = null;

                if (isFollowedByAnotherCharacter)
                {
                    nextGlyph = GetGlyphData(nextCodePoint);
                }

                var width = currentGlyph.GetRenderedAdvance(nextGlyph, x_scale);

                if (advExtent + width > curExtent)
                {
                    curExtent = advExtent + width;
                }

                advExtent += currentGlyph.GetAdvance(x_scale);
            }
        }