Example #1
0
        private static void SendMessages()
        {
            Random random = new Random();
            RequestMessage msg = new RequestMessage();
            //msg.String = RandomString(2000);
            int msgId = 0;
            while (!_cancellationToken.IsCancellationRequested)
            {
                //for (int i = 0; i < 1e4; i++)
                {
                    msg.Integer = msgId++;

                    // msg.String = RandomString(256);
                    if (!_clientSocket.Connected)
                    {
                        //_cancellationToken.Cancel();
                        //break;
                        continue;

                    }
                    _clientSocket.SendAsync(msg);
                    Interlocked.Increment(ref _messageCounter);
                    //_messageReceivedEvent.WaitOne(1000);
                }
                //Thread.Sleep(random.Next(10, 1000));
            }
        }
Example #2
0
        private static void TcpClient()
        {
            System.Net.Sockets.TcpClient tcpClient = new TcpClient("127.0.0.1", 9900);

            var stream = tcpClient.GetStream();
            RequestMessage msg = new RequestMessage();
            msg.Integer = 5;
            Serializer serializer = new Serializer();
            var bytes = serializer.Serialize(msg);

            //for (int i = 0; i < 1000; i++)
            while (true)
            {
                stream.Write(bytes, 0, bytes.Length);
                Interlocked.Increment(ref _messageCounter);
            }
        }