private void RecognizerSaidSomething(object sender, SpeechRecognizer.SaidSomethingEventArgs e)
        {
            FlyingText.NewFlyingText(this.screenRect.Width / 30, new Point(this.screenRect.Width / 2, this.screenRect.Height / 2), e.Matched);
            switch (e.Verb)
            {
                case SpeechRecognizer.Verbs.Pause:
                    this.myFallingThings.SetDropRate(0);
                    this.myFallingThings.SetGravity(0);
                    break;
                case SpeechRecognizer.Verbs.Resume:
                    this.myFallingThings.SetDropRate(this.dropRate);
                    this.myFallingThings.SetGravity(this.dropGravity);
                    break;
                case SpeechRecognizer.Verbs.Reset:
                    this.dropRate = DefaultDropRate;
                    this.dropSize = DefaultDropSize;
                    this.dropGravity = DefaultDropGravity;
                    this.myFallingThings.SetPolies(PolyType.All);
                    this.myFallingThings.SetDropRate(this.dropRate);
                    this.myFallingThings.SetGravity(this.dropGravity);
                    this.myFallingThings.SetSize(this.dropSize);
                    this.myFallingThings.SetShapesColor(System.Windows.Media.Color.FromRgb(0, 0, 0), true);
                    this.myFallingThings.Reset();
                    break;
                case SpeechRecognizer.Verbs.DoShapes:
                    this.myFallingThings.SetPolies(e.Shape);
                    break;
                case SpeechRecognizer.Verbs.RandomColors:
                    this.myFallingThings.SetShapesColor(System.Windows.Media.Color.FromRgb(0, 0, 0), true);
                    break;
                case SpeechRecognizer.Verbs.Colorize:
                    this.myFallingThings.SetShapesColor(e.RgbColor, false);
                    break;
                case SpeechRecognizer.Verbs.ShapesAndColors:
                    this.myFallingThings.SetPolies(e.Shape);
                    this.myFallingThings.SetShapesColor(e.RgbColor, false);
                    break;
                case SpeechRecognizer.Verbs.More:
                    this.dropRate *= 1.5;
                    this.myFallingThings.SetDropRate(this.dropRate);
                    break;
                case SpeechRecognizer.Verbs.Fewer:
                    this.dropRate /= 1.5;
                    this.myFallingThings.SetDropRate(this.dropRate);
                    break;
                case SpeechRecognizer.Verbs.Bigger:
                    this.dropSize *= 1.5;
                    if (this.dropSize > MaxShapeSize)
                    {
                        this.dropSize = MaxShapeSize;
                    }

                    this.myFallingThings.SetSize(this.dropSize);
                    break;
                case SpeechRecognizer.Verbs.Biggest:
                    this.dropSize = MaxShapeSize;
                    this.myFallingThings.SetSize(this.dropSize);
                    break;
                case SpeechRecognizer.Verbs.Smaller:
                    this.dropSize /= 1.5;
                    if (this.dropSize < MinShapeSize)
                    {
                        this.dropSize = MinShapeSize;
                    }

                    this.myFallingThings.SetSize(this.dropSize);
                    break;
                case SpeechRecognizer.Verbs.Smallest:
                    this.dropSize = MinShapeSize;
                    this.myFallingThings.SetSize(this.dropSize);
                    break;
                case SpeechRecognizer.Verbs.Faster:
                    this.dropGravity *= 1.25;
                    if (this.dropGravity > 4.0)
                    {
                        this.dropGravity = 4.0;
                    }

                    this.myFallingThings.SetGravity(this.dropGravity);
                    break;
                case SpeechRecognizer.Verbs.Slower:
                    this.dropGravity /= 1.25;
                    if (this.dropGravity < 0.25)
                    {
                        this.dropGravity = 0.25;
                    }

                    this.myFallingThings.SetGravity(this.dropGravity);
                    break;
            }
        }
        // Kinect enabled apps should customize which Kinect services it initializes here.
        private void InitializeKinectServices(KinectSensorManager kinectSensorManager, KinectSensor sensor)
        {
            // Application should enable all streams first.
            kinectSensorManager.ColorFormat = ColorImageFormat.RgbResolution640x480Fps30;
            kinectSensorManager.ColorStreamEnabled = true;

            sensor.SkeletonFrameReady += this.SkeletonsReady;
            kinectSensorManager.TransformSmoothParameters = new TransformSmoothParameters
                                             {
                                                 Smoothing = 0.5f,
                                                 Correction = 0.5f,
                                                 Prediction = 0.5f,
                                                 JitterRadius = 0.05f,
                                                 MaxDeviationRadius = 0.04f
                                             };
            kinectSensorManager.SkeletonStreamEnabled = true;
            kinectSensorManager.KinectSensorEnabled = true;

            if (!kinectSensorManager.KinectSensorAppConflict)
            {
                // Start speech recognizer after KinectSensor started successfully.
                this.mySpeechRecognizer = SpeechRecognizer.Create();

                if (null != this.mySpeechRecognizer)
                {
                    this.mySpeechRecognizer.SaidSomething += this.RecognizerSaidSomething;
                    this.mySpeechRecognizer.Start(sensor.AudioSource);
                }

                enableAec.Visibility = Visibility.Visible;
                this.UpdateEchoCancellation(this.enableAec);
            }
        }
        // Kinect enabled apps should uninitialize all Kinect services that were initialized in InitializeKinectServices() here.
        private void UninitializeKinectServices(KinectSensor sensor)
        {
            sensor.SkeletonFrameReady -= this.SkeletonsReady;

            if (null != this.mySpeechRecognizer)
            {
                this.mySpeechRecognizer.Stop();
                this.mySpeechRecognizer.SaidSomething -= this.RecognizerSaidSomething;
                this.mySpeechRecognizer.Dispose();
                this.mySpeechRecognizer = null;
            }

            enableAec.Visibility = Visibility.Collapsed;
        }
Example #4
0
 void recognizer_SaidSomething(object sender, SpeechRecognizer.SaidSomethingEventArgs e)
 {
     FlyingText.NewFlyingText(screenRect.Width / 30, new Point(screenRect.Width / 2, screenRect.Height / 2), e.Matched);
     switch (e.Verb)
     {
         case SpeechRecognizer.Verbs.Pause:
             fallingThings.SetDropRate(0);
             fallingThings.SetGravity(0);
             break;
         case SpeechRecognizer.Verbs.Resume:
             fallingThings.SetDropRate(dropRate);
             fallingThings.SetGravity(dropGravity);
             break;
         case SpeechRecognizer.Verbs.Reset:
             dropRate = DefaultDropRate;
             dropSize = DefaultDropSize;
             dropGravity = DefaultDropGravity;
             fallingThings.SetPolies(PolyType.All);
             fallingThings.SetDropRate(dropRate);
             fallingThings.SetGravity(dropGravity);
             fallingThings.SetSize(dropSize);
             fallingThings.SetShapesColor(Color.FromRgb(0, 0, 0), true);
             fallingThings.Reset();
             break;
         case SpeechRecognizer.Verbs.DoShapes:
             fallingThings.SetPolies(e.Shape);
             break;
         case SpeechRecognizer.Verbs.RandomColors:
             fallingThings.SetShapesColor(Color.FromRgb(0, 0, 0), true);
             break;
         case SpeechRecognizer.Verbs.Colorize:
             fallingThings.SetShapesColor(e.RGBColor, false);
             break;
         case SpeechRecognizer.Verbs.ShapesAndColors:
             fallingThings.SetPolies(e.Shape);
             fallingThings.SetShapesColor(e.RGBColor, false);
             break;
         case SpeechRecognizer.Verbs.More:
             dropRate *= 1.5;
             fallingThings.SetDropRate(dropRate);
             break;
         case SpeechRecognizer.Verbs.Fewer:
             dropRate /= 1.5;
             fallingThings.SetDropRate(dropRate);
             break;
         case SpeechRecognizer.Verbs.Bigger:
             dropSize *= 1.5;
             if (dropSize > MaxShapeSize)
                 dropSize = MaxShapeSize;
             fallingThings.SetSize(dropSize);
             break;
         case SpeechRecognizer.Verbs.Biggest:
             dropSize = MaxShapeSize;
             fallingThings.SetSize(dropSize);
             break;
         case SpeechRecognizer.Verbs.Smaller:
             dropSize /= 1.5;
             if (dropSize < MinShapeSize)
                 dropSize = MinShapeSize;
             fallingThings.SetSize(dropSize);
             break;
         case SpeechRecognizer.Verbs.Smallest:
             dropSize = MinShapeSize;
             fallingThings.SetSize(dropSize);
             break;
         case SpeechRecognizer.Verbs.Faster:
             dropGravity *= 1.25;
             if (dropGravity > 4.0)
                 dropGravity = 4.0;
             fallingThings.SetGravity(dropGravity);
             break;
         case SpeechRecognizer.Verbs.Slower:
             dropGravity /= 1.25;
             if (dropGravity < 0.25)
                 dropGravity = 0.25;
             fallingThings.SetGravity(dropGravity);
             break;
     }
 }
        // This method exists so that it can be easily called and return safely if the speech prereqs aren't installed.
        // We isolate the try/catch inside this class, and don't impose the need on the caller.
        public static SpeechRecognizer Create()
        {
            SpeechRecognizer recognizer = null;

            try
            {
                recognizer = new SpeechRecognizer();
            }
            catch (Exception)
            {
                // speech prereq isn't installed. a null recognizer will be handled properly by the app.
            }

            return recognizer;
        }
Example #6
0
        //Kinect enabled apps should customize which Kinect services it initializes here.
        private void InitializeKinectServices(Runtime runtime)
        {
            runtimeOptions = RuntimeOptions.UseDepthAndPlayerIndex | RuntimeOptions.UseSkeletalTracking | RuntimeOptions.UseColor;

            //KinectSDK TODO: should be able to understand a Kinect used by another app without having to try/catch.
            try
            {
                Kinect.Initialize(runtimeOptions);
            }
            catch (COMException comException)
            {
                //TODO: make CONST
                if (comException.ErrorCode == -2147220947)  //Runtime is being used by another app.
                {
                    Kinect = null;
                    ShowStatus(ErrorCondition.KinectAppConflict);
                    return;
                }
                else
                {
                    throw comException;
                }
            }

            kinectViewer.RuntimeOptions = runtimeOptions;
            kinectViewer.Kinect = Kinect;

            Kinect.SkeletonEngine.TransformSmooth = true;
            Kinect.SkeletonFrameReady += new EventHandler<SkeletonFrameReadyEventArgs>(SkeletonsReady);

            speechRecognizer = SpeechRecognizer.Create();         //returns null if problem with speech prereqs or instantiation.
            if (speechRecognizer != null)
            {
                speechRecognizer.Start(new KinectAudioSource());  //KinectSDK TODO: expose Runtime.AudioSource to return correct audiosource.
                speechRecognizer.SaidSomething += new EventHandler<SpeechRecognizer.SaidSomethingEventArgs>(recognizer_SaidSomething);
            }
            else
            {
                ShowStatus(ErrorCondition.NoSpeech);
                speechRecognizer = null;
            }
        }
Example #7
0
        //Kinect enabled apps should uninitialize all Kinect services that were initialized in InitializeKinectServices() here.
        private void UninitializeKinectServices(Runtime runtime)
        {
            Kinect.Uninitialize();

            kinectViewer.Kinect = null;

            Kinect.SkeletonFrameReady -= new EventHandler<SkeletonFrameReadyEventArgs>(SkeletonsReady);

            if (speechRecognizer != null)
            {
                speechRecognizer.Stop();
                speechRecognizer.SaidSomething -= new EventHandler<SpeechRecognizer.SaidSomethingEventArgs>(recognizer_SaidSomething);
                speechRecognizer = null;
            }
        }
        private void StopKinect(KinectSensor sensor)
        {
            if (sensor != null)
            {
                if (sensor.IsRunning)
                {
                    //stop sensor
                    sensor.Stop();

                    //stop audio if not null
                    if (sensor.AudioSource != null)
                    {
                        sensor.AudioSource.Stop();
                    }

                    if (this.mySpeechRecognizer != null)
                    {
                        this.mySpeechRecognizer.Stop();
                        this.mySpeechRecognizer.SaidSomething -= this.RecognizerSaidSomething;
                        this.mySpeechRecognizer.Dispose();
                        this.mySpeechRecognizer = null;
                    }

                }
            }
        }
Example #9
0
        private void RecognizerSaidSomething(object sender, SpeechRecognizer.SaidSomethingEventArgs e)
        {

        }
        private void RecognizerSaidSomething(object sender, SpeechRecognizer.SaidSomethingEventArgs e)
        {
            //should this be moved to allframesready?

            if (serve == false)
            {
                switch (e.Verb)
                {
                    case SpeechRecognizer.Verbs.Serve:
                        ellipse1.Height = 45;
                        ellipse1.Width = 45;
                        ellipse1.Opacity = 1;
                        firsthit = true;
                        serve = true;
                        break;
                    case SpeechRecognizer.Verbs.OneLeft:
                        if (p1righty == true)
                        {
                            p1racket.RenderTransform = rotatetransform1;
                        }
                        p1righty = false;
                        break;
                    case SpeechRecognizer.Verbs.OneRight:
                        if (p1righty == false)
                        {
                            p1racket.RenderTransform = rotatetransform2;
                        }
                        p1righty = true;
                        break;
                    case SpeechRecognizer.Verbs.TwoLeft:
                        if (p2righty == true)
                        {
                            p2racket.RenderTransform = rotatetransform1;
                        }
                        p2righty = false;
                        break;
                    case SpeechRecognizer.Verbs.TwoRight:
                        if (p2righty == false)
                        {
                            p2racket.RenderTransform = rotatetransform2;
                        }
                        p2righty = true;
                        break;
                }
            }
        }
        void kinectSensorChooser1_KinectSensorChanged(object sender, DependencyPropertyChangedEventArgs e)
        {
            KinectSensor old = (KinectSensor)e.OldValue;

            StopKinect(old);

            KinectSensor sensor = (KinectSensor)e.NewValue;

            if (sensor == null)
            {
                return;
            }

            var parameters = new TransformSmoothParameters
            {
                Smoothing = 0.3f,
                Correction = 0.0f,
                Prediction = 0.0f,
                JitterRadius = 1.0f,
                MaxDeviationRadius = 0.5f
            };
            sensor.SkeletonStream.Enable(parameters);

            sensor.SkeletonStream.Enable();

            sensor.AllFramesReady += new EventHandler<AllFramesReadyEventArgs>(sensor_AllFramesReady);
            sensor.DepthStream.Enable(DepthImageFormat.Resolution640x480Fps30);
            sensor.ColorStream.Enable(ColorImageFormat.RgbResolution640x480Fps30);

            try
            {
                sensor.Start();
            }
            catch (System.IO.IOException)
            {
                kinectSensorChooser1.AppConflictOccurred();
            }

            this.mySpeechRecognizer = SpeechRecognizer.Create();
            this.mySpeechRecognizer.SaidSomething += this.RecognizerSaidSomething;
            this.mySpeechRecognizer.Start(sensor.AudioSource);
        }
Example #12
0
        // Kinect enabled apps should customize which Kinect services it initializes here.
        private KinectSensor InitializeKinectServices(KinectSensor sensor)
        {
            // Application should enable all streams first.
            sensor.ColorStream.Enable(ColorImageFormat.RgbResolution640x480Fps30);

            sensor.SkeletonFrameReady += this.SkeletonsReady;
            sensor.SkeletonStream.Enable(new TransformSmoothParameters()
                                             {
                                                 Smoothing = 0.5f,
                                                 Correction = 0.5f,
                                                 Prediction = 0.5f,
                                                 JitterRadius = 0.05f,
                                                 MaxDeviationRadius = 0.04f
                                             });

            try
            {
                sensor.Start();
            }
            catch (IOException)
            {
                SensorChooser.AppConflictOccurred();
                return null;
            }

            // Start speech recognizer after KinectSensor.Start() is called
            // returns null if problem with speech prereqs or instantiation.
            this.mySpeechRecognizer = SpeechRecognizer.Create();
            this.mySpeechRecognizer.SaidSomething += this.RecognizerSaidSomething;
            this.mySpeechRecognizer.Start(sensor.AudioSource);
            enableAec.Visibility = Visibility.Visible;
            this.UpdateEchoCancellation(this.enableAec);

            return sensor;
        }
        void kinectSensorChooser1_KinectSensorChanged(object sender, DependencyPropertyChangedEventArgs e)
        {

            KinectSensor oldSensor = (KinectSensor)e.OldValue;
            StopKinect(oldSensor);
            KinectSensor newSensor = (KinectSensor)e.NewValue;
            if (newSensor == null)
            {
                noticeBox.Text = "sensor is null?";
                return;
            }
            var parameters = new TransformSmoothParameters
            {
                Smoothing = 0.3f,
                Correction = 0.0f,
                Prediction = 0.0f,
                JitterRadius = 1.0f,
                MaxDeviationRadius = 0.5f
            };
            newSensor.SkeletonStream.Enable(parameters);

            // sensor.SkeletonStream.Enable();
            newSensor.ColorStream.Enable();
            newSensor.DepthStream.Enable();
            // newSensor.SkeletonStream.Enable();

            newSensor.AllFramesReady += new EventHandler<AllFramesReadyEventArgs>(newSensor_AllFramesReady);
            try
            {
                newSensor.Start();
            }
            catch (System.IO.IOException)
            {
                kinectSensorChooser1.AppConflictOccurred();
            }

            // Start speech recognizer after KinectSensor.Start() is called
            // returns null if problem with speech prereqs or instantiation.
            this.mySpeechRecognizer = SpeechRecognizer.Create();
            this.mySpeechRecognizer.SaidSomething += this.RecognizerSaidSomething;
            this.mySpeechRecognizer.Start(newSensor.AudioSource);

        }
 private void RecognizerSaidSomething(object sender, SpeechRecognizer.SaidSomethingEventArgs e)
 {
     switch (e.Verb)
     {
             // Tell the app what to do when it gets the verb
         case SpeechRecognizer.Verbs.Next:
             //Example, just shows a picture when you say "next"
             if (curPage == pageName.videoAndPractice)
             {
                 playListTransition(transitionCode.normal);
             }
             break;
         case SpeechRecognizer.Verbs.Back:
             if (curPage == pageName.videoAndPractice && positionInPlaylist != -1)
             {
                 playListTransition(transitionCode.back);
             }
             else
             {
                 transition(transitionCode.back);
             }
             break;
         case SpeechRecognizer.Verbs.Stop:
             if (curPage == pageName.videoAndPractice)
             {
                 poseVideoPlayer.Stop();
             }
             break;
         case SpeechRecognizer.Verbs.Play:
             if (curPage == pageName.videoAndPractice)
             {
                 poseVideoPlayer.Play();
             }
             break;
         case SpeechRecognizer.Verbs.Restart:
             if (curPage == pageName.videoAndPractice)
             {
                 poseVideoPlayer.Stop();
                 poseVideoPlayer.Play();
             }
             break;
         case SpeechRecognizer.Verbs.Help:
             displayHelp(curPage);
             break;
         case SpeechRecognizer.Verbs.Quit:
             StopKinect(kinectSensorChooser1.Kinect);
             this.Close();
             break;
         case SpeechRecognizer.Verbs.Pause:
             if (curPage == pageName.videoAndPractice)
             {
                 poseVideoPlayer.Pause();
             }
             break;
         case SpeechRecognizer.Verbs.Analyze:
             if (curPage == pageName.videoAndPractice)
             {
                 poseFeedBack();
             }
             break;
         default: break;
     }
 }