Example #1
0
        public override bool Execute()
        {
            Ensure.AreEqual(Dependency[0].Integer % 3, 1);
            while (Dependency[0].Integer != Dependency.Count - 1)
            {
                AddDependency(InterpreterNames.Point3D);
            }
            var pointList = new Point3D[4];
            var items     = Dependency[0].Integer;

            var compoundShape = new TopoDSCompound();
            var shapeBuilder  = new BRepBuilder();

            shapeBuilder.MakeCompound(compoundShape);
            var startIndex = 0;

            while (startIndex < items - 1)
            {
                pointList[0] = Dependency[startIndex + 1].TransformedPoint3D;
                pointList[1] = Dependency[startIndex + 2].TransformedPoint3D;
                pointList[2] = Dependency[startIndex + 3].TransformedPoint3D;
                pointList[3] = Dependency[startIndex + 4].TransformedPoint3D;

                var shape = SplineUtils.BuildSplineWire(pointList);
                shapeBuilder.Add(compoundShape, shape);
                startIndex += 3;
            }

            Shape = compoundShape;

            return(true);
        }
Example #2
0
        public override bool Execute()
        {
            var count = Parent.Children.Count;

            if (count <= 1)
            {
                return(false);
            }
            var pointList = new List <Point3D>();

            for (var i = 1; i < count; i++)
            {
                pointList.Add(Parent[i].Get <Point3DInterpreter>().Value);
            }

            var wire = SplineUtils.BuildSplineWire(pointList);

            Shape = wire;

            return(true);
        }