Example #1
0
 /// <summary>
 /// Deprecated Method for adding a new object to the States EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToStates(State state)
 {
     base.AddObject("States", state);
 }
Example #2
0
 /// <summary>
 /// Create a new State object.
 /// </summary>
 /// <param name="currentRoom">Initial value of the CurrentRoom property.</param>
 /// <param name="id">Initial value of the Id property.</param>
 /// <param name="physicalMonitor">Initial value of the PhysicalMonitor property.</param>
 /// <param name="stunMonitor">Initial value of the StunMonitor property.</param>
 public static State CreateState(global::System.Int32 currentRoom, global::System.Int32 id, global::System.Int32 physicalMonitor, global::System.Int32 stunMonitor)
 {
     State state = new State();
     state.CurrentRoom = currentRoom;
     state.Id = id;
     state.PhysicalMonitor = physicalMonitor;
     state.StunMonitor = stunMonitor;
     return state;
 }