void DrawPoints() { for (int i = 0; i < node.lineInfo.pts.Count; i++) { if (i < node.lineInfo.pts.Count - 1 || rData.l.st) { Vector2 v1 = node.lineInfo.pts [i].mousePos; Vector2 v2 = node.lineInfo.pts [(i + 1) % node.lineInfo.pts.Count].mousePos; Vector2 dir = (v2 - v1); float dis = dir.magnitude; dir.Normalize(); float angle = SWCommon.Vector2Angle(v2 - v1); Set_Material(node.lineInfo.pts [i].matArrow, Vector2.zero, -angle, Vector2.one); var item = new Material(SWEditorUI.GetShader("Rect")); Set_Material(item); Vector2 mid = (v2 + v1) * 0.5f; Graphics.DrawTexture(SWCommon.GetRect(mid, new Vector2(IconSize_Arrow, IconSize_Arrow)), SWEditorUI.Texture(SWUITex.effectArrow), node.lineInfo.pts [i].matArrow); SWDraw.DrawLine(v1, v2, Color.white, 1, item); } GUI.DrawTexture(new Rect(node.lineInfo.pts [i].mousePos.x - brushSize * 1f, node.lineInfo.pts [i].mousePos.y - brushSize * 1f, brushSize * 2f, brushSize * 2f), SWEditorUI.Texture(SWUITex.cursor)); } if (LineEditMode()) { LineEdit_Draw(); } }
public override void OnGUITool(SWBaseInfo info, bool isSelected) { base.OnGUITool(info, isSelected); float roundRad = Mathf.Max(info.imageRect.size.x, info.imageRect.size.y) * 0.6f; startPos = info.imageRect.center + new Vector2(0, -roundRad + 5); rect = SWCommon.GetRect(startPos + offset, new Vector2(boxSize, boxSize)); //bg circle var c = mat.GetColor("_Color"); mat.SetColor("_Color", new Color32(128, 128, 128, 255)); Rect roundRect = SWCommon.GetRect(info.imageRect.center, new Vector2(roundRad * 2, roundRad * 2)); Graphics.DrawTexture(roundRect, SWEditorUI.Texture(SWUITex.effectRound), mat); mat.SetColor("_Color", c); mat.SetFloat("r", -SWCommon.Vector2Angle(offset)); if (offset.magnitude > 8f) { Graphics.DrawTexture(rect, SWEditorUI.Texture(SWUITex.effectArrow), mat); } Graphics.DrawTexture(SWCommon.GetRect(startPos, new Vector2(centerSize, centerSize)), SWEditorUI.Texture(SWUITex.effectCenter), mat); mat.SetFloat("r", 0f); mat.SetTexture("_MainTex", SWEditorUI.Texture(SWUITex.effectLine)); SWDraw.DrawLine(startPos, startPos + offset, Color.white, lineWidth, mat); }
public override void OnGUITool(SWBaseInfo info, bool isSelected) { center = info.imageRect.center + offset; base.OnGUITool(info, isSelected); rect = SWCommon.GetRect(center + ArrowOff, new Vector2(boxSize, boxSize)); mat.SetFloat("r", -SWCommon.Vector2Angle(ArrowOff)); if (ArrowOff.magnitude > 8f) { Graphics.DrawTexture(rect, SWEditorUI.Texture(SWUITex.effectArrow), mat); } Graphics.DrawTexture(SWCommon.GetRect(center, new Vector2(centerSize, centerSize)), SWEditorUI.Texture(SWUITex.effectCenter), mat); mat.SetFloat("r", 0f); mat.SetTexture("_MainTex", SWEditorUI.Texture(SWUITex.effectLine)); SWDraw.DrawLine(center, rect.center, Color.white, lineWidth, mat); float dis = ArrowOff.magnitude; dis = dis - 3; dis = Mathf.Clamp(dis, 0, float.MaxValue); Vector2 v = center + ArrowOff.normalized * dis; v = center; GUI.color = Color.black; GUI.Label(SWCommon.GetRect(v, new Vector2(15, 15)), title); GUI.color = Color.white; }
public override void OnGUITool(SWBaseInfo info, bool isSelected) { base.OnGUITool(info, isSelected); rect = SWCommon.GetRect(info.imageRect.center + new Vector2(0, -info.imageRect.height * 0.5f), new Vector2(boxSize, boxSize)); mat.SetFloat("r", Mathf.PI * 0.5f); Graphics.DrawTexture(rect, SWEditorUI.Texture(SWUITex.effectArrow), mat); mat.SetFloat("r", 0); mat.SetTexture("_MainTex", SWEditorUI.Texture(SWUITex.effectLine)); SWDraw.DrawLine(info.imageRect.center, rect.center, Color.white, lineWidth, mat); }
public override void OnGUITool(SWBaseInfo info, bool isSelected) { Instance = this; base.OnGUITool(info, isSelected); rect = SWCommon.GetRect(info.imageRect.center + ArrowOff, new Vector2(boxSize, boxSize)); mat.SetFloat("r", -SWCommon.Vector2Angle(ArrowOff)); if (ArrowOff.magnitude > 8f) { Graphics.DrawTexture(rect, SWEditorUI.Texture(SWUITex.effectArrow), mat); } Graphics.DrawTexture(SWCommon.GetRect(info.imageRect.center, new Vector2(centerSize, centerSize)), SWEditorUI.Texture(SWUITex.effectCenter), mat); mat.SetFloat("r", 0f); mat.SetTexture("_MainTex", SWEditorUI.Texture(SWUITex.effectLine)); SWDraw.DrawLine(info.imageRect.center, rect.center, Color.white, lineWidth, mat); }
void DrawDir() { Cursor.visible = true; var rect = SWCommon.GetRect(drawRect.center + ArrowOff, new Vector2(IconSize_Arrow, IconSize_Arrow)); Set_Material(matBase, Vector2.zero, 0, Vector2.one); matBase.SetColor("_Color", dragging ? Color.green:Color.white); Graphics.DrawTexture(SWCommon.GetRect(drawRect.center, new Vector2(8, 8)), SWEditorUI.Texture(SWUITex.effectCenter), matBase); matBase.SetFloat("r", -SWCommon.Vector2Angle(ArrowOff)); Graphics.DrawTexture(rect, SWEditorUI.Texture(SWUITex.effectArrow), matBase); matBase.SetFloat("r", 0f); matBase.SetTexture("_MainTex", SWEditorUI.Texture(SWUITex.effectLine)); SWDraw.DrawLine(drawRect.center, rect.center, Color.white, 3f, matBase); float factor = 1f / drawRect.size.x; if (SWCommon.GetMouseDown(0) && InMap()) { RepaintGetDirty(); if (rect.Contains(Event.current.mousePosition)) { dragging = true; lastMousePos = Event.current.mousePosition; } else { dragging = false; } } else if (dragging) { if (SWCommon.GetMouse(0) && InMap()) { RepaintGetDirty(); ArrowOff += Event.current.mousePosition - lastMousePos; if (Event.current.shift) { if (Mathf.Abs(ArrowOff.x) > Mathf.Abs(ArrowOff.y)) { ArrowOff = new Vector2(ArrowOff.x, 0); } else { ArrowOff = new Vector2(0, ArrowOff.y); } } lastMousePos = Event.current.mousePosition; SWUndo.Record(this); rData.d.v = new Vector2(ArrowOff.x * factor, -ArrowOff.y * factor); } if (SWCommon.GetMouseUp(0)) { dragging = false; SWUndo.Record(this); rData.d.v = new Vector2(ArrowOff.x * factor, -ArrowOff.y * factor); } } else { ArrowOff = new Vector2(rData.d.v.x / factor, -rData.d.v.y / factor); } if (Event.current.type == EventType.KeyDown) { if (Event.current.keyCode == KeyCode.Return) { node.data.dirty = true; SWTextureProcess.ProcessRemap_Dir(node.textureEx, node.texChildResized, new Vector2(rData.d.v.x, -rData.d.v.y), rData.d.pre, rData.d.pb); } } }