public void TestThatHandHasDevelopmentCardResources_Average()
 {
     Hand hand = new Hand();
     hand.modifyWool(5);
     hand.modifyGrain(5);
     hand.modifyOre(5);
     Assert.True(hand.hasDevCardResources());
 }
        public void TestThatHandHasDevelopmentCardResources_Boundary()
        {
            Hand hand = new Hand();

            // At first it does not have sufficient resources
            Assert.False(hand.hasDevCardResources());

            // Now give it the necessary resources
            hand.modifyWool(1);
            hand.modifyGrain(1);
            hand.modifyOre(1);
            Assert.True(hand.hasDevCardResources());
        }
        public void TestGetResource()
        {
            var target = new Hand();
            target.modifyBrick(2);
            target.modifyGrain(3);
            target.modifyLumber(4);
            target.modifyOre(5);
            target.modifyWool(6);

            Assert.AreEqual(2, target.getResource("brick"));
            Assert.AreEqual(3, target.getResource("grain"));
            Assert.AreEqual(4, target.getResource("lumber"));
            Assert.AreEqual(5, target.getResource("ore"));
            Assert.AreEqual(6, target.getResource("wool"));
        }