private static void HalfSecondElapsed(object sender, ElapsedEventArgs e) { if (!PlayerChecks.HalfSecondRunning) { PlayerChecks.HalfSecondExec(); } }
private static void Exec() { if (!StopServer.ShuttingDown) { PersistentOperations.PlayerCheck(); if (Jail.IsEnabled) { Jail.StatusCheck(); } if (TwoSecondTick >= 2) { TwoSecondTick = 0; if (WorldRadius.IsEnabled) { WorldRadius.Exec(); } if (PlayerChecks.GodEnabled || PlayerChecks.FlyEnabled || PlayerChecks.SpectatorEnabled || PlayerChecks.WaterEnabled) { PlayerChecks.Exec(); } } if (FiveSecondTick >= 5) { FiveSecondTick = 0; if (Zones.IsEnabled) { Zones.HostileCheck(); } if (PlayerStats.IsEnabled) { PlayerStats.Exec(); } } if (TenSecondTick >= 10) { TenSecondTick = 0; if (EntityCleanup.IsEnabled) { EntityCleanup.EntityCheck(); } } if (SixtySecondTick >= 60) { SixtySecondTick = 0; if (Jail.IsEnabled && Jail.Jailed.Count > 0) { Jail.Clear(); } if (Mute.IsEnabled && Mute.Mutes.Count > 0) { Mute.Clear(); } if (BloodmoonWarrior.IsEnabled) { BloodmoonWarrior.Exec(); } } if (WeatherVote.IsEnabled && WeatherVote.VoteOpen) { _weatherVote++; if (_weatherVote >= 60) { _weatherVote = 0; WeatherVote.VoteOpen = false; WeatherVote.ProcessWeatherVote(); } } if (RestartVote.IsEnabled && RestartVote.VoteOpen) { _restartVote++; if (_restartVote >= 60) { _restartVote = 0; RestartVote.VoteOpen = false; RestartVote.ProcessRestartVote(); } } if (MuteVote.IsEnabled && MuteVote.VoteOpen) { _muteVote++; if (_muteVote >= 60) { _muteVote = 0; MuteVote.VoteOpen = false; MuteVote.ProcessMuteVote(); } } if (KickVote.IsEnabled && KickVote.VoteOpen) { _kickVote++; if (_kickVote >= 60) { _kickVote = 0; KickVote.VoteOpen = false; KickVote.ProcessKickVote(); } } if (Lottery.IsEnabled && Lottery.OpenLotto) { _lottery++; if (_lottery == 3300) { Lottery.Alert(); } if (_lottery >= 3600) { _lottery = 0; Lottery.StartLotto(); } } else { _lottery = 0; } if (Hordes.IsEnabled) { _horde++; if (_horde >= 1200) { _horde = 0; Hordes.Exec(); } } else { _horde = 0; } if (NightAlert.IsEnabled) { _nightAlert++; if (_nightAlert >= NightAlert.Delay * 60) { _nightAlert = 0; NightAlert.Exec(); } } else { _nightAlert = 0; } if (Watchlist.IsEnabled) { _watchList++; if (_watchList >= Watchlist.Delay * 60) { _watchList = 0; Watchlist.CheckWatchlist(); } } else { _watchList = 0; } if (Bloodmoon.IsEnabled & Bloodmoon.Auto_Show) { if (Bloodmoon.Delay > 0) { _bloodmoon++; if (_bloodmoon >= Bloodmoon.Delay * 60) { _bloodmoon = 0; Bloodmoon.StatusCheck(); } } } else { _bloodmoon = 0; } if (PlayerLogs.IsEnabled & PlayerLogs.Delay > 0) { _playerLogs++; if (_playerLogs >= PlayerLogs.Delay) { _playerLogs = 0; PlayerLogs.Exec(); } } else { _playerLogs = 0; } if (StopServer.CountingDown) { StopServerSeconds++; if (StopServerSeconds == 60) { StopServerSeconds = 0; StopServerMinutes--; } if (StopServerMinutes == 0) { StopServerSeconds = 0; StopServer.CountingDown = false; StopServer.Stop(); } if (StopServerMinutes == 1 && StopServerSeconds == 0) { StopServer.StartShutdown3(); } if (StopServerMinutes > 1 && StopServerSeconds == 0) { StopServer.StartShutdown2(StopServerMinutes); } if (StopServerMinutes == 1 && StopServerSeconds == 30) { StopServer.Kick30(); } } if (AutoSaveWorld.IsEnabled & AutoSaveWorld.Delay > 0) { _autoSaveWorld++; if (_autoSaveWorld >= AutoSaveWorld.Delay * 60) { _autoSaveWorld = 0; AutoSaveWorld.Save(); } } else { _autoSaveWorld = 0; } if (Shutdown.IsEnabled && !StopServer.CountingDown) { if (Shutdown.BloodmoonOver && !Event.Open) { _shutdownBloodmoonOver++; if (_shutdownBloodmoonOver >= 900) { _shutdownBloodmoonOver = 0; Shutdown.BloodmoonOver = false; Shutdown.Stop(); } } else if (!Shutdown.Bloodmoon) { _shutdown++; if (_shutdown >= Shutdown.Delay * 60) { if (Event.Open) { if (!Event.OperatorWarned) { Event.OperatorWarned = true; ClientInfo _cInfo = ConsoleHelper.ParseParamIdOrName(Event.Operator); if (_cInfo != null) { ChatHook.ChatMessage(_cInfo, LoadConfig.Chat_Response_Color + "A scheduled shutdown is set to begin but is on hold until the event ends" + "[-]", -1, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } } else { _shutdown = 0; Shutdown.BloodmoonCheck(); } } } else if (Shutdown.Bloodmoon) { _shutdownBloodmoon++; if (_shutdownBloodmoon >= 150) { _shutdownBloodmoon = 0; Shutdown.BloodmoonCheck(); } } } else { _shutdown = 0; } if (InfoTicker.IsEnabled) { _infoTicker++; if (_infoTicker >= InfoTicker.Delay * 60) { _infoTicker = 0; InfoTicker.Exec(); } } else { _infoTicker = 0; } if (Event.Invited) { _eventInvitation++; if (_eventInvitation >= 900) { _eventInvitation = 0; Event.Invited = false; Event.CheckOpen(); } } else { _eventInvitation = 0; } if (Event.Open) { _eventOpen++; if (_eventOpen == _eventTime / 2) { Event.HalfTime(); } if (_eventOpen == _eventTime - 300) { Event.FiveMin(); } if (_eventOpen >= _eventTime) { _eventOpen = 0; Event.EndEvent(); } } else { _eventOpen = 0; } if (RestartVote.Cycle) { _restartVoteCycle++; if (_restartVoteCycle >= 1800) { RestartVote.Cycle = false; } } else { _restartVoteCycle = 0; } if (Zones.IsEnabled & Zones.Reminder.Count > 0) { _zoneReminder++; if (_zoneReminder >= Zones.Reminder_Delay * 60) { _zoneReminder = 0; Zones.ReminderExec(); } } else { _zoneReminder = 0; } if (AutoBackup.IsEnabled) { _autoBackup++; if (_autoBackup >= AutoBackup.Delay * 60) { _autoBackup = 0; AutoBackup.Exec(); } } else { _autoBackup = 0; } if (BreakTime.IsEnabled) { _breakTime++; if (_breakTime >= BreakTime.Break_Time * 60) { _breakTime = 0; BreakTime.Exec(); } } else { _breakTime = 0; } if (Track.IsEnabled) { _tracking++; if (_tracking >= 20) { _tracking = 0; Track.Exec(); } } else { _tracking = 0; } if (InvalidItems.IsEnabled && InvalidItems.Check_Storage) { _invalidItems++; if (_invalidItems >= 300) { _invalidItems = 0; InvalidItems.CheckStorage(); } } else { _invalidItems = 0; } if (RealWorldTime.IsEnabled) { _realWorldTime++; if (_realWorldTime >= RealWorldTime.Delay * 60) { _realWorldTime = 0; RealWorldTime.Time(); } } else { _realWorldTime = 0; } } }
private static void Exec() { PersistentOperations.PlayerCheck(); if (Jail.IsEnabled) { Jail.StatusCheck(); } if (DiscordBot.IsEnabled && DiscordBot.Queue.Count > 0) { DiscordBot.WebHook(); } if (_twoSecondTick >= 2) { _twoSecondTick = 0; if (WorldRadius.IsEnabled) { WorldRadius.Exec(); } if (PlayerChecks.GodEnabled || PlayerChecks.FlyEnabled || PlayerChecks.SpectatorEnabled || PlayerChecks.WaterEnabled) { PlayerChecks.Exec(); } } if (_fiveSecondTick >= 5) { _fiveSecondTick = 0; if (Zones.IsEnabled) { Zones.HostileCheck(); } if (PlayerStats.IsEnabled) { PlayerStats.Exec(); } } if (_tenSecondTick >= 10) { _tenSecondTick = 0; if (EntityCleanup.IsEnabled) { EntityCleanup.EntityCheck(); } EventSchedule.Exec(); } if (_twentySecondTick >= 20) { _twentySecondTick = 0; if (Track.IsEnabled) { Track.Exec(); } } if (_oneMinTick >= 60) { _oneMinTick = 0; if (Jail.IsEnabled && Jail.Jailed.Count > 0) { Jail.Clear(); } if (Mute.IsEnabled && Mute.Mutes.Count > 0) { Mute.Clear(); } if (BloodmoonWarrior.IsEnabled) { BloodmoonWarrior.Exec(); } } if (_fiveMinTick >= 300) { _fiveMinTick = 0; StateManager.Save(); if (InvalidItems.Check_Storage) { InvalidItems.CheckStorage(); } } if (WeatherVote.IsEnabled && WeatherVote.VoteOpen) { _weatherVote++; if (_weatherVote >= 60) { _weatherVote = 0; WeatherVote.VoteOpen = false; WeatherVote.ProcessWeatherVote(); } } if (RestartVote.IsEnabled && RestartVote.VoteOpen) { _restartVote++; if (_restartVote >= 60) { _restartVote = 0; RestartVote.VoteOpen = false; RestartVote.ProcessRestartVote(); } } if (MuteVote.IsEnabled && MuteVote.VoteOpen) { _muteVote++; if (_muteVote >= 60) { _muteVote = 0; MuteVote.VoteOpen = false; MuteVote.ProcessMuteVote(); } } if (KickVote.IsEnabled && KickVote.VoteOpen) { _kickVote++; if (_kickVote >= 60) { _kickVote = 0; KickVote.VoteOpen = false; KickVote.ProcessKickVote(); } } if (Lottery.IsEnabled && Lottery.OpenLotto) { _lottery++; if (_lottery == 3300) { Lottery.Alert(); } if (_lottery >= 3600) { _lottery = 0; Lottery.StartLotto(); } } else { _lottery = 0; } if (Hordes.IsEnabled) { _horde++; if (_horde >= 1200) { _horde = 0; Hordes.Exec(); } } else { _horde = 0; } if (StopServer.ShuttingDown) { _stopServerSeconds++; if (_stopServerSeconds >= 60) { _stopServerSeconds = 0; StopServerMinutes--; if (StopServerMinutes > 1) { StopServer.TimeRemaining(StopServerMinutes); } else if (StopServerMinutes == 1) { StopServer.OneMinuteRemains(); } else if (StopServerMinutes == 0) { StopServer.ShuttingDown = false; StopServer.Stop(); } } if (_stopServerSeconds == 30 && StopServerMinutes == 1) { StopServer.Kick30(); } } else { _stopServerSeconds = 0; } if (Event.Invited) { _eventInvitation++; if (_eventInvitation >= 900) { _eventInvitation = 0; Event.Invited = false; Event.CheckOpen(); } } if (Event.Open) { _eventOpen++; if (_eventOpen == _eventTime / 2) { Event.HalfTime(); } if (_eventOpen == _eventTime - 300) { Event.FiveMin(); } if (_eventOpen >= _eventTime) { _eventOpen = 0; Event.EndEvent(); } } else { _eventOpen = 0; } if (RestartVote.Cycle) { _restartVoteCycle++; if (_restartVoteCycle >= 1800) { RestartVote.Cycle = false; } } }
private static void Exec() { if (Zones.IsEnabled || Lobby.IsEnabled || Market.IsEnabled) { PersistentOperations.CheckZone(); } if (Jail.IsEnabled) { Jail.StatusCheck(); } if (DiscordBot.IsEnabled && DiscordBot.Queue.Count > 0) { DiscordBot.WebHook(); } if (twoSecondTick >= 2) { twoSecondTick = 0; if (PlayerChecks.GodEnabled || PlayerChecks.SpectatorEnabled || FlyingDetector.IsEnabled || SpeedDetector.IsEnabled) { PlayerChecks.TwoSecondExec(); } if (WorldRadius.IsEnabled) { WorldRadius.Exec(); } } if (fiveSecondTick >= 5) { fiveSecondTick = 0; if (Zones.IsEnabled) { Zones.HostileCheck(); } if (PlayerStats.IsEnabled) { PlayerStats.Exec(); } if (Fps.IsEnabled) { Fps.LowFPS(); } } if (tenSecondTick >= 10) { tenSecondTick = 0; if (EntityCleanup.IsEnabled) { EntityCleanup.EntityCheck(); } } if (twentySecondTick >= 20) { twentySecondTick = 0; if (Track.IsEnabled) { Track.Exec(); } EventSchedule.Exec(); } if (oneMinTick >= 60) { oneMinTick = 0; if (Jail.IsEnabled && Jail.Jailed.Count > 0) { Jail.Clear(); } if (Mute.IsEnabled && Mute.Mutes.Count > 0) { Mute.Clear(); } if (BloodmoonWarrior.IsEnabled) { BloodmoonWarrior.Exec(); } } if (fiveMinTick >= 300) { fiveMinTick = 0; StateManager.Save(); if (InvalidItems.Check_Storage) { InvalidItems.CheckStorage(); } } if (PersistentOperations.NewPlayerQue.Count > 0) { newPlayer++; if (newPlayer >= 5) { newPlayer = 0; ClientInfo cInfo = PersistentOperations.NewPlayerQue[0]; PersistentOperations.NewPlayerQue.RemoveAt(0); API.NewPlayerExec(cInfo); } } if (RestartVote.IsEnabled && RestartVote.VoteOpen) { restartVote++; if (restartVote >= 60) { restartVote = 0; RestartVote.VoteOpen = false; RestartVote.ProcessRestartVote(); } } if (MuteVote.IsEnabled && MuteVote.VoteOpen) { muteVote++; if (muteVote >= 60) { muteVote = 0; MuteVote.VoteOpen = false; MuteVote.ProcessMuteVote(); } } if (KickVote.IsEnabled && KickVote.VoteOpen) { kickVote++; if (kickVote >= 60) { kickVote = 0; KickVote.VoteOpen = false; KickVote.ProcessKickVote(); } } if (Lottery.IsEnabled && Lottery.OpenLotto) { lottery++; if (lottery == Lottery.Time * 60 - 60) { Lottery.Alert(); } if (lottery >= Lottery.Time * 60) { lottery = 0; Lottery.OpenLotto = false; Lottery.StartLotto(); } } else { lottery = 0; } if (Hordes.IsEnabled) { horde++; if (horde >= 1200) { horde = 0; Hordes.Exec(); } } else { horde = 0; } if (Shutdown.ShuttingDown) { stopServerSeconds++; if (stopServerSeconds >= 60) { stopServerSeconds = 0; StopServerMinutes--; if (StopServerMinutes > 1) { Shutdown.TimeRemaining(StopServerMinutes); } else if (StopServerMinutes == 1) { Shutdown.OneMinute(); } else if (StopServerMinutes == 0) { Shutdown.ShuttingDown = false; Shutdown.Close(); } } if (StopServerMinutes == 1) { if (Shutdown.UI_Lock && stopServerSeconds == 15) { Shutdown.Lock(); } else if (stopServerSeconds == 30) { Shutdown.Kick(); } } } else { stopServerSeconds = 0; } if (Event.Invited) { eventInvitation++; if (eventInvitation >= 900) { eventInvitation = 0; Event.Invited = false; Event.CheckOpen(); } } if (Event.Open) { eventOpen++; if (eventOpen == eventTime / 2) { Event.HalfTime(); } if (eventOpen == eventTime - 300) { Event.FiveMin(); } if (eventOpen >= eventTime) { eventOpen = 0; Event.EndEvent(); } } else { eventOpen = 0; } }