Example #1
0
 /// <summary>
 /// Create a new structure.
 /// </summary>
 /// <param name="structure"></param>
 /// <param name="tile"></param>
 /// <param name="owner"></param>
 public static void CreateStructure(Structure structure, Tile tile, Player owner)
 {
     structure.SetTile(tile);
     structure.SetOwner(owner);
     tile.SetStructure(structure);
 }
Example #2
0
        /// <summary>
        /// Set the structure on this tile.
        /// </summary>
        /// <param name="structure"></param>
        public void SetStructure(Structure structure)
        {
            this.structure = structure;

            UpdateState();
        }