Example #1
0
            bool HandleData(byte[] data)
            {
                receivedPacket.SetBytes(data);
                int packetLength = 0;

                if (receivedPacket.UnreadLength() >= 4)
                {
                    packetLength = receivedPacket.ReadInt();
                    if (packetLength <= 0)
                    {
                        return(true);
                    }
                }

                while (packetLength > 0 && packetLength <= receivedPacket.UnreadLength())
                {
                    byte[] receivedData = receivedPacket.ReadBytes(packetLength);
                    ThreadManager.ExecuteOnMainThread(() =>
                    {
                        using (Packet packet = new Packet(receivedData))
                        {
                            int packetId = packet.ReadInt();
                            Server.packetHandlers[packetId](id, packet);
                        }
                    });

                    if (receivedPacket.UnreadLength() >= 4)
                    {
                        packetLength = receivedPacket.ReadInt();
                        if (packetLength <= 0)
                        {
                            return(true);
                        }
                    }
                }

                if (packetLength <= 1)
                {
                    return(true);
                }
                return(false);
            }
Example #2
0
            private bool handleData(byte[] data)
            {
                int pLenght = 0;

                recievedData.SetBytes(data);
                if (recievedData.UnreadLength() >= 4)
                {
                    pLenght = recievedData.ReadInt();
                    if (pLenght <= 0)
                    {
                        return(true);
                    }
                }
                while (pLenght > 0 && pLenght <= recievedData.UnreadLength())
                {
                    byte[] pBytes = recievedData.ReadBytes(pLenght);
                    ThreadManager.ExecuteOnMainThread(() => {
                        using (Packet P = new Packet(pBytes)) {
                            int PID = P.ReadInt();
                            Server.Managers[PID](id, P);
                        }
                    });
                    pLenght = 0;
                    if (recievedData.UnreadLength() >= 4)
                    {
                        pLenght = recievedData.ReadInt();
                        if (pLenght <= 0)
                        {
                            return(true);
                        }
                    }
                }
                if (pLenght <= 1)
                {
                    return(true);
                }
                else
                {
                    return(false);
                }
            }
Example #3
0
            private bool HandleData(byte[] _data)
            {
                int _packetLength = 0;

                receivedData.SetBytes(_data);

                if (receivedData.UnreadLength() >= 4)
                {
                    _packetLength = receivedData.ReadInt();
                    if (_packetLength <= 0)
                    {
                        return(true);
                    }
                }

                while (_packetLength > 0 && _packetLength <= receivedData.UnreadLength())
                {
                    byte[] _packetBytes = receivedData.ReadBytes(_packetLength);
                    ThreadManager.ExecuteOnMainThread(() =>
                    {
                        using (Packet _packet = new Packet(_packetBytes))
                        {
                            int _packetId = _packet.ReadInt();
                            GameServer.packetHandlers[_packetId](id, _packet);
                        }
                    });

                    _packetLength = 0;
                    if (receivedData.UnreadLength() >= 4)
                    {
                        _packetLength = receivedData.ReadInt();
                        if (_packetLength <= 0)
                        {
                            return(true);
                        }
                    }
                }

                return(_packetLength <= 1);
            }
Example #4
0
            private bool HandleData(byte[] data)
            {
                int packetLength = 0;

                recievedData.SetBytes(data);
                if (recievedData.UnreadLength() >= 4)
                {
                    packetLength = recievedData.ReadInt();
                    if (packetLength <= 0)
                    {
                        return(true);
                    }
                }

                while (packetLength > 0 && packetLength <= recievedData.UnreadLength())
                {
                    byte[] packetBytes = recievedData.ReadBytes(packetLength);
                    ThreadManager.ExecuteOnMainThread(() =>
                    {
                        using (Packet p = new Packet(packetBytes))
                        {
                            int packetId = p.ReadInt();
                            Server.packetHandlers[packetId](id, p);
                        }
                    });

                    packetLength = 0;
                    if (recievedData.UnreadLength() >= 4)
                    {
                        packetLength = recievedData.ReadInt();
                        if (packetLength <= 0)
                        {
                            return(true);
                        }
                    }
                }

                return(packetLength <= 1);
            }