Sector sector = ServerMap.GetSector(0, 0); // retrieves the sector at (0,0)
int x = 2; int y = 3; Sector sector = ServerMap.GetSector(x, y); // retrieves the sector at (2,3)This example retrieves the sector at coordinates (2,3) from the server map using variables to store the coordinates. The package library for the ServerMap class is most likely part of the game engine framework or server software being used. It could be built in-house or sourced from a third-party library.