/// <summary> /// Gossip dialog /// New, support quests /// changed: 01.10.05 /// </summary> public void SendGossip( Mobile from, int textId, GMenu gMenu, GQMenu gqMenu ) { if ( _gossipOpened ) EndGossip(); int offset = 4; Converter.ToBytes( (ulong)from.Guid, tempBuff, ref offset ); // npcGuId Converter.ToBytes( (uint)textId, tempBuff, ref offset ); // TextId if ( gMenu != null && gMenu.Count > 0 ) { Converter.ToBytes( (int)gMenu.Count, tempBuff, ref offset ); // Amount of menu items GMenuItem[] items = gMenu.Items; for ( int i = 0; i< items.Length; i++ ) { GMenuItem item = items[i]; Converter.ToBytes( (uint)item.MenuId, tempBuff, ref offset ); // Menu Id Converter.ToBytes( (byte)item.Icon, tempBuff, ref offset ); // Icon Type Converter.ToBytes( (byte)item.InputBox, tempBuff, ref offset ); // Box for input code Converter.ToBytes( (string)item.Text, tempBuff, ref offset ); // Text for menu Converter.ToBytes( (byte)0, tempBuff, ref offset ); } } else Converter.ToBytes( (int)0, tempBuff, ref offset ); if ( gqMenu != null && gqMenu.Count > 0 ) // Responce OpCodes.CMSG_QUESTGIVER_QUERY_QUEST { Converter.ToBytes( (int)gqMenu.Count, tempBuff, ref offset ); // Amount GQMenuItem[] items = gqMenu.Items; for ( int i = 0; i< items.Length; i++ ) { GQMenuItem item = items[i]; Converter.ToBytes( (uint)item.MenuId, tempBuff, ref offset ); // Quest menu id / QuestId Converter.ToBytes( (uint)item.Icon, tempBuff, ref offset ); // IconType Converter.ToBytes( (uint)0, tempBuff, ref offset ); // padding (always 0) Converter.ToBytes( (string)item.Text, tempBuff, ref offset ); // text for menu Converter.ToBytes( (byte)0, tempBuff, ref offset ); } } else Converter.ToBytes( (int)0, tempBuff, ref offset ); // Amount Converter.ToBytes( (int)0, tempBuff, ref offset ); // Unknown (0) Send( OpCodes.SMSG_GOSSIP_MESSAGE, tempBuff, offset ); ( from as BaseCreature ).npcMenuId = textId; }
/// <summary> /// General Dialogs from character /// changed: 01.10.05 /// </summary> public override void OnHello( Character c ) { if ( Reputation( c ) > 0.5f ) { GMenu gMenu = new GMenu(); GQMenu gQMenu = new GQMenu(); if ( HaveQuests ) { if ( HaveRewardOnHello( c ) ) return; // if ready Rewarded onHello BaseQuest[] Qlist = GetQuestsFor( c ); // get all quests for this character if ( Qlist.Length == 1 ) { DoQuestEvents( c, Qlist[0] ); return; } for ( int i = 0; i< Qlist.Length; i++ ) { gQMenu.Add( (uint)Qlist[i].Id, Qlist[i].QuestStatus( this, c ), Qlist[i].Name ); } if ( OnlyQuests ) { if ( gQMenu.Count > 0 ) { c.QuestList( this, GetRndQLMessage, GetQLEmote, Qlist ); } else { c.SendGossip( this, (int)NPCMenuId.Hello, null, null ); //c.ResponseMessage( this, (int)NPCMenuId.Hello, Message_Hello ); } return; } } if ( Taxi ) gMenu.Add( (int)NPCSubMenuId.Taxi, GMenuIcons.Taxi, false, Dialog_Taxi ); if ( Vendor ) gMenu.Add( (int)NPCSubMenuId.Vendor, GMenuIcons.Vendor, false, Dialog_Vendor ); if ( Trainer ) gMenu.Add( (int)NPCSubMenuId.Trainer, GMenuIcons.Trainer, false, Dialog_Teach ); if ( Banker ) gMenu.Add( (int)NPCSubMenuId.Banker, GMenuIcons.Banker, false, Dialog_Bank ); if ( InKeeper ) { gMenu.Add( (int)NPCSubMenuId.Vendor, GMenuIcons.Vendor, false, Dialog_Vendor ); gMenu.Add( (int)NPCSubMenuId.InKeeperBind, GMenuIcons.Binder, false, Dialog_Inkeeper_Bind ); //NPCSubMenuId.InKeeperMsg } if ( gMenu.Count > 0 || gQMenu.Count > 0 ) { c.SendGossip( this, (int)NPCMenuId.MainMenu, gMenu, gQMenu ); } else { c.SendGossip( this, (int)NPCMenuId.Hello, null, null ); //c.ResponseMessage( this, (int)NPCMenuId.Hello, Message_Hello ); } } else c.SendGossip( this, (int)NPCMenuId.HelloBad, null, null );//*/ //else c.ResponseMessage( this, (int)NPCMenuId.HelloBad, "Get lost skum.." ); }