Example #1
0
        public void PrepareLaunchBattle(Client otherClient)
        {
            Console.WriteLine("Prepare launch battle ...");
            BattleRoom battleRoom = new BattleRoom();

            m_clients[0].SetRoom(battleRoom);
            otherClient.SetRoom(battleRoom);
            battleRoom.SendLaunchBattle();
        }
Example #2
0
        public void NextTurn()
        {
            if (m_client.Room.GetType() == typeof(BattleRoom))
            {
                BattleRoom battleRoom = (BattleRoom)m_client.Room;
                if (battleRoom.IsPlayerTurn(m_client))
                {
                    battleRoom.Battle.NextCharacterTurn();
                    Client other = battleRoom.GetOtherClient(m_client);

                    other.SendFunction.NextTurn();
                }
            }
        }
Example #3
0
 public void MoveCharacter(string position)
 {
     if (m_client.Room.GetType() == typeof(BattleRoom))
     {
         BattleRoom battleRoom = (BattleRoom)m_client.Room;
         if (battleRoom.IsPlayerTurn(m_client))
         {
             GridPosition positionParse = new GridPosition(position);
             if (battleRoom.Battle.MoveCharacter(battleRoom.Battle.ActualCharacter, battleRoom.Battle.Grid.Rows[positionParse.x, positionParse.y]))
             {
                 battleRoom.GetOtherClient(m_client).SendFunction.MoveCharacter(position);
             }
         }
     }
 }
Example #4
0
 public void LaunchSpell(string spellID, string position)
 {
     if (m_client.Room.GetType() == typeof(BattleRoom))
     {
         BattleRoom battleRoom = (BattleRoom)m_client.Room;
         if (battleRoom.IsPlayerTurn(m_client))
         {
             GridPosition positionParse = new GridPosition(position);
             if (battleRoom.Battle.LaunchSpell(
                     battleRoom.Battle.ActualCharacter,
                     battleRoom.Battle.ActualCharacter.Spells.Find(x => x.Id == spellID),
                     battleRoom.Battle.Grid.Rows[positionParse.x, positionParse.y]))
             {
                 battleRoom.GetOtherClient(m_client).SendFunction.LaunchSpell(spellID, position);
                 if (!battleRoom.Battle.IsStarted)
                 {
                     battleRoom.EndGame();
                 }
             }
         }
     }
 }