public InternalSphereTarget(SummonCreatureSpell owner)
     : base(Core.ML ? 10 : 12, true, TargetFlags.None)
 {
     m_Owner = owner;
     m_Owner.Caster.SendAsciiMessage("Selecione o alvo...");
 }
		public Spell CheckMagerySummon()
		{
			int slots = m_Mobile.FollowersMax - m_Mobile.Followers;

			if ( slots < 2 )
				return null;

			Spell spell = null;

			if ( m_Mobile.Skills[SkillName.Magery].Value > 95.0 && m_Mobile.Mana > 50 )
			{
				int whichone = Utility.Random( 10 );

				if ( slots > 4 && whichone == 0 )
					spell = new SummonDaemonSpell( m_Mobile, null );
				else if ( slots > 3 && whichone < 2 )
					spell = new FireElementalSpell( m_Mobile, null );
				else if ( slots > 2 && whichone < 3 )
					spell = new WaterElementalSpell( m_Mobile, null );
				else if ( whichone < 4 )
					spell = new AirElementalSpell( m_Mobile, null );
				else if ( whichone < 5 )
					spell = new EarthElementalSpell( m_Mobile, null );
				else
					spell = new EnergyVortexSpell( m_Mobile, null );
			}
			else if ( m_Mobile.Skills[SkillName.Magery].Value > 55.0 && m_Mobile.Mana > 14 ) // 5th level
			{
				if ( m_Mobile.InitialInnocent ) // peace loving hippy using nature friendly animals
					spell = new SummonCreatureSpell( m_Mobile, null );
				else
					spell = new BladeSpiritsSpell( m_Mobile, null );
			}

			return spell;
		}
        public override void OnResponse(NetState state, RelayInfo info)
        {
            if (info.ButtonID == 1 && info.Switches.Length > 0)
            {
                int cnum = info.Switches[0];
                int cat = cnum % 256;
                int ent = cnum >> 8;

                if (cat >= 0 && cat < Categories.Length)
                {
                    if (ent >= 0 && ent < Categories[cat].Entries.Length)
                    {
                        if (m_Caster.Skills[SkillName.Magery].Base < Categories[cat].Entries[ent].SkillRequired)
                            m_Caster.SendAsciiMessage("You are not skilled enough to summon this");
                        else
                        {
                            Spell spell = new SummonCreatureSpell(m_Caster, m_Scroll, Categories[cat].Entries[ent]);
                            spell.Cast();
                        }
                    }
                }
            }
        }