public TeleportRechargeTimer(Mobile Attacker, LightningBow bow) : base(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.0)) { Priority = TimerPriority.FiftyMS; m_Attacker = Attacker; t_bow = bow; }
public TeleportRechargeTimer( Mobile Attacker, LightningBow bow ) : base(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.0)) { Priority = TimerPriority.FiftyMS; m_Attacker = Attacker; t_bow = bow; }
public LightningBowTarget( Mobile attacker, LightningBow bow ) : base( 12, false, TargetFlags.None ) { t_attacker = attacker; t_bow = bow; }
public LightningBowTarget(Mobile attacker, LightningBow bow) : base(12, false, TargetFlags.None) { t_attacker = attacker; t_bow = bow; }