Example #1
0
            protected override void OnTarget(Mobile from, object target)
            {
                if (!(target is PokerDealer))
                {
                    from.SendMessage("That isn't a poker dealer!");
                    return;
                }

                PokerDealer dealer = (PokerDealer)target;

                if (dealer.AddPokerSeat(from, from.Location))
                {
                    // add a stool just because :3
                    Stool stool = new Stool();
                    stool.Visible = false;
                    stool.Movable = false;
                    stool.MoveToWorld(from.Location, from.Map);

                    from.SendMessage(0x22, "A new seat was successfully created.");
                }
                else
                {
                    from.SendMessage(0x22, "There is no more room at that table for another seat. Try increasing the value of MaxPlayers first.");
                }
            }
Example #2
0
 public PokerGame(PokerDealer dealer)
 {
     Dealer          = dealer;
     NeedsGumpUpdate = false;
     CommunityCards  = new List <Card>();
     State           = PokerGameState.Inactive;
     Deck            = new Deck();
     Timer           = new PokerGameTimer(this);
     Players         = new PlayerStructure(this);
 }
Example #3
0
		public PokerGame( PokerDealer dealer )
		{
			m_Dealer = dealer;
			m_NeedsGumpUpdate = false;
			m_CommunityCards = new List<Card>();
			m_State = PokerGameState.Inactive;
			m_Deck = new Deck();
			m_Timer = new PokerGameTimer( this );
			m_Players = new PlayerStructure( this );
		}