public override void AppendTo( DisplayGumpFast disp ) { disp.AppendLayout( m_LayoutName ); disp.AppendLayout( m_X ); disp.AppendLayout( m_Y ); disp.AppendLayout( m_Width ); disp.AppendLayout( m_Height ); disp.AppendLayout( m_Hue ); disp.AppendLayout( Parent.Intern( m_Text ) ); }
public override void AppendTo( DisplayGumpFast disp ) { disp.AppendLayout( m_Hue == 0 ? m_LayoutName : m_LayoutNameHue ); disp.AppendLayout( m_X ); disp.AppendLayout( m_Y ); disp.AppendLayout( m_ItemID ); if ( m_Hue != 0 ) disp.AppendLayout( m_Hue ); }
public override void AppendTo( DisplayGumpFast disp ) { disp.AppendLayout( m_UseColor ? m_LayoutNameColor : m_LayoutName ); disp.AppendLayout( m_X ); disp.AppendLayout( m_Y ); disp.AppendLayout( m_Width ); disp.AppendLayout( m_Height ); disp.AppendLayout( m_Number ); disp.AppendLayout( m_Background ); disp.AppendLayout( m_Scrollbar ); if ( m_UseColor ) disp.AppendLayout( m_Color ); }
public override void AppendTo( DisplayGumpFast disp ) { disp.AppendLayout( m_LayoutName ); disp.AppendLayout( m_Page ); }
private Packet Compile() { if ( m_Packet == null ) { DisplayGumpFast disp = new DisplayGumpFast( this ); if ( !m_Dragable ) disp.AppendLayout( m_NoMove ); if ( !m_Closable ) disp.AppendLayout( m_NoClose ); if ( !m_Disposable ) disp.AppendLayout( m_NoDispose ); if ( !m_Resizable ) disp.AppendLayout( m_NoResize ); int count = m_Entries.Count; GumpEntry e; for ( int i = 0; i < count; ++i ) { e = (GumpEntry)m_Entries[i]; disp.AppendLayout( m_BeginLayout ); e.AppendTo( disp ); disp.AppendLayout( m_EndLayout ); } disp.WriteText( m_Strings ); m_TextEntries = disp.TextEntries; m_Switches = disp.Switches; m_Packet = disp; } return m_Packet; }
public override void AppendTo(DisplayGumpFast disp) { disp.AppendLayout(m_LayoutName); disp.AppendLayout(m_X); disp.AppendLayout(m_Y); disp.AppendLayout(m_ID1); disp.AppendLayout(m_ID2); disp.AppendLayout(m_InitialState); disp.AppendLayout(m_SwitchID); disp.Switches++; }
public override void AppendTo(DisplayGumpFast disp) { disp.AppendLayout(m_LayoutName); disp.AppendLayout(m_X); disp.AppendLayout(m_Y); disp.AppendLayout(m_GumpID); if (m_Hue != 0) { disp.AppendLayout(m_HueEquals); disp.AppendLayoutNS(m_Hue); } }
public override void AppendTo( DisplayGumpFast disp ) { disp.AppendLayout( m_LayoutName ); disp.AppendLayout( m_X ); disp.AppendLayout( m_Y ); disp.AppendLayout( m_GumpID ); disp.AppendLayout( m_Width ); disp.AppendLayout( m_Height ); }
public override void AppendTo(DisplayGumpFast disp) { disp.AppendLayout(m_LayoutName); disp.AppendLayout(m_X); disp.AppendLayout(m_Y); disp.AppendLayout(m_Width); disp.AppendLayout(m_Height); disp.AppendLayout(m_Hue); disp.AppendLayout(m_EntryID); disp.AppendLayout(Parent.Intern(m_InitialText)); disp.TextEntries++; }
public override void AppendTo(DisplayGumpFast disp) { disp.AppendLayout(m_LayoutName); disp.AppendLayout(m_X); disp.AppendLayout(m_Y); disp.AppendLayout(m_ID1); disp.AppendLayout(m_ID2); disp.AppendLayout((int)m_Type); disp.AppendLayout(m_Param); disp.AppendLayout(m_ButtonID); }
public override void AppendTo( DisplayGumpFast disp ) { base.AppendTo( disp ); disp.AppendLayout( m_Class ); }