Example #1
0
        public static void FromText(string text)
        {
            string[] data = text.Split(new[] { ',' }, StringSplitOptions.RemoveEmptyEntries);

            if (data.Length < 6) return;

            NPCInfo info = new NPCInfo { Name = data[0] };

            int x, y;

            info.FileName = data[0];
            info.MapIndex = SMain.EditEnvir.MapInfoList.Where(d => d.FileName == data[1]).FirstOrDefault().Index;

            if (!int.TryParse(data[2], out x)) return;
            if (!int.TryParse(data[3], out y)) return;

            info.Location = new Point(x, y);

            info.Name = data[4];

            if (!byte.TryParse(data[5], out info.Image)) return;
            if (!ushort.TryParse(data[6], out info.Rate)) return;

            info.Index = ++SMain.EditEnvir.NPCIndex;
            SMain.EditEnvir.NPCInfoList.Add(info);
        }
Example #2
0
        public static void FromText(string text)
        {
            string[] data = text.Split(new[] { ',' }, StringSplitOptions.RemoveEmptyEntries);

            if (data.Length < 8)
            {
                return;
            }

            MapInfo info = new MapInfo {
                FileName = data[0], Title = data[1]
            };


            if (!ushort.TryParse(data[2], out info.MiniMap))
            {
                return;
            }

            if (!Enum.TryParse(data[3], out info.Light))
            {
                return;
            }
            int sziCount, miCount, riCount, npcCount;

            if (!int.TryParse(data[4], out sziCount))
            {
                return;
            }
            if (!int.TryParse(data[5], out miCount))
            {
                return;
            }
            if (!int.TryParse(data[6], out riCount))
            {
                return;
            }
            if (!int.TryParse(data[7], out npcCount))
            {
                return;
            }


            int start = 8;

            for (int i = 0; i < sziCount; i++)
            {
                SafeZoneInfo temp = new SafeZoneInfo {
                    Info = info
                };
                int x, y;

                if (!int.TryParse(data[start + (i * 4)], out x))
                {
                    return;
                }
                if (!int.TryParse(data[start + 1 + (i * 4)], out y))
                {
                    return;
                }
                if (!ushort.TryParse(data[start + 2 + (i * 4)], out temp.Size))
                {
                    return;
                }
                if (!bool.TryParse(data[start + 3 + (i * 4)], out temp.StartPoint))
                {
                    return;
                }

                temp.Location = new Point(x, y);
                info.SafeZones.Add(temp);
            }
            start += sziCount * 4;



            for (int i = 0; i < miCount; i++)
            {
                MovementInfo temp = new MovementInfo();
                int          x, y;

                if (!int.TryParse(data[start + (i * 5)], out x))
                {
                    return;
                }
                if (!int.TryParse(data[start + 1 + (i * 5)], out y))
                {
                    return;
                }
                temp.Source = new Point(x, y);

                if (!int.TryParse(data[start + 2 + (i * 5)], out temp.MapIndex))
                {
                    return;
                }

                if (!int.TryParse(data[start + 3 + (i * 5)], out x))
                {
                    return;
                }
                if (!int.TryParse(data[start + 4 + (i * 5)], out y))
                {
                    return;
                }
                temp.Destination = new Point(x, y);

                info.Movements.Add(temp);
            }
            start += miCount * 5;


            for (int i = 0; i < riCount; i++)
            {
                RespawnInfo temp = new RespawnInfo();
                int         x, y;

                if (!int.TryParse(data[start + (i * 7)], out temp.MonsterIndex))
                {
                    return;
                }
                if (!int.TryParse(data[start + 1 + (i * 7)], out x))
                {
                    return;
                }
                if (!int.TryParse(data[start + 2 + (i * 7)], out y))
                {
                    return;
                }

                temp.Location = new Point(x, y);

                if (!ushort.TryParse(data[start + 3 + (i * 7)], out temp.Count))
                {
                    return;
                }
                if (!ushort.TryParse(data[start + 4 + (i * 7)], out temp.Spread))
                {
                    return;
                }
                if (!ushort.TryParse(data[start + 5 + (i * 7)], out temp.Delay))
                {
                    return;
                }
                if (!byte.TryParse(data[start + 6 + (i * 7)], out temp.Direction))
                {
                    return;
                }
                if (!int.TryParse(data[start + 7 + (i * 7)], out temp.RespawnIndex))
                {
                    return;
                }
                if (!bool.TryParse(data[start + 8 + (i * 7)], out temp.SaveRespawnTime))
                {
                    return;
                }
                if (!ushort.TryParse(data[start + 9 + (i * 7)], out temp.RespawnTicks))
                {
                    return;
                }

                info.Respawns.Add(temp);
            }
            start += riCount * 7;


            for (int i = 0; i < npcCount; i++)
            {
                NPCInfo temp = new NPCInfo {
                    FileName = data[start + (i * 6)], Name = data[start + 1 + (i * 6)]
                };
                int x, y;

                if (!int.TryParse(data[start + 2 + (i * 6)], out x))
                {
                    return;
                }
                if (!int.TryParse(data[start + 3 + (i * 6)], out y))
                {
                    return;
                }

                temp.Location = new Point(x, y);

                if (!ushort.TryParse(data[start + 4 + (i * 6)], out temp.Rate))
                {
                    return;
                }
                if (!byte.TryParse(data[start + 5 + (i * 6)], out temp.Image))
                {
                    return;
                }

                info.NPCs.Add(temp);
            }



            info.Index = ++SMain.EditEnvir.MapIndex;
            SMain.EditEnvir.MapInfoList.Add(info);
        }
Example #3
0
 public void Remove(NPCInfo info)
 {
     NPCInfoList.Remove(info);
     //Desync all objects\
 }
Example #4
0
        public NPCObject(NPCInfo info)
        {
            Info = info;
            NameColour = Color.Lime;

            if (!Info.IsDefault)
            {
                Direction = (MirDirection)Envir.Random.Next(3);
                TurnTime = Envir.Time + Envir.Random.Next(100);

                Spawned();
            }

            LoadInfo();
            LoadGoods();
        }
Example #5
0
        public static void FromText(string text)
        {
            string[] data = text.Split(new[] { ',' }, StringSplitOptions.RemoveEmptyEntries);

            if (data.Length < 8) return;

            MapInfo info = new MapInfo {FileName = data[0], Title = data[1]};

            if (!ushort.TryParse(data[2], out info.MiniMap)) return;

            if (!Enum.TryParse(data[3], out info.Light)) return;
            int sziCount, miCount, riCount, npcCount;

            if (!int.TryParse(data[4], out sziCount)) return;
            if (!int.TryParse(data[5], out miCount)) return;
            if (!int.TryParse(data[6], out riCount)) return;
            if (!int.TryParse(data[7], out npcCount)) return;

            int start = 8;

            for (int i = 0; i < sziCount; i++)
            {
                SafeZoneInfo temp = new SafeZoneInfo { Info = info };
                int x, y;

                if (!int.TryParse(data[start + (i * 4)], out x)) return;
                if (!int.TryParse(data[start + 1 + (i * 4)], out y)) return;
                if (!ushort.TryParse(data[start + 2 + (i * 4)], out temp.Size)) return;
                if (!bool.TryParse(data[start + 3 + (i * 4)], out temp.StartPoint)) return;

                temp.Location = new Point(x, y);
                info.SafeZones.Add(temp);
            }
            start += sziCount * 4;

            for (int i = 0; i < miCount; i++)
            {
                MovementInfo temp = new MovementInfo();
                int x, y;

                if (!int.TryParse(data[start + (i * 5)], out x)) return;
                if (!int.TryParse(data[start + 1 + (i * 5)], out y)) return;
                temp.Source = new Point(x, y);

                if (!int.TryParse(data[start + 2 + (i * 5)], out temp.MapIndex)) return;

                if (!int.TryParse(data[start + 3 + (i * 5)], out x)) return;
                if (!int.TryParse(data[start + 4 + (i * 5)], out y)) return;
                temp.Destination = new Point(x, y);

                info.Movements.Add(temp);
            }
            start += miCount * 5;

            for (int i = 0; i < riCount; i++)
            {
                RespawnInfo temp = new RespawnInfo();
                int x, y;

                if (!int.TryParse(data[start + (i * 7)], out temp.MonsterIndex)) return;
                if (!int.TryParse(data[start + 1 + (i * 7)], out x)) return;
                if (!int.TryParse(data[start + 2 + (i * 7)], out y)) return;

                temp.Location = new Point(x, y);

                if (!ushort.TryParse(data[start + 3 + (i * 7)], out temp.Count)) return;
                if (!ushort.TryParse(data[start + 4 + (i * 7)], out temp.Spread)) return;
                if (!ushort.TryParse(data[start + 5 + (i * 7)], out temp.Delay)) return;
                if (!byte.TryParse(data[start + 6 + (i * 7)], out temp.Direction)) return;

                info.Respawns.Add(temp);
            }
            start += riCount * 7;

            for (int i = 0; i < npcCount; i++)
            {
                NPCInfo temp = new NPCInfo { FileName = data[start + (i * 6)], Name = data[start + 1 + (i * 6)] };
                int x, y;

                if (!int.TryParse(data[start + 2 + (i * 6)], out x)) return;
                if (!int.TryParse(data[start + 3 + (i * 6)], out y)) return;

                temp.Location = new Point(x, y);

                if (!ushort.TryParse(data[start + 4 + (i * 6)], out temp.Rate)) return;
                if (!byte.TryParse(data[start + 5 + (i * 6)], out temp.Image)) return;

                info.NPCs.Add(temp);
            }

            info.Index = ++SMain.EditEnvir.MapIndex;
            SMain.EditEnvir.MapInfoList.Add(info);
        }
Example #6
0
        private void ImportNPCInfoButton_Click(object sender, EventArgs e)
        {
            bool hasImported = false;

            if (Envir.MapInfoList.Count == 0) return;

            MirForms.ConvertNPCInfo.Start();
            for (int i = 0; i < MirForms.ConvertNPCInfo.NPCInfoList.Count; i++)
            {
                try
                {
                    NPCInfo npcinfo = new NPCInfo
                    {
                        FileName = MirForms.ConvertNPCInfo.NPCInfoList[i].FileName,
                        Location = new Point(MirForms.ConvertNPCInfo.NPCInfoList[i].X, MirForms.ConvertNPCInfo.NPCInfoList[i].Y),
                        Name = MirForms.ConvertNPCInfo.NPCInfoList[i].Title.Replace('*', ' '),
                        Image = (byte)MirForms.ConvertNPCInfo.NPCInfoList[i].Image,
                        Rate = (ushort)MirForms.ConvertNPCInfo.NPCInfoList[i].Rate
                    };

                    int index = Envir.MapInfoList.FindIndex(a => a.FileName == MirForms.ConvertNPCInfo.NPCInfoList[i].Map);
                    if (index == -1) continue;

                    Envir.MapInfoList[index].NPCs.Add(npcinfo);
                    hasImported = true;
                }
                catch (Exception)
                {
                    continue;
                }
            }
            MirForms.ConvertNPCInfo.Stop();

            if (!hasImported) return;

            UpdateInterface();
            MessageBox.Show("NPC Import complete");
        }
Example #7
0
        public NPCObject(NPCInfo info)
        {
            Info = info;
            NameColour = Color.Lime;

            Direction = (MirDirection) Envir.Random.Next(3);
            TurnTime = Envir.Time + Envir.Random.Next(10000);

            if (!Directory.Exists(Settings.NPCPath)) return;

            string fileName = Path.Combine(Settings.NPCPath, info.FileName + ".txt");
            if (File.Exists(fileName))
                ParseScript(File.ReadAllLines(fileName));
            else
                SMain.Enqueue(string.Format("File Not Found: {0}, NPC: {1}", info.FileName, info.Name));
        }