public override void OnResponse(NetState sender, RelayInfo info) { Mobile from = sender.Mobile; if (info.ButtonID == 0 || m_pot.Deleted || !from.InRange(m_pot.GetWorldLocation(), 3)) { return; } if (!m_pot.IsAccessibleTo(from)) { from.PrivateOverheadMessage(0, 1154, false, "I cannot use that.", from.NetState); return; } switch (info.ButtonID) { case (int)Buttons.cmdHelp: { from.SendGump(new apiBeeHiveSmallPotGump(from, m_pot)); from.SendGump(new apiBeeHiveHelpGump(from, 1)); break; } case (int)Buttons.cmdAddRaw: //Add Raw Honey { from.SendGump(new apiBeeHiveSmallPotGump(from, m_pot)); if (m_pot.PureBeeswax > 0) { from.PrivateOverheadMessage(0, 1154, false, "You cannot mix raw beeswax with rendered wax. Please empty the pot first.", from.NetState); return; } from.PrivateOverheadMessage(0, 1154, false, "Choose the raw beeswax you wish to add to the pot.", from.NetState); m_pot.BeginAdd(from); break; } case (int)Buttons.cmdEmptyPot: //Empty the pot { if (m_pot.PureBeeswax < 1 && m_pot.RawBeeswax < 1) { from.PrivateOverheadMessage(0, 1154, false, "There is no wax in the pot.", from.NetState); from.SendGump(new apiBeeHiveSmallPotGump(from, m_pot)); return; } Item wax; if (m_pot.PureBeeswax > 0) { wax = new Beeswax(m_pot.PureBeeswax); } else { wax = new RawBeeswax(m_pot.RawBeeswax); } if (!from.PlaceInBackpack(wax)) { wax.Delete(); from.PrivateOverheadMessage(0, 1154, false, "There is not enough room in your backpack for the wax!", from.NetState); from.SendGump(new apiBeeHiveSmallPotGump(from, m_pot)); break; } m_pot.RawBeeswax = 0; m_pot.PureBeeswax = 0; m_pot.ItemID = 2532; //empty pot from.SendGump(new apiBeeHiveSmallPotGump(from, m_pot)); from.PrivateOverheadMessage(0, 1154, false, "You place the beeswax in your pack.", from.NetState); break; } case (int)Buttons.cmdRenderWax: //render the wax { if (m_pot.UsesRemaining < 1) { //no uses remaining from.PrivateOverheadMessage(0, 1154, false, "The pot is too damamged to render beeswax.", from.NetState); from.SendGump(new apiBeeHiveSmallPotGump(from, m_pot)); return; } else if (m_pot.PureBeeswax > 1) { //already rendered from.PrivateOverheadMessage(0, 1154, false, "The pot is already full of rendered beeswax.", from.NetState); from.SendGump(new apiBeeHiveSmallPotGump(from, m_pot)); return; } else if (m_pot.RawBeeswax < 10) { //not enough raw beeswax from.PrivateOverheadMessage(0, 1154, false, "There is not enough raw beeswax in the pot.", from.NetState); from.SendGump(new apiBeeHiveSmallPotGump(from, m_pot)); return; } else if (!BeeHiveHelper.Find(from, BeeHiveHelper.m_HeatSources)) { //need a heat source to melt the wax from.PrivateOverheadMessage(0, 1154, false, "You must be near a heat source to render beeswax.", from.NetState); from.SendGump(new apiBeeHiveSmallPotGump(from, m_pot)); return; } m_pot.ItemID = 0x142b; //pot overflowing with wax m_pot.UsesRemaining--; if (m_pot.UsesRemaining < 0) { m_pot.UsesRemaining = 0; } int waste = Utility.RandomMinMax(1, m_pot.RawBeeswax / 5); if (GiveSlumgum) { //give slumgum Item gum = new Slumgum(Math.Max(1, waste)); if (!from.PlaceInBackpack(gum)) { gum.Delete(); } } from.PlaySound(0x21); from.PrivateOverheadMessage(0, 1154, false, "You slowly melt the raw beeswax and remove the impurities.", from.NetState); m_pot.PureBeeswax = m_pot.RawBeeswax - waste; m_pot.RawBeeswax = 0; break; } } }
public override void OnResponse( NetState sender, RelayInfo info ) { Mobile from = sender.Mobile; if ( info.ButtonID == 0 || m_Pot.Deleted || !from.InRange( m_Pot.GetWorldLocation(), 3 ) ) return; if( !m_Pot.IsAccessibleTo( from ) ) { from.PrivateOverheadMessage( 0, 1154, false, "I cannot use that.", from.NetState ); return; } switch ( info.ButtonID ) { case (int)Buttons.cmdHelp: { from.SendGump( new BeehiveSmallPotGump(from,m_Pot) ); from.SendGump( new BeehiveHelpGump(from, 1) ); break; } case (int)Buttons.cmdAddRaw: //Add Raw Honey { from.SendGump( new BeehiveSmallPotGump(from, m_Pot) ); if ( m_Pot.PureBeeswax > 0 ) { from.PrivateOverheadMessage( 0, 1154, false, "You cannot mix raw beeswax with rendered wax. Please empty the pot first.", from.NetState ); return; } from.PrivateOverheadMessage( 0, 1154, false, "Choose the raw beeswax you wish to add to the pot.", from.NetState ); m_Pot.BeginAdd( from ); break; } case (int)Buttons.cmdEmptyPot: //Empty the pot { if( m_Pot.PureBeeswax < 1 && m_Pot.RawBeeswax < 1 ) { from.PrivateOverheadMessage( 0, 1154, false, "There is no wax in the pot.", from.NetState ); from.SendGump( new BeehiveSmallPotGump(from,m_Pot) ); return; } Item wax; if( m_Pot.PureBeeswax > 0 ) { wax = new Beeswax(m_Pot.PureBeeswax); } else { wax = new RawBeeswax(m_Pot.RawBeeswax); } if ( !from.PlaceInBackpack( wax ) ) { wax.Delete(); from.PrivateOverheadMessage( 0, 1154, false, "There is not enough room in your backpack for the wax!", from.NetState ); from.SendGump( new BeehiveSmallPotGump( from, m_Pot ) ); break; } m_Pot.RawBeeswax = 0; m_Pot.PureBeeswax = 0; m_Pot.ItemID = 2532; //empty pot from.SendGump( new BeehiveSmallPotGump(from, m_Pot) ); from.PrivateOverheadMessage( 0, 1154, false, "You place the beeswax in your pack.", from.NetState ); break; } case (int)Buttons.cmdRenderWax: //render the wax { if( m_Pot.UsesRemaining < 1 ) {//no uses remaining from.PrivateOverheadMessage( 0, 1154, false, "The pot is too damamged to render beeswax.", from.NetState ); from.SendGump( new BeehiveSmallPotGump(from, m_Pot) ); return; } else if( m_Pot.PureBeeswax > 1 ) {//already rendered from.PrivateOverheadMessage( 0, 1154, false, "The pot is already full of rendered beeswax.", from.NetState ); from.SendGump( new BeehiveSmallPotGump(from, m_Pot) ); return; } else if( m_Pot.RawBeeswax < 10 ) {//not enough raw beeswax from.PrivateOverheadMessage( 0, 1154, false, "There is not enough raw beeswax in the pot.", from.NetState ); from.SendGump( new BeehiveSmallPotGump(from, m_Pot) ); return; } else if( !BeehiveHelper.HasHeatSource( from ) ) {//need a heat source to melt the wax from.PrivateOverheadMessage( 0, 1154, false, "You must be near a heat source to render beeswax.", from.NetState ); from.SendGump( new BeehiveSmallPotGump(from, m_Pot) ); return; } m_Pot.ItemID = 0x142b; //pot overflowing with wax m_Pot.UsesRemaining--; if( m_Pot.UsesRemaining < 0 ) m_Pot.UsesRemaining = 0; int waste = Utility.RandomMinMax( 1, m_Pot.RawBeeswax / 5 ); if( GiveSlumgum ) {//give slumgum Item gum = new Slumgum( Math.Max( 1, waste ) ); if ( !from.PlaceInBackpack( gum ) ) gum.Delete(); } from.PlaySound( 0x21 ); from.PrivateOverheadMessage( 0, 1154, false, "You slowly melt the raw beeswax and remove the impurities.", from.NetState ); m_Pot.PureBeeswax = m_Pot.RawBeeswax - waste; m_Pot.RawBeeswax = 0; break; } } }