public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_ranchstone = (RanchStone)reader.ReadItem(); }
protected override void OnTarget(Mobile from, object targ) { if (targ is BaseFence) { BaseFence fg = (BaseFence)targ; if (fg.Movable == true) { from.SendMessage("You set the fence into the ground."); from.PlaySound(0x136); fg.Movable = false; fg.ranchstone = t_fh.ranchstone; } else { from.SendMessage("You knock it free from the ground."); from.PlaySound(0x13F); fg.Movable = true; fg.ranchstone = null; } return; } else if (targ is FenceGate) { FenceGate fg = (FenceGate)targ; if (fg.Movable == true) { from.SendMessage("You set the fence into the ground."); from.PlaySound(0x136); fg.Movable = false; fg.ranchstone = t_fh.ranchstone; } else { from.SendMessage("You knock it free from the ground."); from.PlaySound(0x13F); fg.Movable = true; fg.ranchstone = null; } return; } else if (targ is RanchStone) { RanchStone rs = (RanchStone)targ; if (rs.Owner == from) { from.SendMessage("Enter new ranch name."); from.Prompt = new RenamePrompt(rs); } else { from.SendMessage("You don't own that!"); } } else { from.SendMessage("You can't do that."); } }
protected override void OnTarget(Mobile from, object targ) { if (targ is RanchStone) { RanchStone rs = (RanchStone)targ; if (from.InRange(rs.GetWorldLocation(), 2)) { if (rs.Owner == from) { if ((rs.Size + 5) < 50) { t_re.Delete(); rs.Size += 5; rs.InvalidateProperties(); from.SendMessage("Your ranch has been enlarged."); } else { from.SendMessage("Your ranch is already at maximum size!"); } } else { from.SendMessage("You don't own that ranchstone!"); } } else { from.SendMessage("That's too far away!"); } } }
public RenamePrompt(RanchStone RS) { m_RS = RS; }
public override void OnDoubleClick(Mobile from) { if (this.IsChildOf(from.Backpack)) { bool canplace = true; foreach (Item item in this.GetItemsInRange(11)) { if ((item is BaseHouse) || (item is RanchStone)) { canplace = false; } } if ((NotForbiddenRegions(from) && canplace) || (from.AccessLevel >= AccessLevel.GameMaster)) { Point3D rd = new Point3D(0, 0, 0); if (from.Direction == Direction.North) { rd = new Point3D(from.X, from.Y - 1, from.Z); } else if (from.Direction == Direction.South) { rd = new Point3D(from.X, from.Y + 1, from.Z); } else if (from.Direction == Direction.West) { rd = new Point3D(from.X - 1, from.Y, from.Z); } else if (from.Direction == Direction.East) { rd = new Point3D(from.X + 1, from.Y, from.Z); } else if (from.Direction == Direction.Up) { rd = new Point3D(from.X - 1, from.Y - 1, from.Z); } else if (from.Direction == Direction.Down) { rd = new Point3D(from.X + 1, from.Y + 1, from.Z); } else if (from.Direction == Direction.Left) { rd = new Point3D(from.X - 1, from.Y + 1, from.Z); } else { rd = new Point3D(from.X + 1, from.Y - 1, from.Z); } RanchStone rs = new RanchStone(); rs.Owner = from; rs.Ranch = from.Name + "'s Ranch"; rs.Movable = false; rs.MoveToWorld(rd, from.Map); this.Delete(); } else { from.SendMessage("That can't be placed here"); } } else { from.SendMessage("That must be in your backpack to use"); } }