public override void OnResponse(NetState sender, RelayInfo info) { if (m_Ticket.Deleted || m_From == null || m_From.Backpack == null || !m_Ticket.IsChildOf(sender.Mobile.Backpack)) { return; } //int number = 0; Item item = null; switch (info.ButtonID) { case 1: item = new StatsBall(); /*number = 1049368;*/ break; // You have been rewarded for your dedication to Justice!. case 2: break; // item = new BloodPentagramPart(); /*number = 1049368;*/ break; // You have been rewarded for your dedication to Justice!. case 3: item = new PromotionalToken(); /*number = 1049368;*/ break; // You have been rewarded for your dedication to Justice!. case 4: item = new EtherealBeetle(); /*number = 1049368;*/ break; // You have been rewarded for your dedication to Justice!. case 5: item = new SkinToneDeed(); /*number = 1049368;*/ break; // You have been rewarded for your dedication to Justice!. case 6: item = new SpecialHairDye(); /*number = 1049368;*/ break; // You have been rewarded for your dedication to Justice!. } if (item != null) { m_Ticket.Delete(); //m_From.SendLocalizedMessage( number ); m_From.AddToBackpack(item); } }
public override void OnResponse(NetState sender, RelayInfo info) { if (m_Ticket.Deleted) { return; } var number = 0; Item item = null; Item item2 = null; switch (info.ButtonID) { case 1: item = new Sextant(); number = 1010494; break; // A sextant has been placed in your backpack. case 2: item = new HairRestylingDeed(); number = 501933; break; // A coupon for a free hair restyling has been placed in your backpack. case 3: item = new Spellbook(0xFFFFFFFF); number = 1010495; break; // A spellbook with all 1st to 4th circle spells has been placed in your backpack. case 4: item = new FireworksWand(); number = 501935; break; // A wand of fireworks has been placed in your backpack. case 5: item = new Spyglass(); number = 501936; break; // A spyglass has been placed in your backpack. case 6: item = new DyeTub(); item2 = new Dyes(); number = 501937; break; // The dyes and dye tub have been placed in your backpack. } if (item != null) { m_Ticket.Delete(); m_From.SendLocalizedMessage(number); m_From.AddToBackpack(item); if (item2 != null) { m_From.AddToBackpack(item2); } } }
public override void OnResponse(NetState sender, RelayInfo info) { if (m_Ticket.Deleted) { return; } string number = ""; Item item = null; Item item2 = null; switch (info.ButtonID) { case 1: item = new Sextant(); number = "A sextant has been placed in your backpack."; break; case 2: item = new HairRestylingDeed(); number = "A coupon for a free hair restyling has been placed in your backpack."; break; case 3: item = new Spellbook(0xFFFFFFFF); number = "A spellbook with all 1st to 4th circle spells has been placed in your backpack."; break; case 4: item = new FireworksWand(); number = "A wand of fireworks has been placed in your backpack."; break; case 5: { switch (Utility.Random(5)) { case 1: { item = new RangerGloves(); number = "A piece of ranger armor has been placed in your backpack."; break; } case 2: { item = new RangerArms(); number = "A piece of ranger armor has been placed in your backpack."; break; } case 3: { item = new RangerLegs(); number = "A piece of ranger armor has been placed in your backpack."; break; } case 4: { item = new RangerChest(); number = "A piece of ranger armor has been placed in your backpack."; break; } case 5: { item = new RangerGorget(); number = "A piece of ranger armor has been placed in your backpack."; break; } } break; } case 6: item = new DyeTub(); item2 = new Dyes(); number = "The dyes and dye tub have been placed in your backpack."; break; } if (item != null) { m_Ticket.Delete(); m_From.SendAsciiMessage(number); m_From.AddToBackpack(item); if (item2 != null) { m_From.AddToBackpack(item2); } } }
public override void OnResponse(NetState sender, RelayInfo info) { if (m_Ticket.Deleted) { return; } int number = 0; string message = null; Item item = null; switch (info.ButtonID) { case 1: BaseCreature parrot = new TalkingParrot { Controlled = true, ControlMaster = m_From }; parrot.Delta(MobileDelta.Noto); item = new ShrinkItem(parrot); message = "A shrunk parrot has been placed in your backpack"; break; case 2: item = new ActionFigure { Name = "Lord Blackthorne action figure", Phrase1 = "That tickles!", Sound1 = 1066, Phrase2 = "Uhhh I think I had too much to drink yesterday", Sound2 = 1087, Phrase3 = "Hey, put me down!", Sound3 = 1069, Phrase4 = "Shh, I'm trying to sleep here", Sound4 = 1089, Phrase5 = "Wasn't me", Sound5 = 1064 }; message = "A Lord Blackthorne action figure has been placed in your backpack"; break; case 3: item = new MagicCrystalBall { Hue = 1952 }; message = "A magic crystal ball has been placed in your backpack"; break; case 4: item = new FireworksWand(); number = 501935; // A wand of fireworks has been placed in your backpack. break; case 5: item = new tarotpoker(); message = "A deck of tarot poker cards has been placed in your backpack"; break; } if (item != null) { m_Ticket.Delete(); if (number > 0) { m_From.SendLocalizedMessage(number); } else if (!string.IsNullOrEmpty(message)) { m_From.SendAsciiMessage(message); } m_From.AddToBackpack(item); } }